Player Matchup

Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SIRFATLOUIE
Sun Wukong
Level 87
God Stats
3W - 3L
1,935 SR
Queue Stats
148W - 151L
1,465 Elo+
Solo
Fenrir
Fenrir
ShadyEggs
Fenrir
Level 155
God Stats
30W - 19L
1,680 SR
Queue Stats
335W - 324L
1,529 Elo+
Solo
Xing Tian
Xing Tian
TheCritik
Xing Tian
Level 149
God Stats
0W - 1L
1,444 SR
Queue Stats
90W - 86L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
Vouden
Nu Wa
Level 149
God Stats
11W - 8L
1,717 SR
Queue Stats
78W - 81L
1,510 Elo+
Party 1
Team Averages
Level 137
1,655 SR
1,503 Elo+

VS

Team Averages
Level 118
1,475 SR
1,606 Elo+
Neith
Neith
AnonymousNun
Neith
Level 128
God Stats
2W - 0L
1,719 SR
Queue Stats
29W - 20L
1,569 Elo+
Solo
Mulan
Mulan
Knight_blade137
Mulan
Level 135
God Stats
2W - 1L
1,407 SR
Queue Stats
165W - 156L
1,514 Elo+
Solo
Ares
Ares
connors971
Ares
Level 146
God Stats
1W - 0L
1,283 SR
Queue Stats
8W - 3L
1,672 Elo+
Solo
Ravana
Ravana
wolffang72696
Ravana
Level 81
God Stats
4W - 4L
1,463 SR
Queue Stats
74W - 64L
1,561 Elo+
Solo
Hera
Hera
zativius
Hera
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 2 / 1
5,403
491
2,946
4,051
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SIRFATLOUIE
Sun Wukong
8
1 / 2 / 0
5,160
469
3,863
10,543
5,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
ShadyEggs
Fenrir
11
4 / 3 / 2
6,414
583
4,478
9,458
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
TheCritik
Xing Tian
10
2 / 2 / 2
6,143
558
4,705
11,607
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Vouden
Nu Wa
10
0 / 4 / 1
5,510
501
4,214
4,957
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,708
519
3,355
5,632
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 1 / 2
6,704
609
6,335
7,989
7,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
2 / 0 / 3
6,484
589
3,448
7,584
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 3 / 7
6,085
553
2,668
6,656
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hera
13
9 / 2 / 2
7,656
696
10,071
4,794
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
12
13
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
1
0.75
W
0
2
1
0.25
W
0
1
2
1
L
Sun Wukong
SIRFATLOUIE
Sun Wukong
1
2
0
0.5
L
Fenrir
ShadyEggs
Fenrir
4
3
2
1.67
L
Xing Tian
TheCritik
Xing Tian
2
2
2
1.5
L
Nu Wa
Vouden
Nu Wa
0
4
1
0.13
W
2
0
3
3.5
W
1
3
7
1.5
W
Hera
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,206
Damage
25,877
40,616
Taken
32,655
18,390
Mitigated
16,974
8,804
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,946
1,060
0
367
4,051
1,075
0
1,392
2,659
0
35,092
W
3,355
689
0
1,683
5,632
1,655
0
2,427
3,145
0
42,095
W
6,335
796
0
4,027
7,989
7,248
0
348
7,091
0
51,175
L
Sun Wukong
SIRFATLOUIE
Sun Wukong
3,863
1,002
0
4,227
10,543
5,394
0
1,011
9,532
0
27,068
L
Fenrir
ShadyEggs
Fenrir
4,478
1,067
0
1,080
9,458
3,456
0
2,484
6,974
0
31,775
L
Xing Tian
TheCritik
Xing Tian
4,705
346
0
2,508
11,607
7,603
0
4,455
7,152
20,281
0
L
Nu Wa
Vouden
Nu Wa
4,214
817
0
622
4,957
862
0
3,647
1,310
30,486
741
W
3,448
495
0
2,273
7,584
4,537
0
2,216
5,241
16,841
3,253
W
2,668
806
0
2,996
6,656
2,059
22
1,837
4,592
0
40,548
W
Hera
10,071
2,591
0
250
4,794
1,475
64
1,407
3,307
58,139
149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
32,637
256
Minions Killed
368
0
Camps Cleared
0
1,019,251
Distance Traveled
1,019,707
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,403
491
73
7
0
182,324
1
W
Neith
5,708
519
81
7
0
196,184
0
W
Mulan
6,704
609
81
7
0
180,394
6
L
Sun Wukong
5,160
469
46
4
0
160,329
0
L
Fenrir
6,414
583
54
5
0
251,309
0
L
Xing Tian
6,143
558
18
2
0
229,970
3
L
Nu Wa
5,510
501
65
6
0
195,319
6
W
Ares
6,484
589
36
3
0
222,076
3
W
Ravana
6,085
553
61
6
0
206,288
0
W
Hera
7,656
696
109
10
0
214,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role