Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CyaL8rG8r
Hachiman
Level 145
God Stats
4W - 8L
1,527 SR
Queue Stats
373W - 328L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
FlackoFitz-
Baron Samedi
Level 158
God Stats
7W - 13L
1,527 SR
Queue Stats
781W - 804L
1,493 Elo+
Solo
Loki
Loki
SolitarioKirito
Loki
Level 159
God Stats
27W - 15L
1,654 SR
Queue Stats
314W - 263L
1,623 Elo+
Solo
Scylla
Scylla
nixDAR
Scylla
Level 103
God Stats
1W - 1L
1,301 SR
Queue Stats
13W - 13L
1,565 Elo+
Party 1
Team Averages
Level 153
1,502 SR
1,545 Elo+

VS

Team Averages
Level 119
1,668 SR
1,560 Elo+
Danzaburou
Danzaburou
HardForFemboys
Danzaburou
Level 163
God Stats
2W - 1L
1,921 SR
Queue Stats
107W - 76L
1,596 Elo+
Party 2
Agni
Agni
KebinUS
Agni
Level 145
God Stats
2W - 1L
1,695 SR
Queue Stats
97W - 110L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
Promotedfir5
Cu Chulainn
Level 109
God Stats
5W - 3L
1,641 SR
Queue Stats
362W - 312L
1,595 Elo+
Solo
Loki
Loki
medico_epico
Loki
Level 108
God Stats
0W - 1L
1,490 SR
Queue Stats
3W - 4L
1,566 Elo+
Solo
Ymir
Ymir
vapegod69420
Ymir
Level 69
God Stats
41W - 34L
1,595 SR
Queue Stats
222W - 174L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 6 / 7
6,803
680
8,487
11,498
4,704
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
CyaL8rG8r
Hachiman
13
4 / 0 / 0
7,335
734
6,273
3,707
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
FlackoFitz-
Baron Samedi
11
1 / 1 / 4
6,347
635
3,646
7,348
6,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 0 / 2
6,786
679
4,370
5,829
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
nixDAR
Scylla
11
3 / 0 / 3
6,372
637
2,374
2,944
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HardForFemboys
Danzaburou
11
0 / 2 / 0
5,558
556
2,999
6,841
1,980
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
KebinUS
Agni
10
1 / 3 / 0
5,539
554
3,907
4,438
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Promotedfir5
Cu Chulainn
12
4 / 5 / 0
7,001
700
7,254
10,900
8,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 1
5,699
570
2,192
9,417
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 1
5,009
501
2,001
9,137
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
7
7
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
6
7
0.92
W
Hachiman
CyaL8rG8r
Hachiman
4
0
0
4
W
Baron Samedi
FlackoFitz-
Baron Samedi
1
1
4
3
L
Danzaburou
HardForFemboys
Danzaburou
0
2
0
0
L
Agni
KebinUS
Agni
1
3
0
0.33
L
Cu Chulainn
Promotedfir5
Cu Chulainn
4
5
0
0.8
W
6
0
2
7
L
2
2
1
1.25
W
Scylla
nixDAR
Scylla
3
0
3
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,150
Damage
18,353
31,326
Taken
40,733
14,659
Mitigated
20,674
12,470
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,487
3,310
0
3,165
11,498
4,704
0
784
10,671
1,525
42,007
W
Hachiman
CyaL8rG8r
Hachiman
6,273
3,613
0
2,297
3,707
1,374
973
292
3,415
0
56,287
W
Baron Samedi
FlackoFitz-
Baron Samedi
3,646
238
265
3,082
7,348
6,017
132
1,713
5,408
23,214
2,644
L
Danzaburou
HardForFemboys
Danzaburou
2,999
618
0
2,290
6,841
1,980
0
648
6,193
0
41,558
L
Agni
KebinUS
Agni
3,907
58
0
465
4,438
1,239
0
1,104
3,334
33,008
0
L
Cu Chulainn
Promotedfir5
Cu Chulainn
7,254
1,060
0
578
10,900
8,783
0
494
10,406
80
44,674
W
4,370
1,098
0
2,961
5,829
1,796
0
785
4,936
0
41,279
L
2,192
730
0
3,504
9,417
2,633
0
790
8,627
0
31,652
W
Scylla
nixDAR
Scylla
2,374
577
0
700
2,944
768
0
1,916
834
35,205
0
L
2,001
221
0
2,583
9,137
6,039
0
3,320
5,817
11,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,643
Gold Earned
28,806
356
Minions Killed
334
0
Camps Cleared
0
1,100,338
Distance Traveled
1,099,014
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,803
680
70
7
0
226,011
0
W
Hachiman
7,335
734
119
12
0
193,945
2
W
Baron Samedi
6,347
635
28
3
0
213,598
2
L
Danzaburou
5,558
556
90
9
0
208,857
0
L
Agni
5,539
554
85
9
0
217,529
0
L
Cu Chulainn
7,001
700
88
9
0
226,918
0
W
Loki
6,786
679
75
8
0
248,450
2
L
Loki
5,699
570
58
6
0
237,967
0
W
Scylla
6,372
637
64
6
0
218,334
0
L
Ymir
5,009
501
13
1
0
207,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role