Player Matchup

Chaac
Chaac
 
Chaac
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BennerzBoi
Morgan Le Fay
Level 246
God Stats
31W - 38L
1,503 SR
Queue Stats
320W - 358L
1,472 Elo+
Party 1
Fenrir
Fenrir
jimmygiv
Fenrir
Level 145
God Stats
2W - 6L
1,476 SR
Queue Stats
106W - 128L
1,482 Elo+
Party 1
Neith
Neith
l-ScxR3CroW-x
Neith
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,509 Elo+
Solo
Team Averages
Level 163
1,496 SR
1,493 Elo+

VS

Team Averages
Level 173
1,617 SR
1,534 Elo+
Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ItsGumbo
Anubis
Level 128
God Stats
26W - 15L
1,699 SR
Queue Stats
191W - 182L
1,521 Elo+
Solo
Bacchus
Bacchus
Simayi_3000
Bacchus
Level 274
God Stats
5W - 1L
1,805 SR
Queue Stats
151W - 129L
1,618 Elo+
Solo
Loki
Loki
iChubss
Loki
Level 131
God Stats
5W - 1L
1,580 SR
Queue Stats
99W - 96L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 1
3,707
741
3,089
4,183
1,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Olorun
 
Olorun
4
0 / 2 / 0
2,979
596
266
2,414
502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
BennerzBoi
Morgan Le Fay
7
2 / 1 / 0
3,924
785
977
2,394
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
jimmygiv
Fenrir
6
0 / 1 / 0
3,157
631
423
3,996
903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,713
743
1,292
2,064
545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
2 / 0 / 0
4,096
819
1,872
3,284
1,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Apollo
 
Apollo
6
0 / 1 / 0
3,195
639
1,932
3,893
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
ItsGumbo
Anubis
7
1 / 0 / 1
3,824
765
776
879
307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
Simayi_3000
Bacchus
6
0 / 0 / 0
3,492
698
2,013
3,096
2,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
iChubss
Loki
6
1 / 2 / 1
3,484
697
1,733
3,133
678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
4
4
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
1
0.5
L
Olorun
 
Olorun
0
2
0
0
W
Surtr
 
Surtr
2
0
0
2
W
Apollo
 
Apollo
0
1
0
0
L
Morgan Le Fay
BennerzBoi
Morgan Le Fay
2
1
0
2
W
Anubis
ItsGumbo
Anubis
1
0
1
1.5
W
Bacchus
Simayi_3000
Bacchus
0
0
0
0
W
Loki
iChubss
Loki
1
2
1
0.75
L
Fenrir
jimmygiv
Fenrir
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,047
Damage
8,326
15,051
Taken
14,285
4,336
Mitigated
5,228
7,477
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,089
847
0
2,268
4,183
1,827
0
873
3,310
0
12,601
L
Olorun
 
Olorun
266
223
0
838
2,414
502
0
174
2,093
9,861
0
W
Surtr
 
Surtr
1,872
755
0
1,731
3,284
1,310
0
266
3,018
536
19,458
W
Apollo
 
Apollo
1,932
1,305
0
1,868
3,893
871
0
0
3,893
0
17,622
L
Morgan Le Fay
BennerzBoi
Morgan Le Fay
977
84
0
475
2,394
559
0
319
2,075
17,930
732
W
Anubis
ItsGumbo
Anubis
776
95
0
708
879
307
0
572
307
15,642
0
W
Bacchus
Simayi_3000
Bacchus
2,013
265
0
1,849
3,096
2,062
0
0
3,096
8,268
1,541
W
Loki
iChubss
Loki
1,733
508
0
1,426
3,133
678
0
365
2,768
0
17,171
L
Fenrir
jimmygiv
Fenrir
423
58
0
2,672
3,996
903
0
796
3,200
0
12,685
L
1,292
590
0
1,224
2,064
545
0
523
1,541
0
21,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,480
Gold Earned
18,091
164
Minions Killed
149
0
Camps Cleared
0
503,396
Distance Traveled
558,421
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,707
741
14
3
0
123,739
0
L
Olorun
2,979
596
22
4
0
58,871
0
W
Surtr
4,096
819
38
8
0
113,206
0
W
Apollo
3,195
639
33
7
0
104,019
0
L
Morgan Le Fay
3,924
785
51
10
0
101,345
1
W
Anubis
3,824
765
39
8
0
103,437
0
W
Bacchus
3,492
698
13
3
0
116,031
2
W
Loki
3,484
697
26
5
0
121,728
0
L
Fenrir
3,157
631
30
6
0
123,324
0
L
Neith
3,713
743
47
9
0
96,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role