Player Matchup

Izanami
Izanami
AvaricePlayz
Izanami
Level 124
God Stats
1W - 2L
1,725 SR
Queue Stats
161W - 164L
1,396 Elo+
Party 1
Cerberus
Cerberus
CloudSGI
Cerberus
Level 29
God Stats
3W - 4L
1,634 SR
Queue Stats
52W - 65L
1,392 Elo+
Party 1
Hun Batz
Hun Batz
DreamCastSoull
Hun Batz
Level 56
God Stats
4W - 5L
1,582 SR
Queue Stats
98W - 106L
1,386 Elo+
Party 1
Neith
Neith
OdaNobunagaXM
Neith
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 116L
1,401 Elo+
Party 1
Amaterasu
Amaterasu
Samtheemaaan
Amaterasu
Level 61
God Stats
1W - 1L
1,698 SR
Queue Stats
59W - 62L
1,406 Elo+
Solo
Team Averages
Level 67
1,628 SR
1,396 Elo+

VS

Team Averages
Level 91
1,510 SR
1,346 Elo+
Ishtar
Ishtar
AlphaKingEDS
Ishtar
Level 135
God Stats
2W - 0L
1,588 SR
Queue Stats
40W - 46L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Brugrim
Danzaburou
Level 87
God Stats
19W - 22L
1,512 SR
Queue Stats
216W - 232L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
C4NS3RB3R03133
Zhong Kui
Level 87
God Stats
43W - 21L
1,587 SR
Queue Stats
549W - 551L
1,367 Elo+
Solo
Bacchus
Bacchus
Crimsonmist 738
Bacchus
Level 76
God Stats
6W - 1L
1,500 SR
Queue Stats
39W - 43L
1,415 Elo+
Party 2
Ah Puch
Ah Puch
ExtremeIndica
Ah Puch
Level 72
God Stats
7W - 7L
1,365 SR
Queue Stats
18W - 20L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AvaricePlayz
Izanami
9
0 / 1 / 1
5,473
456
4,968
6,540
1,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
CloudSGI
Cerberus
7
1 / 4 / 0
5,077
423
1,948
10,545
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
11
0 / 3 / 1
6,065
505
2,685
8,435
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
7,222
602
3,775
6,874
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
Samtheemaaan
Amaterasu
13
0 / 0 / 0
6,312
526
4,483
10,198
7,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 0 / 1
7,838
653
6,505
6,797
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Brugrim
Danzaburou
11
4 / 1 / 2
6,688
557
7,388
6,377
2,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
C4NS3RB3R03133
Zhong Kui
13
3 / 0 / 2
6,555
546
4,601
5,067
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 4
6,857
571
3,992
5,528
5,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
12
1 / 1 / 1
7,072
589
5,666
5,646
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
0
0
1
0.5
L
Izanami
AvaricePlayz
Izanami
0
1
1
0.5
W
Danzaburou
Brugrim
Danzaburou
4
1
2
5
W
Zhong Kui
C4NS3RB3R03133
Zhong Kui
3
0
2
4
L
Cerberus
CloudSGI
Cerberus
1
4
0
0.25
W
1
0
4
3
L
Hun Batz
0
3
1
0.17
W
Ah Puch
1
1
1
1.5
L
1
1
0
1
L
Amaterasu
Samtheemaaan
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,859
Damage
28,152
42,592
Taken
29,415
21,134
Mitigated
15,514
15,962
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
6,505
3,926
0
2,625
6,797
2,939
672
0
6,797
0
60,858
L
Izanami
AvaricePlayz
Izanami
4,968
3,096
0
2,474
6,540
1,964
0
2,057
4,483
0
36,892
W
Danzaburou
Brugrim
Danzaburou
7,388
4,287
0
2,570
6,377
2,039
331
851
5,526
0
41,142
W
Zhong Kui
C4NS3RB3R03133
Zhong Kui
4,601
685
0
3,013
5,067
3,084
0
299
4,768
45,221
0
L
Cerberus
CloudSGI
Cerberus
1,948
267
0
2,149
10,545
6,835
0
3,340
7,205
10,738
638
W
3,992
493
198
1,467
5,528
5,820
60
787
4,741
22,589
1,820
L
Hun Batz
2,685
469
0
3,701
8,435
2,503
0
2,849
5,586
0
41,570
W
Ah Puch
5,666
0
79
765
5,646
1,632
352
0
5,646
46,565
0
L
3,775
574
0
2,771
6,874
2,187
0
5,824
1,050
0
51,935
L
Amaterasu
Samtheemaaan
Amaterasu
4,483
572
0
4,867
10,198
7,645
0
0
10,198
0
42,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
35,010
359
Minions Killed
374
0
Camps Cleared
0
1,192,559
Distance Traveled
1,183,110
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,838
653
106
9
0
201,688
3
L
Izanami
5,473
456
68
6
0
237,391
4
W
Danzaburou
6,688
557
57
5
0
236,889
0
W
Zhong Kui
6,555
546
80
7
0
259,455
0
L
Cerberus
5,077
423
20
2
0
188,206
0
W
Bacchus
6,857
571
40
3
0
268,063
0
L
Hun Batz
6,065
505
80
7
0
270,187
2
W
Ah Puch
7,072
589
91
8
0
217,015
0
L
Neith
7,222
602
113
9
0
238,130
0
L
Amaterasu
6,312
526
78
7
0
258,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role