Player Matchup

Mercury
Mercury
AZ A Rey
Mercury
Level 144
God Stats
1W - 1L
1,515 SR
Queue Stats
65W - 66L
1,485 Elo+
Party 2
Ishtar
Ishtar
Succubuster
Ishtar
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,425 Elo+
Party 2
Hercules
Hercules
Sħadow
Hercules
Level 243
God Stats
6W - 5L
1,613 SR
Queue Stats
96W - 78L
1,676 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UsedSocks--
Morgan Le Fay
Level 135
God Stats
2W - 1L
1,634 SR
Queue Stats
50W - 44L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
xDiamondTiara
Kuzenbo
Level 105
God Stats
19W - 26L
1,407 SR
Queue Stats
281W - 264L
1,406 Elo+
Solo
Team Averages
Level 129
1,534 SR
1,505 Elo+

VS

Team Averages
Level 96
1,551 SR
1,509 Elo+
Bakasura
Bakasura
Ne0gilgamesh
Bakasura
Level 143
God Stats
11W - 6L
1,700 SR
Queue Stats
90W - 73L
1,573 Elo+
Solo
Janus
Janus
WhtBoyTyler
Janus
Level 108
God Stats
0W - 1L
1,339 SR
Queue Stats
55W - 60L
1,515 Elo+
Party 1
Amaterasu
Amaterasu
i_Saucyfello
Amaterasu
Level 8
God Stats
1W - 3L
1,736 SR
Queue Stats
1W - 6L
1,486 Elo+
Party 1
Bellona
Bellona
kELSO559
Bellona
Level 64
God Stats
5W - 7L
1,378 SR
Queue Stats
259W - 268L
1,470 Elo+
Party 3
Freya
Freya
laozyboy
Freya
Level 156
God Stats
7W - 6L
1,602 SR
Queue Stats
264W - 266L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AZ A Rey
Mercury
16
7 / 3 / 4
9,124
570
9,595
13,501
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
12
1 / 4 / 7
7,461
466
6,228
7,843
2,243
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Sħadow
Hercules
18
17 / 2 / 1
12,324
770
18,291
16,463
8,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morgan Le Fay
UsedSocks--
Morgan Le Fay
17
3 / 1 / 4
10,162
635
8,339
6,524
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
13
2 / 4 / 6
8,486
530
7,131
11,523
8,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ne0gilgamesh
Bakasura
15
4 / 6 / 2
8,855
553
9,964
19,009
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 6 / 2
8,905
557
5,010
8,917
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
i_Saucyfello
Amaterasu
10
0 / 10 / 0
6,633
415
1,882
13,783
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
kELSO559
Bellona
12
1 / 5 / 7
8,235
515
6,748
15,186
19,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
laozyboy
Freya
15
6 / 3 / 2
9,036
565
11,775
13,624
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
30
Kills
14
14
Deaths
30
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
AZ A Rey
Mercury
7
3
4
3
L
Bakasura
Ne0gilgamesh
Bakasura
4
6
2
0.83
W
Ishtar
1
4
7
1.13
W
Hercules
Sħadow
Hercules
17
2
1
8.75
W
Morgan Le Fay
UsedSocks--
Morgan Le Fay
3
1
4
5
L
3
6
2
0.67
L
Amaterasu
i_Saucyfello
Amaterasu
0
10
0
0
L
Bellona
kELSO559
Bellona
1
5
7
0.9
L
Freya
laozyboy
Freya
6
3
2
2.33
W
Kuzenbo
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,584
Damage
35,379
55,854
Taken
70,519
26,298
Mitigated
39,667
11,653
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AZ A Rey
Mercury
9,595
7,330
0
532
13,501
5,230
0
3,450
9,856
0
66,170
L
Bakasura
Ne0gilgamesh
Bakasura
9,964
7,132
0
10,405
19,009
7,429
564
3,749
14,806
0
58,813
W
Ishtar
6,228
2,993
0
1,717
7,843
2,243
0
3,493
4,210
0
37,811
W
Hercules
Sħadow
Hercules
18,291
6,870
0
6,359
16,463
8,581
0
2,261
13,122
0
94,439
W
Morgan Le Fay
UsedSocks--
Morgan Le Fay
8,339
331
0
621
6,524
2,140
0
2,474
3,955
85,120
1,763
L
5,010
54
0
1,460
8,917
2,478
359
2,183
6,245
53,280
0
L
Amaterasu
i_Saucyfello
Amaterasu
1,882
773
0
1,863
13,783
5,184
0
548
12,726
0
21,273
L
Bellona
kELSO559
Bellona
6,748
2,211
0
1,547
15,186
19,100
0
3,181
11,965
0
28,264
L
Freya
laozyboy
Freya
11,775
4,051
0
6,233
13,624
5,476
0
4,547
9,027
73,278
2,449
W
Kuzenbo
7,131
2,251
0
2,424
11,523
8,104
0
5,020
6,258
25,460
1,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,557
Gold Earned
41,664
525
Minions Killed
447
0
Camps Cleared
0
1,624,040
Distance Traveled
1,456,701
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,124
570
100
6
0
395,110
5
L
Bakasura
8,855
553
116
7
0
294,640
0
W
Ishtar
7,461
466
71
4
0
256,349
0
W
Hercules
12,324
770
163
10
0
335,520
0
W
Morgan Le Fay
10,162
635
160
10
0
326,499
2
L
Janus
8,905
557
105
7
0
285,770
0
L
Amaterasu
6,633
415
49
3
0
323,177
0
L
Bellona
8,235
515
41
3
0
256,055
4
L
Freya
9,036
565
136
9
0
297,059
0
W
Kuzenbo
8,486
530
31
2
0
310,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role