Player Matchup

Loki
Loki
Diamond IV
Creesє
Loki
Diamond IV
Level 229
God Stats
5W - 4L
1,702 SR
Queue Stats
285W - 254L
2,098 MMR
Party 2
Ganesha
Ganesha
Diamond IV
Fifftycali
Ganesha
Diamond IV
Level 177
God Stats
3W - 7L
1,546 SR
Queue Stats
467W - 471L
2,145 MMR
Solo
Anhur
Anhur
Diamond IV
HoboOnAHelo
Anhur
Diamond IV
Level 247
God Stats
17W - 19L
1,523 SR
Queue Stats
663W - 664L
2,192 MMR
Solo
Discordia
Discordia
Diamond II
SnipDaTip
Discordia
Diamond II
Level 191
God Stats
1W - 1L
1,766 SR
Queue Stats
497W - 498L
2,356 MMR
Solo
Poseidon
Poseidon
Diamond III
xllLalollS2llx
Poseidon
Diamond III
Level 157
God Stats
0W - 2L
1,592 SR
Queue Stats
165W - 142L
2,015 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 200
1,626 SR
2,161 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,579 SR
2,301 MMR
Camazotz
Camazotz
Masters
Físch
Camazotz
Masters
Level 105
God Stats
10W - 7L
1,652 SR
Queue Stats
130W - 76L
2,715 MMR
Party 1
Hou Yi
Hou Yi
Masters
GrillmasterGary
Hou Yi
Masters
Level 109
God Stats
13W - 17L
1,489 SR
Queue Stats
285W - 226L
2,793 MMR
Party 1
He Bo
He Bo
Diamond IV
LUIS_DH
He Bo
Diamond IV
Level 213
God Stats
12W - 9L
1,679 SR
Queue Stats
217W - 194L
2,081 MMR
Solo
Amaterasu
Amaterasu
Platinum I
N8Mercy
Amaterasu
Platinum I
Level 161
God Stats
2W - 2L
1,423 SR
Queue Stats
126W - 109L
2,005 MMR
Solo
Bacchus
Bacchus
Platinum III
xRaDiKaL-Bry
Bacchus
Platinum III
Level 152
God Stats
1W - 1L
1,650 SR
Queue Stats
36W - 29L
1,912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Creesє
Loki
13
2 / 3 / 1
7,341
612
8,529
10,740
7,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Fifftycali
Ganesha
8
1 / 7 / 4
5,739
478
3,477
13,353
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

8
2 / 6 / 0
5,374
448
2,386
8,117
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
SnipDaTip
Discordia
13
2 / 4 / 1
6,996
583
4,045
5,759
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
12
3 / 5 / 4
6,691
558
5,705
9,301
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
LancelotSun WukongJanusSusano

VS

Bans
AresZeusCu ChulainnKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Físch
Camazotz
14
6 / 2 / 5
7,832
653
4,889
10,949
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
14 / 1 / 4
8,887
741
14,526
8,012
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
LUIS_DH
He Bo
12
2 / 2 / 5
6,985
582
6,827
6,212
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
N8Mercy
Amaterasu
13
1 / 4 / 2
7,635
636
6,508
14,297
11,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
xRaDiKaL-Bry
Bacchus
11
2 / 1 / 15
7,335
611
4,736
10,604
8,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
10
Kills
25
25
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
Creesє
Loki
2
3
1
0.83
L
Ganesha
Fifftycali
Ganesha
1
7
4
0.43
W
Camazotz
Físch
Camazotz
6
2
5
4.25
W
14
1
4
16
L
2
6
0
0.33
W
He Bo
LUIS_DH
He Bo
2
2
5
2.25
W
Amaterasu
N8Mercy
Amaterasu
1
4
2
0.5
L
Discordia
SnipDaTip
Discordia
2
4
1
0.63
W
Bacchus
xRaDiKaL-Bry
Bacchus
2
1
15
9.5
L
Poseidon
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,142
Damage
37,486
47,270
Taken
50,074
19,551
Mitigated
27,855
8,811
Healing
20,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Creesє
Loki
8,529
2,125
0
2,048
10,740
7,461
0
0
10,740
2,023
49,802
L
Ganesha
Fifftycali
Ganesha
3,477
399
0
2,289
13,353
6,552
0
4,515
8,696
9,939
0
W
Camazotz
Físch
Camazotz
4,889
617
0
6,378
10,949
3,425
0
1,987
8,962
0
49,207
W
14,526
7,657
0
3,916
8,012
2,611
372
3,405
4,607
0
74,640
L
2,386
1,401
0
1,491
8,117
1,627
0
1,447
6,670
0
23,793
W
He Bo
LUIS_DH
He Bo
6,827
66
0
2,593
6,212
1,848
16
3,618
2,594
53,625
0
W
Amaterasu
N8Mercy
Amaterasu
6,508
2,596
0
5,810
14,297
11,416
0
2,342
11,955
0
50,812
L
Discordia
SnipDaTip
Discordia
4,045
70
0
496
5,759
1,734
0
2,362
3,177
44,726
1,846
W
Bacchus
xRaDiKaL-Bry
Bacchus
4,736
673
0
2,219
10,604
8,555
102
3,163
7,441
14,945
0
L
Poseidon
5,705
1,039
0
2,487
9,301
2,177
0
2,679
6,424
44,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,141
Gold Earned
38,674
329
Minions Killed
404
0
Camps Cleared
0
1,234,540
Distance Traveled
1,300,017
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,341
612
94
8
0
264,194
5
L
Ganesha
5,739
478
1
0
0
255,001
3
W
Camazotz
7,832
653
87
7
0
297,017
0
W
Hou Yi
8,887
741
103
9
0
235,216
0
L
Anhur
5,374
448
50
4
0
173,898
0
W
He Bo
6,985
582
94
8
0
262,636
0
W
Amaterasu
7,635
636
99
8
0
218,883
0
L
Discordia
6,996
583
105
9
0
265,026
0
W
Bacchus
7,335
611
21
2
0
286,265
4
L
Poseidon
6,691
558
79
7
0
276,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role