Player Matchup

Ao Kuang
Ao Kuang
GhostEkko221
Ao Kuang
Level 106
God Stats
1W - 0L
1,190 SR
Queue Stats
113W - 103L
1,472 Elo+
Party 1
Neith
Neith
I Settzer I
Neith
Level 127
God Stats
9W - 2L
1,831 SR
Queue Stats
130W - 126L
1,409 Elo+
Party 1
Cerberus
Cerberus
MaykorttXD
Cerberus
Level 60
God Stats
10W - 4L
1,656 SR
Queue Stats
85W - 92L
1,407 Elo+
Solo
Achilles
Achilles
MegatronB756
Achilles
Level 49
God Stats
1W - 1L
1,185 SR
Queue Stats
31W - 51L
1,337 Elo+
Solo
Kukulkan
Kukulkan
XNachoxsX
Kukulkan
Level 140
God Stats
4W - 4L
1,371 SR
Queue Stats
158W - 147L
1,475 Elo+
Party 1
Team Averages
Level 96
1,447 SR
1,420 Elo+

VS

Team Averages
Level 119
1,503 SR
1,459 Elo+
Izanami
Izanami
 
Izanami
Level 293
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Spankalicious17
Sol
Level 142
God Stats
10W - 10L
1,522 SR
Queue Stats
646W - 635L
1,434 Elo+
Solo
Thanatos
Thanatos
WY4ttD3rp
Thanatos
Level 48
God Stats
2W - 1L
1,348 SR
Queue Stats
40W - 44L
1,477 Elo+
Solo
Sylvanus
Sylvanus
deathwish_cole
Sylvanus
Level 65
God Stats
9W - 9L
1,674 SR
Queue Stats
241W - 264L
1,467 Elo+
Solo
King Arthur
King Arthur
xllSnakellx
King Arthur
Level 47
God Stats
5W - 7L
1,471 SR
Queue Stats
101W - 100L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GhostEkko221
Ao Kuang
11
4 / 1 / 1
6,063
551
5,726
10,860
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 1
6,414
583
7,624
7,271
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
MaykorttXD
Cerberus
10
2 / 1 / 4
6,531
594
4,724
10,636
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
MegatronB756
Achilles
8
0 / 3 / 0
5,190
472
2,367
8,124
5,640
Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
XNachoxsX
Kukulkan
12
1 / 1 / 4
6,709
610
2,960
3,462
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 0
6,544
595
4,001
6,355
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 4 / 0
4,879
444
5,643
7,343
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
WY4ttD3rp
Thanatos
10
1 / 3 / 2
5,399
491
3,763
7,838
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
9
0 / 2 / 0
4,941
449
3,395
7,877
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
xllSnakellx
King Arthur
11
3 / 0 / 0
6,291
572
5,879
8,742
4,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
6
6
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
W
Ao Kuang
GhostEkko221
Ao Kuang
4
1
1
4.5
W
4
0
1
4.5
W
Cerberus
MaykorttXD
Cerberus
2
1
4
4
W
Achilles
MegatronB756
Achilles
0
3
0
0
L
0
4
0
0
L
Thanatos
WY4ttD3rp
Thanatos
1
3
2
0.67
W
Kukulkan
XNachoxsX
Kukulkan
1
1
4
3
L
Sylvanus
0
2
0
0
L
King Arthur
xllSnakellx
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,401
Damage
22,681
40,353
Taken
38,155
19,623
Mitigated
15,181
11,841
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,001
2,510
0
1,566
6,355
1,850
866
3,882
2,473
0
46,248
W
Ao Kuang
GhostEkko221
Ao Kuang
5,726
1,677
0
1,346
10,860
3,805
23
0
10,860
36,684
0
W
7,624
3,324
0
3,007
7,271
2,116
745
3,820
3,451
0
45,870
W
Cerberus
MaykorttXD
Cerberus
4,724
308
0
4,553
10,636
7,023
27
4,253
6,383
21,973
1,161
W
Achilles
MegatronB756
Achilles
2,367
818
0
2,435
8,124
5,640
60
0
8,124
0
16,892
L
5,643
2,300
0
2,108
7,343
1,912
0
2,280
5,063
22,735
3,531
L
Thanatos
WY4ttD3rp
Thanatos
3,763
913
0
4,667
7,838
2,134
0
2,498
5,340
0
30,303
W
Kukulkan
XNachoxsX
Kukulkan
2,960
247
0
500
3,462
1,039
605
0
3,462
41,695
1,717
L
Sylvanus
3,395
1,556
892
3,349
7,877
4,861
0
2,020
5,857
19,167
7,618
L
King Arthur
xllSnakellx
King Arthur
5,879
1,238
0
2,149
8,742
4,424
0
2,225
6,517
0
31,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
28,054
301
Minions Killed
258
0
Camps Cleared
0
1,071,292
Distance Traveled
1,046,705
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,544
595
79
7
0
203,146
1
W
Ao Kuang
6,063
551
58
5
0
251,517
0
W
Neith
6,414
583
84
8
0
206,192
0
W
Cerberus
6,531
594
46
4
0
217,450
0
W
Achilles
5,190
472
33
3
0
189,526
0
L
Sol
4,879
444
38
3
0
188,826
0
L
Thanatos
5,399
491
49
4
0
243,283
0
W
Kukulkan
6,709
610
80
7
0
206,607
0
L
Sylvanus
4,941
449
40
4
0
206,025
3
L
King Arthur
6,291
572
52
5
0
205,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role