Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Asubma
Loki
Level 170
God Stats
31W - 31L
1,317 SR
Queue Stats
404W - 412L
1,405 Elo+
Solo
Janus
Janus
K1NGHERR0D
Janus
Level 159
God Stats
1W - 0L
1,405 SR
Queue Stats
14W - 5L
1,780 Elo+
Solo
Thor
Thor
Taijika
Thor
Level 204
God Stats
12W - 6L
1,862 SR
Queue Stats
390W - 338L
1,668 Elo+
Solo
Neith
Neith
TheCordodj
Neith
Level 255
God Stats
1W - 0L
1,555 SR
Queue Stats
27W - 42L
1,363 Elo+
Solo
Team Averages
Level 201
1,528 SR
1,543 Elo+

VS

Team Averages
Level 149
1,473 SR
1,538 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Itz_NexoTix
Surtr
Level 157
God Stats
1W - 5L
1,634 SR
Queue Stats
31W - 35L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
Towb
Tsukuyomi
Level 173
God Stats
1W - 3L
1,487 SR
Queue Stats
37W - 34L
1,564 Elo+
Solo
Medusa
Medusa
Vayline
Medusa
Level 107
God Stats
4W - 11L
1,335 SR
Queue Stats
100W - 101L
1,525 Elo+
Solo
Janus
Janus
creviceguy
Janus
Level 154
God Stats
3W - 1L
1,410 SR
Queue Stats
131W - 105L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
2 / 0 / 2
3,801
760
2,211
3,536
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
Asubma
Loki
6
3 / 0 / 2
3,510
702
1,524
1,677
512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
7
0 / 1 / 1
3,566
713
669
2,049
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Taijika
Thor
7
0 / 1 / 2
3,704
741
906
3,688
1,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
6
1 / 0 / 3
3,576
715
2,598
1,482
337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 1 / 0
3,421
684
813
3,029
1,066
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 1
3,238
648
1,224
3,592
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Towb
Tsukuyomi
6
1 / 2 / 0
3,496
699
1,833
3,338
1,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Vayline
Medusa
3
0 / 2 / 0
2,696
539
728
2,217
493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
7
1 / 0 / 0
3,656
731
533
1,236
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
2
2
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
2
3
L
Baron Samedi
 
Baron Samedi
0
1
0
0
W
Loki
Asubma
Loki
3
0
2
4
L
0
1
1
0.5
W
Janus
0
1
1
0.5
W
Thor
Taijika
Thor
0
1
2
1
W
Neith
1
0
3
2.5
L
Tsukuyomi
Towb
Tsukuyomi
1
2
0
0.5
L
Medusa
Vayline
Medusa
0
2
0
0
L
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,908
Damage
5,131
12,432
Taken
13,412
5,926
Mitigated
4,345
5,210
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,211
336
0
1,561
3,536
2,727
0
404
3,132
9,557
2,114
L
Baron Samedi
 
Baron Samedi
813
188
43
1,468
3,029
1,066
0
785
2,244
9,228
0
W
Loki
Asubma
Loki
1,524
309
0
240
1,677
512
0
201
1,476
0
9,625
L
1,224
469
0
1,024
3,592
1,441
0
815
2,777
634
17,075
W
Janus
669
54
0
500
2,049
452
0
519
1,530
17,730
351
W
Thor
Taijika
Thor
906
103
0
2,174
3,688
1,898
0
34
3,411
0
16,994
W
Neith
2,598
1,016
0
735
1,482
337
0
306
1,176
0
15,873
L
Tsukuyomi
Towb
Tsukuyomi
1,833
556
0
1,483
3,338
1,057
0
0
3,123
0
11,693
L
Medusa
Vayline
Medusa
728
227
0
434
2,217
493
0
578
1,639
0
5,336
L
Janus
533
80
0
245
1,236
288
0
488
654
17,099
1,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,157
Gold Earned
16,507
141
Minions Killed
116
0
Camps Cleared
0
545,683
Distance Traveled
504,275
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,801
760
11
2
0
103,643
0
L
Baron Samedi
3,421
684
15
3
0
82,645
0
W
Loki
3,510
702
15
3
0
140,195
1
L
Surtr
3,238
648
30
6
0
119,719
0
W
Janus
3,566
713
51
10
0
112,635
0
W
Thor
3,704
741
30
6
0
93,422
1
W
Neith
3,576
715
34
7
0
95,788
0
L
Tsukuyomi
3,496
699
22
4
0
123,983
0
L
Medusa
2,696
539
8
2
0
74,034
0
L
Janus
3,656
731
41
8
0
103,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role