Player Matchup

Sol
Sol
Bermudav3
Sol
Level 157
God Stats
1W - 5L
1,300 SR
Queue Stats
159W - 130L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
CeeBoof
Sun Wukong
Level 58
God Stats
1W - 2L
1,472 SR
Queue Stats
8W - 3L
1,734 Elo+
Party 1
Cthulhu
Cthulhu
CosmicOdie56
Cthulhu
Level 77
God Stats
19W - 20L
1,639 SR
Queue Stats
201W - 193L
1,525 Elo+
Party 1
Loki
Loki
Dillimon
Loki
Level 111
God Stats
34W - 15L
1,646 SR
Queue Stats
402W - 385L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
XxMegamaanxX
Cernunnos
Level 86
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Team Averages
Level 98
1,480 SR
1,529 Elo+

VS

Team Averages
Level 116
1,657 SR
1,484 Elo+
Tyr
Tyr
DuhPSTriple
Tyr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,470 Elo+
Party 2
Nemesis
Nemesis
GenuineSlime
Nemesis
Level 159
God Stats
14W - 7L
1,815 SR
Queue Stats
787W - 744L
1,445 Elo+
Solo
Kukulkan
Kukulkan
KingHuncho
Kukulkan
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 24L
1,600 Elo+
Solo
Ymir
Ymir
MechaChef
Ymir
Level 103
God Stats
2W - 0L
1,732 SR
Queue Stats
7W - 8L
1,433 Elo+
Party 2
Izanami
Izanami
Minato101
Izanami
Level 72
God Stats
4W - 1L
1,737 SR
Queue Stats
9W - 9L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
8,933
525
8,170
9,080
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
CeeBoof
Sun Wukong
14
0 / 2 / 0
7,879
463
4,616
12,503
12,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
CosmicOdie56
Cthulhu
12
2 / 4 / 3
7,766
457
7,920
15,123
13,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Loki
16
4 / 3 / 1
8,621
507
9,061
14,114
5,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cernunnos
XxMegamaanxX
Cernunnos
12
0 / 5 / 2
7,273
428
6,253
9,543
2,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
9,675
569
11,889
14,509
13,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
GenuineSlime
Nemesis
15
4 / 3 / 1
8,783
517
8,835
13,206
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
KingHuncho
Kukulkan
15
2 / 2 / 2
9,541
561
4,694
5,145
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
14
3 / 1 / 6
9,204
541
4,590
12,715
11,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Minato101
Izanami
16
3 / 3 / 4
9,796
576
6,925
10,578
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
14
15
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Sun Wukong
CeeBoof
Sun Wukong
0
2
0
0
L
Cthulhu
CosmicOdie56
Cthulhu
2
4
3
0.88
L
Loki
4
3
1
1.5
W
2
0
1
2.5
W
Nemesis
GenuineSlime
Nemesis
4
3
1
1.5
W
Kukulkan
KingHuncho
Kukulkan
2
2
2
1.5
W
Ymir
3
1
6
6
W
Izanami
Minato101
Izanami
3
3
4
1.67
L
Cernunnos
XxMegamaanxX
Cernunnos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,020
Damage
36,933
60,363
Taken
56,153
37,004
Mitigated
34,434
14,314
Healing
20,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,170
2,600
0
4,404
9,080
2,961
0
1,933
7,147
60,839
1,984
L
Sun Wukong
CeeBoof
Sun Wukong
4,616
1,012
0
1,421
12,503
12,510
131
0
12,503
0
54,554
L
Cthulhu
CosmicOdie56
Cthulhu
7,920
273
55
2,934
15,123
13,755
0
4,930
10,193
39,242
0
L
Loki
9,061
3,195
0
3,708
14,114
5,424
0
1,934
12,180
0
83,939
W
11,889
1,697
0
6,823
14,509
13,251
304
1,468
12,364
0
75,752
W
Nemesis
GenuineSlime
Nemesis
8,835
4,097
0
5,880
13,206
4,229
0
4,370
8,551
0
71,862
W
Kukulkan
KingHuncho
Kukulkan
4,694
779
0
940
5,145
1,632
56
3,160
1,771
68,685
0
W
Ymir
4,590
930
0
2,790
12,715
11,738
0
4,132
8,462
14,147
0
W
Izanami
Minato101
Izanami
6,925
3,232
0
3,771
10,578
3,584
709
2,522
8,056
0
78,031
L
Cernunnos
XxMegamaanxX
Cernunnos
6,253
2,309
0
1,792
9,543
2,354
45
487
9,056
0
47,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,472
Gold Earned
46,999
483
Minions Killed
543
0
Camps Cleared
0
1,628,990
Distance Traveled
1,777,232
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,933
525
141
8
0
326,418
1
L
Sun Wukong
7,879
463
95
6
0
325,841
0
L
Cthulhu
7,766
457
44
3
0
320,669
6
L
Loki
8,621
507
117
7
0
346,805
0
W
Tyr
9,675
569
133
8
0
361,723
1
W
Nemesis
8,783
517
97
6
0
389,789
5
W
Kukulkan
9,541
561
141
8
0
359,769
4
W
Ymir
9,204
541
17
1
0
338,987
5
W
Izanami
9,796
576
155
9
0
326,964
0
L
Cernunnos
7,273
428
86
5
0
309,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role