Player Matchup

Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Darkar50K
Anubis
Level 138
God Stats
37W - 26L
1,606 SR
Queue Stats
157W - 150L
1,570 Elo+
Party 2
Shiva
Shiva
ELIZITO7985
Shiva
Level 144
God Stats
7W - 1L
1,876 SR
Queue Stats
132W - 150L
1,525 Elo+
Party 2
Atlas
Atlas
MAYITOOuO
Atlas
Level 143
God Stats
16W - 20L
1,430 SR
Queue Stats
157W - 138L
1,487 Elo+
Solo
Kali
Kali
SandPharaoh
Kali
Level 129
God Stats
8W - 8L
1,667 SR
Queue Stats
253W - 239L
1,618 Elo+
Solo
Team Averages
Level 136
1,616 SR
1,540 Elo+

VS

Team Averages
Level 87
1,420 SR
1,462 Elo+
Olorun
Olorun
Arylious
Olorun
Level 89
God Stats
2W - 9L
1,287 SR
Queue Stats
120W - 106L
1,517 Elo+
Party 1
Mulan
Mulan
Cozsus908
Mulan
Level 88
God Stats
55W - 48L
1,540 SR
Queue Stats
206W - 181L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
Tazz_C21H30O2
Ao Kuang
Level 146
God Stats
0W - 2L
1,280 SR
Queue Stats
34W - 48L
1,335 Elo+
Solo
Ares
Ares
That_TaiGuy
Ares
Level 48
God Stats
3W - 5L
1,361 SR
Queue Stats
95W - 94L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
adamsupersaiyan3
Zhong Kui
Level 65
God Stats
2W - 2L
1,630 SR
Queue Stats
118W - 108L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 0 / 4
5,657
566
3,286
4,894
1,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Darkar50K
Anubis
12
4 / 1 / 3
6,547
655
3,710
3,808
1,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
3 / 0 / 0
7,191
719
4,571
6,685
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Atlas
MAYITOOuO
Atlas
9
2 / 1 / 6
5,843
584
4,114
8,086
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
7 / 0 / 3
6,924
692
5,352
7,763
2,605
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arylious
Olorun
8
0 / 3 / 1
4,742
474
2,614
3,816
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
Cozsus908
Mulan
9
0 / 3 / 0
4,924
492
2,435
9,001
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Tazz_C21H30O2
Ao Kuang
7
0 / 5 / 1
4,351
435
1,117
5,713
1,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 2 / 0
5,308
531
3,589
7,916
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
10
1 / 4 / 0
5,222
522
2,798
6,509
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
2
2
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
4
3
L
Olorun
Arylious
Olorun
0
3
1
0.17
L
Mulan
Cozsus908
Mulan
0
3
0
0
W
Anubis
Darkar50K
Anubis
4
1
3
5.5
W
3
0
0
3
W
Atlas
MAYITOOuO
Atlas
2
1
6
5
W
7
0
3
8.5
L
Ao Kuang
Tazz_C21H30O2
Ao Kuang
0
5
1
0.1
L
1
2
0
0.5
L
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,033
Damage
12,553
31,236
Taken
32,955
15,006
Mitigated
13,579
13,612
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,286
2,062
0
3,199
4,894
1,536
0
3,469
1,425
0
39,432
L
Olorun
Arylious
Olorun
2,614
852
360
574
3,816
1,178
0
1,307
2,509
30,094
1,859
L
Mulan
Cozsus908
Mulan
2,435
308
0
2,279
9,001
3,614
0
0
9,001
0
28,986
W
Anubis
Darkar50K
Anubis
3,710
80
0
2,142
3,808
1,585
0
1,863
1,697
43,156
0
W
4,571
1,313
0
1,546
6,685
4,204
514
0
6,685
0
46,098
W
Atlas
MAYITOOuO
Atlas
4,114
1,096
0
2,184
8,086
5,076
0
2,459
5,583
15,757
1,803
W
5,352
2,729
0
4,541
7,763
2,605
11
1,767
5,962
0
48,219
L
Ao Kuang
Tazz_C21H30O2
Ao Kuang
1,117
421
0
1,058
5,713
1,083
0
1,931
3,782
10,329
4,390
L
3,589
122
0
1,840
7,916
4,400
0
1,668
6,248
12,457
0
L
Zhong Kui
2,798
269
0
1,294
6,509
3,304
0
2,634
3,875
29,521
717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,162
Gold Earned
24,547
331
Minions Killed
229
0
Camps Cleared
0
979,719
Distance Traveled
871,044
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,657
566
76
8
0
185,910
0
L
Olorun
4,742
474
52
5
0
173,608
0
L
Mulan
4,924
492
60
6
0
159,058
2
W
Anubis
6,547
655
82
8
0
178,393
0
W
Shiva
7,191
719
82
8
0
181,570
0
W
Atlas
5,843
584
18
2
0
195,213
0
W
Kali
6,924
692
73
7
0
238,633
0
L
Ao Kuang
4,351
435
28
3
0
177,324
0
L
Ares
5,308
531
17
2
0
198,019
0
L
Zhong Kui
5,222
522
72
7
0
163,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role