Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Yurеi
Erlang Shen
Level 166
God Stats
10W - 0L
2,060 SR
Queue Stats
354W - 90L
1,770 Elo+
Party 2
Aphrodite
Aphrodite
evixp
Aphrodite
Level 164
God Stats
163W - 37L
1,791 SR
Queue Stats
382W - 153L
1,756 Elo+
Party 2
Team Averages
Level 138
1,784 SR
1,675 Elo+

VS

Team Averages
Level 91
1,250 SR
1,453 Elo+
Maui
Maui
GordonF12345
Maui
Level 128
God Stats
0W - 2L
1,148 SR
Queue Stats
26W - 31L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
Vampiric1116
Baron Samedi
Level 29
God Stats
1W - 2L
1,345 SR
Queue Stats
29W - 29L
1,476 Elo+
Party 1
Hades
Hades
xXNikeElite29Xx
Hades
Level 115
God Stats
2W - 3L
1,259 SR
Queue Stats
41W - 48L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 1 / 9
8,036
804
2,673
7,958
5,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Yurеi
Erlang Shen
16
8 / 1 / 6
9,713
971
14,088
13,636
9,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
evixp
Aphrodite
16
5 / 0 / 9
9,237
924
8,665
5,324
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,172
717
3,578
9,732
8,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Vampiric1116
Baron Samedi
11
0 / 6 / 1
6,502
650
3,717
7,923
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 2
7,054
705
4,981
10,625
5,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
9
5.5
L
2
2
0
1
L
Baron Samedi
Vampiric1116
Baron Samedi
0
6
1
0.08
W
Erlang Shen
Yurеi
Erlang Shen
8
1
6
11
W
Aphrodite
evixp
Aphrodite
5
0
9
9.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,426
Damage
12,276
26,918
Taken
28,280
17,321
Mitigated
17,706
16,236
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,673
95
387
2,901
7,958
5,777
350
3,422
4,332
22,183
0
L
3,578
467
101
1,415
9,732
8,741
0
4,183
5,008
8,051
1,035
L
Baron Samedi
Vampiric1116
Baron Samedi
3,717
245
574
786
7,923
3,118
0
2,951
4,282
15,745
133
W
Erlang Shen
Yurеi
Erlang Shen
14,088
5,933
0
4,279
13,636
9,126
1,741
4,898
8,387
0
34,527
W
Aphrodite
evixp
Aphrodite
8,665
1,260
4,931
3,738
5,324
2,418
1,241
2,505
2,659
32,773
0
L
4,981
26
45
1,758
10,625
5,847
0
3,388
6,510
20,557
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,986
Gold Earned
20,728
159
Minions Killed
88
0
Camps Cleared
0
542,882
Distance Traveled
465,350
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,036
804
37
4
0
186,983
0
L
Maui
7,172
717
10
1
0
179,719
0
L
Baron Samedi
6,502
650
25
3
0
148,539
1
W
Erlang Shen
9,713
971
41
4
0
187,076
0
W
Aphrodite
9,237
924
81
8
0
168,823
0
L
Hades
7,054
705
53
5
0
137,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role