Player Matchup

Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Crossraged
Anubis
Level 138
God Stats
13W - 4L
2,023 SR
Queue Stats
14W - 11L
1,757 Elo+
Party 2
Ratatoskr
Ratatoskr
Miamii Dolphiin
Ratatoskr
Level 129
God Stats
5W - 7L
1,500 SR
Queue Stats
67W - 72L
1,701 Elo+
Party 2
Fafnir
Fafnir
brahmayne
Fafnir
Level 145
God Stats
1W - 2L
1,236 SR
Queue Stats
56W - 55L
1,570 Elo+
Party 2
Sun Wukong
Sun Wukong
dames2frozen
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,651 Elo+
Party 2
Team Averages
Level 135
1,552 SR
1,636 Elo+

VS

Team Averages
Level 117
1,549 SR
1,473 Elo+
Merlin
Merlin
Aurawind
Merlin
Level 245
God Stats
36W - 20L
1,690 SR
Queue Stats
447W - 292L
1,461 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Bluereeeeeeeeee
Kumbhakarna
Level 25
God Stats
2W - 3L
1,389 SR
Queue Stats
151W - 166L
1,395 Elo+
Party 1
Bakasura
Bakasura
Imbipolar
Bakasura
Level 158
God Stats
7W - 6L
1,617 SR
Queue Stats
775W - 736L
1,513 Elo+
Solo
Anhur
Anhur
SpiderCraitex
Anhur
Level 145
God Stats
5W - 1L
1,626 SR
Queue Stats
13W - 14L
1,647 Elo+
Solo
Bellona
Bellona
Þærr
Bellona
Level 14
God Stats
25W - 24L
1,421 SR
Queue Stats
164W - 138L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 0 / 1
8,062
806
1,882
2,814
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
Crossraged
Anubis
14
0 / 7 / 5
8,653
865
8,517
11,427
4,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ratatoskr
Miamii Dolphiin
Ratatoskr
14
2 / 5 / 2
8,859
886
8,876
13,024
8,793
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
brahmayne
Fafnir
14
2 / 3 / 2
9,532
953
5,039
14,844
15,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
dames2frozen
Sun Wukong
14
3 / 3 / 1
8,914
891
9,381
11,876
6,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aurawind
Merlin
16
3 / 3 / 7
9,813
981
12,075
7,177
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
Bluereeeeeeeeee
Kumbhakarna
15
1 / 0 / 11
9,724
972
4,178
7,061
5,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Imbipolar
Bakasura
17
7 / 1 / 5
10,607
1,061
11,649
13,350
9,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 1 / 2
10,086
1,009
9,782
10,020
3,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bellona
Þærr
Bellona
16
2 / 2 / 10
9,361
936
8,554
8,614
7,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
18
18
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
1
0.5
W
Merlin
Aurawind
Merlin
3
3
7
2.17
W
Kumbhakarna
Bluereeeeeeeeee
Kumbhakarna
1
0
11
6.5
L
Anubis
Crossraged
Anubis
0
7
5
0.36
W
Bakasura
Imbipolar
Bakasura
7
1
5
9.5
L
Ratatoskr
Miamii Dolphiin
Ratatoskr
2
5
2
0.6
W
5
1
2
6
L
Fafnir
brahmayne
Fafnir
2
3
2
1
L
Sun Wukong
dames2frozen
Sun Wukong
3
3
1
1.17
W
Bellona
Þærr
Bellona
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,695
Damage
46,238
53,985
Taken
46,222
36,451
Mitigated
28,321
8,211
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,882
36
0
466
2,814
803
0
1,581
929
10,061
0
W
Merlin
Aurawind
Merlin
12,075
135
0
585
7,177
2,567
440
1,501
5,676
38,385
0
W
Kumbhakarna
Bluereeeeeeeeee
Kumbhakarna
4,178
133
1,640
1,815
7,061
5,811
211
2,846
4,215
19,170
644
L
Anubis
Crossraged
Anubis
8,517
220
0
2,148
11,427
4,587
0
3,081
6,644
32,034
0
W
Bakasura
Imbipolar
Bakasura
11,649
6,338
0
4,441
13,350
9,208
0
4,228
9,122
0
21,694
L
Ratatoskr
Miamii Dolphiin
Ratatoskr
8,876
1,031
0
1,452
13,024
8,793
0
3,381
7,889
0
27,454
W
9,782
6,986
0
2,519
10,020
3,331
3,229
2,776
7,244
0
32,319
L
Fafnir
brahmayne
Fafnir
5,039
753
0
1,974
14,844
15,818
0
3,627
9,274
15,647
735
L
Sun Wukong
dames2frozen
Sun Wukong
9,381
868
0
2,171
11,876
6,450
0
2,648
8,484
0
28,697
W
Bellona
Þærr
Bellona
8,554
1,497
0
1,387
8,614
7,404
573
3,352
5,262
0
13,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,020
Gold Earned
49,591
187
Minions Killed
250
0
Camps Cleared
0
965,812
Distance Traveled
1,121,837
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,062
806
24
2
0
161,109
0
W
Merlin
9,813
981
78
8
0
197,814
0
W
Kumbhakarna
9,724
972
34
3
0
234,296
0
L
Anubis
8,653
865
37
4
0
182,452
0
W
Bakasura
10,607
1,061
58
6
0
246,663
0
L
Ratatoskr
8,859
886
52
5
0
219,002
0
W
Anhur
10,086
1,009
64
6
0
217,159
0
L
Fafnir
9,532
953
34
3
0
194,161
0
L
Sun Wukong
8,914
891
40
4
0
209,088
2
W
Bellona
9,361
936
16
2
0
225,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role