Player Matchup

Merlin
Merlin
Silver III
Pvt Mans
Merlin
Silver III
Level 152
God Stats
29W - 40L
1,546 SR
Queue Stats
54W - 78L
1,164 MMR
Party 2
Mulan
Mulan
Silver II
TH3M1LKJUG
Mulan
Silver II
Level 63
God Stats
17W - 37L
1,353 SR
Queue Stats
30W - 53L
1,234 MMR
Party 2
Neith
Neith
Silver I
strwbrycofdr0p
Neith
Silver I
Level 54
God Stats
11W - 19L
1,412 SR
Queue Stats
115W - 138L
1,173 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,437 SR
1,190 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 63
1,546 SR
1,136 MMR
Achilles
Achilles
Silver III
BaldNutz
Achilles
Silver III
Level 65
God Stats
23W - 31L
1,522 SR
Queue Stats
55W - 88L
1,017 MMR
Party 1
Danzaburou
Danzaburou
Silver II
MisFire23
Danzaburou
Silver II
Level 89
God Stats
1W - 2L
1,580 SR
Queue Stats
56W - 91L
1,063 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
dj3k144
Baron Samedi
Silver IV
Level 36
God Stats
1W - 2L
1,537 SR
Queue Stats
7W - 17L
1,328 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Pvt Mans
Merlin
17
5 / 2 / 6
10,848
904
9,268
6,503
2,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
15
5 / 2 / 4
10,339
862
8,240
12,842
14,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 1 / 8
10,194
850
11,978
7,705
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
CthulhuDiscordiaZeusLancelotKuzenbo

VS

Bans
ThothAresVulcanBake KujiraHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaldNutz
Achilles
15
3 / 4 / 0
9,176
765
4,889
13,583
14,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
MisFire23
Danzaburou
14
2 / 5 / 3
9,581
798
7,752
13,410
4,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
dj3k144
Baron Samedi
16
0 / 2 / 4
8,755
730
6,537
11,362
4,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
BaldNutz
Achilles
3
4
0
0.75
L
Danzaburou
MisFire23
Danzaburou
2
5
3
0.7
W
Merlin
Pvt Mans
Merlin
5
2
6
4
W
Mulan
5
2
4
3.5
L
Baron Samedi
dj3k144
Baron Samedi
0
2
4
1
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,486
Damage
19,178
27,050
Taken
38,355
19,571
Mitigated
23,659
7,043
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BaldNutz
Achilles
4,889
996
0
1,284
13,583
14,208
0
3,079
10,455
0
13,379
L
Danzaburou
MisFire23
Danzaburou
7,752
2,951
0
2,675
13,410
4,913
530
3,248
10,131
0
37,863
W
Merlin
Pvt Mans
Merlin
9,268
439
0
1,264
6,503
2,576
949
1,772
4,615
44,407
0
W
Mulan
8,240
595
0
2,243
12,842
14,079
503
2,513
10,046
0
25,156
L
Baron Samedi
dj3k144
Baron Samedi
6,537
844
1,354
4,096
11,362
4,538
123
2,927
8,372
25,628
661
W
11,978
2,603
0
3,536
7,705
2,916
1,423
2,308
5,214
0
48,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
27,512
157
Minions Killed
121
0
Camps Cleared
0
684,249
Distance Traveled
619,373
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,176
765
13
1
0
213,679
2
L
Danzaburou
9,581
798
60
5
0
194,325
3
W
Merlin
10,848
904
55
5
0
218,834
1
W
Mulan
10,339
862
29
2
0
223,466
1
L
Baron Samedi
8,755
730
48
4
0
211,369
2
W
Neith
10,194
850
73
6
0
241,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role