Player Matchup

Eset
Eset
OmiVT
Eset
Level 102
God Stats
1W - 1L
1,772 SR
Queue Stats
29W - 48L
1,431 Elo+
Party 1
Ymir
Ymir
YuuchyHongroy
Ymir
Level 137
God Stats
0W - 2L
1,302 SR
Queue Stats
7W - 18L
1,385 Elo+
Party 1
Achilles
Achilles
elPichonaso
Achilles
Level 156
God Stats
3W - 2L
1,609 SR
Queue Stats
102W - 106L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
killergdove123
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 68L
1,583 Elo+
Solo
Ishtar
Ishtar
shooowerrs
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,399 Elo+
Party 1
Team Averages
Level 110
1,537 SR
1,449 Elo+

VS

Team Averages
Level 135
1,621 SR
1,587 Elo+
Atlas
Atlas
Chewy1Savage
Atlas
Level 134
God Stats
5W - 4L
1,622 SR
Queue Stats
50W - 28L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
Kramortimer_17
Danzaburou
Level 130
God Stats
4W - 1L
1,895 SR
Queue Stats
38W - 16L
1,723 Elo+
Party 2
Bakasura
Bakasura
MisTaKluTch
Bakasura
Level 128
God Stats
1W - 0L
1,370 SR
Queue Stats
217W - 207L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Playboyzinho
Cthulhu
Level 122
God Stats
17W - 9L
1,745 SR
Queue Stats
196W - 166L
1,541 Elo+
Solo
Ah Puch
Ah Puch
RedFoxX15
Ah Puch
Level 159
God Stats
2W - 2L
1,475 SR
Queue Stats
322W - 280L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
OmiVT
Eset
13
5 / 7 / 3
8,375
523
8,257
11,234
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 1
7,449
466
5,390
12,417
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
elPichonaso
Achilles
17
5 / 2 / 4
9,249
578
11,455
17,491
7,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 3 / 1
8,210
513
11,709
16,137
11,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
shooowerrs
Ishtar
12
1 / 3 / 1
6,706
419
2,805
7,420
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,068
504
4,744
9,957
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Kramortimer_17
Danzaburou
14
1 / 0 / 4
8,218
514
8,173
6,076
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
MisTaKluTch
Bakasura
15
8 / 3 / 5
9,345
584
9,558
13,944
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Playboyzinho
Cthulhu
15
2 / 2 / 4
9,422
589
12,105
14,715
13,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
RedFoxX15
Ah Puch
16
5 / 6 / 5
9,745
609
14,363
15,104
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
13
Kills
16
16
Deaths
13
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
W
Danzaburou
Kramortimer_17
Danzaburou
1
0
4
3
W
Bakasura
MisTaKluTch
Bakasura
8
3
5
3.5
L
Eset
OmiVT
Eset
5
7
3
0.93
W
Cthulhu
Playboyzinho
Cthulhu
2
2
4
2
W
Ah Puch
RedFoxX15
Ah Puch
5
6
5
1.25
L
1
1
1
1.5
L
Achilles
elPichonaso
Achilles
5
2
4
3.5
L
1
3
1
0.5
L
Ishtar
shooowerrs
Ishtar
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,616
Damage
48,943
64,699
Taken
59,796
36,418
Mitigated
33,173
17,252
Healing
20,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,744
1,196
0
1,959
9,957
7,552
0
4,205
5,622
25,013
0
W
Danzaburou
Kramortimer_17
Danzaburou
8,173
3,409
0
4,301
6,076
2,433
285
2,097
3,965
0
78,528
W
Bakasura
MisTaKluTch
Bakasura
9,558
5,967
0
5,945
13,944
5,003
81
4,155
9,635
0
38,750
L
Eset
OmiVT
Eset
8,257
274
336
1,153
11,234
4,149
0
6,639
4,352
50,084
0
W
Cthulhu
Playboyzinho
Cthulhu
12,105
768
612
3,749
14,715
13,633
0
7,767
5,837
63,181
1,091
W
Ah Puch
RedFoxX15
Ah Puch
14,363
423
0
4,317
15,104
4,552
0
4,838
10,226
73,505
1,961
L
5,390
789
0
1,695
12,417
10,859
0
3,480
8,576
37,812
1,030
L
Achilles
elPichonaso
Achilles
11,455
4,175
0
7,886
17,491
7,350
0
8,048
9,162
0
86,564
L
11,709
1,110
0
4,683
16,137
11,669
0
9,349
5,328
55,884
1,195
L
Ishtar
shooowerrs
Ishtar
2,805
1,993
0
1,499
7,420
2,391
0
2,130
5,070
0
34,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,989
Gold Earned
44,798
454
Minions Killed
502
0
Camps Cleared
0
1,617,198
Distance Traveled
1,632,444
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,068
504
38
2
0
329,212
2
W
Danzaburou
8,218
514
130
8
0
309,954
0
W
Bakasura
9,345
584
80
5
0
371,934
2
L
Eset
8,375
523
102
6
0
285,938
5
W
Cthulhu
9,422
589
133
8
0
323,522
3
W
Ah Puch
9,745
609
121
8
0
297,822
0
L
Ymir
7,449
466
31
2
0
332,317
0
L
Achilles
9,249
578
128
8
0
391,867
2
L
Cthulhu
8,210
513
114
7
0
324,765
2
L
Ishtar
6,706
419
79
5
0
282,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role