Player Matchup

Loki
Loki
BurnOrphanage69
Loki
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,461 Elo+
Solo
Fenrir
Fenrir
GivemeHarder
Fenrir
Level 144
God Stats
0W - 2L
1,226 SR
Queue Stats
13W - 19L
1,571 Elo+
Party 2
Ymir
Ymir
TutiFruti21
Ymir
Level 70
God Stats
0W - 4L
1,306 SR
Queue Stats
17W - 20L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
erakuningas
Cthulhu
Level 104
God Stats
21W - 15L
1,656 SR
Queue Stats
30W - 27L
1,568 Elo+
Solo
Maman Brigitte
Maman Brigitte
mikiues
Maman Brigitte
Level 144
God Stats
0W - 2L
1,306 SR
Queue Stats
3W - 4L
1,589 Elo+
Party 2
Team Averages
Level 94
1,399 SR
1,550 Elo+

VS

Team Averages
Level 111
1,640 SR
1,514 Elo+
Fenrir
Fenrir
Arcranite
Fenrir
Level 28
God Stats
2W - 1L
1,558 SR
Queue Stats
23W - 30L
1,559 Elo+
Solo
Hera
Hera
BurgeerBOB
Hera
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 77L
1,591 Elo+
Solo
Discordia
Discordia
Umpahpah08
Discordia
Level 150
God Stats
2W - 1L
1,882 SR
Queue Stats
82W - 73L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
daikide
Nu Wa
Level 125
God Stats
2W - 7L
1,671 SR
Queue Stats
4W - 7L
1,297 Elo+
Solo
Hercules
Hercules
xArcanaa
Hercules
Level 105
God Stats
16W - 12L
1,588 SR
Queue Stats
161W - 153L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
8,323
757
3,087
8,599
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
15
3 / 7 / 4
10,247
932
6,022
16,269
5,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 6 / 4
9,508
864
6,655
17,391
5,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
erakuningas
Cthulhu
16
2 / 1 / 3
9,905
900
6,588
15,091
13,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
mikiues
Maman Brigitte
15
2 / 4 / 2
9,321
847
3,945
14,675
7,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arcranite
Fenrir
17
5 / 2 / 11
10,813
983
8,555
9,547
5,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 5 / 14
10,712
974
14,016
8,202
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Umpahpah08
Discordia
18
5 / 1 / 10
11,232
1,021
14,292
3,832
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
daikide
Nu Wa
17
6 / 2 / 13
11,141
1,013
21,144
7,642
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
xArcanaa
Hercules
16
4 / 1 / 11
10,162
924
8,062
10,878
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
10
Kills
23
23
Deaths
11
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arcranite
Fenrir
5
2
11
5.25
W
3
5
14
2
L
0
5
2
0.2
L
Fenrir
3
7
4
0.71
L
3
6
4
0.83
W
Discordia
Umpahpah08
Discordia
5
1
10
10
W
Nu Wa
daikide
Nu Wa
6
2
13
6.25
L
Cthulhu
erakuningas
Cthulhu
2
1
3
3.5
L
Maman Brigitte
mikiues
Maman Brigitte
2
4
2
0.75
W
Hercules
xArcanaa
Hercules
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,297
Damage
66,069
72,025
Taken
40,101
34,385
Mitigated
21,636
6,243
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arcranite
Fenrir
8,555
1,154
0
3,068
9,547
5,422
312
4,080
5,233
0
28,341
W
14,016
2,590
0
1,861
8,202
2,898
690
4,084
3,893
41,622
602
L
3,087
720
0
310
8,599
1,806
0
6,273
2,151
0
8,527
L
Fenrir
6,022
1,374
0
1,322
16,269
5,671
0
10,541
5,080
0
19,252
L
6,655
1,196
0
1,656
17,391
5,740
0
12,296
4,620
26,265
616
W
Discordia
Umpahpah08
Discordia
14,292
239
0
1,344
3,832
1,372
1,225
571
3,107
43,075
0
W
Nu Wa
daikide
Nu Wa
21,144
8,743
343
1,965
7,642
2,508
984
2,326
5,115
46,407
0
L
Cthulhu
erakuningas
Cthulhu
6,588
36
522
1,397
15,091
13,178
0
10,700
3,721
29,713
655
L
Maman Brigitte
mikiues
Maman Brigitte
3,945
269
0
1,036
14,675
7,990
0
8,051
5,838
21,245
2,505
W
Hercules
xArcanaa
Hercules
8,062
1,528
0
3,102
10,878
9,436
770
4,398
6,136
223
16,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,304
Gold Earned
54,060
176
Minions Killed
250
0
Camps Cleared
0
937,603
Distance Traveled
1,207,734
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,813
983
38
3
0
267,207
0
W
Hera
10,712
974
60
5
0
227,805
0
L
Loki
8,323
757
7
1
0
119,927
0
L
Fenrir
10,247
932
32
3
0
213,225
0
L
Ymir
9,508
864
34
3
0
182,386
0
W
Discordia
11,232
1,021
82
7
0
246,594
4
W
Nu Wa
11,141
1,013
56
5
0
221,702
0
L
Cthulhu
9,905
900
64
6
0
196,935
3
L
Maman Brigitte
9,321
847
39
4
0
225,130
0
W
Hercules
10,162
924
14
1
0
244,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role