Player Matchup

Arachne
Arachne
AsianFusion15
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,466 Elo+
Party 1
Zeus
Zeus
Cadzbah
Zeus
Level 127
God Stats
166W - 174L
1,365 SR
Queue Stats
214W - 242L
1,292 Elo+
Solo
Xing Tian
Xing Tian
Creamstian
Xing Tian
Level 134
God Stats
3W - 4L
1,425 SR
Queue Stats
94W - 102L
1,471 Elo+
Party 1
Artemis
Artemis
ROSE117
Artemis
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,544 Elo+
Party 1
Ymir
Ymir
benvader371
Ymir
Level 14
God Stats
2W - 6L
1,474 SR
Queue Stats
2W - 6L
1,233 Elo+
Party 1
Team Averages
Level 94
1,453 SR
1,401 Elo+

VS

Team Averages
Level 109
1,483 SR
1,445 Elo+
Hou Yi
Hou Yi
AusmerLestin
Hou Yi
Level 64
God Stats
17W - 16L
1,496 SR
Queue Stats
236W - 242L
1,439 Elo+
Solo
Anubis
Anubis
Blaystor
Anubis
Level 123
God Stats
36W - 26L
1,586 SR
Queue Stats
386W - 379L
1,471 Elo+
Solo
Athena
Athena
Cevian
Athena
Level 143
God Stats
2W - 1L
1,260 SR
Queue Stats
382W - 365L
1,420 Elo+
Solo
Awilix
Awilix
Dextery2410
Awilix
Level 70
God Stats
6W - 3L
1,756 SR
Queue Stats
230W - 236L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
Veni-vidi-Bellum
Zhong Kui
Level 144
God Stats
4W - 3L
1,319 SR
Queue Stats
160W - 160L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
0 / 5 / 0
4,656
423
1,209
7,977
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Zeus
Cadzbah
Zeus
11
0 / 5 / 0
6,133
558
3,008
6,984
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
Creamstian
Xing Tian
11
2 / 4 / 0
6,341
576
6,916
10,730
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ROSE117
Artemis
8
0 / 2 / 1
5,023
457
6,503
6,323
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 1 / 0
4,904
446
3,537
6,348
3,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 0 / 2
5,288
481
4,751
5,392
1,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Blaystor
Anubis
13
8 / 0 / 2
7,580
689
5,334
3,163
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Cevian
Athena
9
1 / 1 / 1
4,575
416
2,763
9,909
7,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
12
4 / 0 / 5
6,446
586
4,226
6,558
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
12
4 / 2 / 0
7,031
639
6,731
11,378
6,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
17
17
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
5
0
0
W
Hou Yi
0
0
2
1
W
Anubis
Blaystor
Anubis
8
0
2
9
L
Zeus
Cadzbah
Zeus
0
5
0
0
W
Athena
Cevian
Athena
1
1
1
1.5
L
Xing Tian
Creamstian
Xing Tian
2
4
0
0.5
W
Awilix
4
0
5
6.5
L
Artemis
ROSE117
Artemis
0
2
1
0.25
W
Zhong Kui
4
2
0
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,173
Damage
23,805
38,362
Taken
36,400
13,203
Mitigated
19,638
8,796
Healing
16,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
1,209
821
0
1,838
7,977
1,809
0
2,388
5,589
0
21,930
W
Hou Yi
4,751
1,539
0
2,466
5,392
1,704
79
543
4,849
0
33,134
W
Anubis
Blaystor
Anubis
5,334
287
60
2,316
3,163
1,424
0
1,044
2,119
58,135
218
L
Zeus
Cadzbah
Zeus
3,008
51
0
1,412
6,984
1,336
0
2,742
4,242
51,704
0
W
Athena
Cevian
Athena
2,763
1,364
0
1,961
9,909
7,063
0
2,994
6,915
17,660
0
L
Xing Tian
Creamstian
Xing Tian
6,916
1,009
0
2,166
10,730
4,431
0
6,918
3,812
35,416
0
W
Awilix
4,226
1,585
0
1,338
6,558
2,474
0
1,365
5,193
0
44,017
L
Artemis
ROSE117
Artemis
6,503
3,272
0
1,729
6,323
1,907
0
1,010
5,313
0
27,305
W
Zhong Kui
6,731
1,256
0
8,675
11,378
6,973
0
6,769
3,863
46,300
3,453
L
3,537
791
0
1,651
6,348
3,720
0
1,471
4,877
21,318
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,057
Gold Earned
30,920
268
Minions Killed
365
0
Camps Cleared
0
986,894
Distance Traveled
1,072,881
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,656
423
37
3
0
189,882
2
W
Hou Yi
5,288
481
55
5
0
186,869
0
W
Anubis
7,580
689
123
11
0
214,728
0
L
Zeus
6,133
558
97
9
0
171,304
0
W
Athena
4,575
416
17
2
0
225,314
14
L
Xing Tian
6,341
576
69
6
0
208,284
4
W
Awilix
6,446
586
72
7
0
270,842
0
L
Artemis
5,023
457
40
4
0
196,623
0
W
Zhong Kui
7,031
639
98
9
0
175,128
0
L
Ymir
4,904
446
25
2
0
220,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role