Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AlanLeinhart
Loki
Level 146
God Stats
58W - 33L
1,677 SR
Queue Stats
342W - 320L
1,586 Elo+
Solo
Maui
Maui
CoquelicBloom
Maui
Level 142
God Stats
3W - 2L
1,502 SR
Queue Stats
211W - 193L
1,580 Elo+
Party 2
Anubis
Anubis
Elkasoraus
Anubis
Level 141
God Stats
1W - 0L
1,597 SR
Queue Stats
264W - 250L
1,595 Elo+
Party 2
Rama
Rama
yahboigeo
Rama
Level 148
God Stats
45W - 35L
1,579 SR
Queue Stats
218W - 201L
1,641 Elo+
Party 2
Team Averages
Level 148
1,571 SR
1,580 Elo+

VS

Team Averages
Level 137
1,573 SR
1,551 Elo+
Olorun
Olorun
DerangedBowl546
Olorun
Level 120
God Stats
5W - 7L
1,481 SR
Queue Stats
179W - 159L
1,532 Elo+
Party 1
Mulan
Mulan
El Toxic Man733
Mulan
Level 183
God Stats
0W - 1L
1,689 SR
Queue Stats
23W - 21L
1,616 Elo+
Solo
Hades
Hades
Memphis248
Hades
Level 72
God Stats
9W - 11L
1,446 SR
Queue Stats
172W - 161L
1,498 Elo+
Party 1
Loki
Loki
SanSabaSongBird
Loki
Level 166
God Stats
43W - 35L
1,613 SR
Queue Stats
263W - 235L
1,630 Elo+
Solo
Anubis
Anubis
masterchief8467
Anubis
Level 144
God Stats
12W - 8L
1,635 SR
Queue Stats
273W - 267L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
7 / 3 / 2
7,362
669
5,071
6,249
1,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 5 / 2
6,679
607
6,262
9,500
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 11
6,145
559
3,107
11,371
5,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Elkasoraus
Anubis
11
1 / 3 / 2
6,170
561
4,116
7,051
2,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
12
6 / 1 / 2
7,266
661
6,973
6,530
1,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,034
549
5,016
9,096
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

8
1 / 3 / 3
5,188
472
6,083
8,852
4,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
11
3 / 4 / 1
6,229
566
4,505
8,442
3,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 2 / 3
6,279
571
7,535
8,047
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 2 / 1
7,649
695
5,900
6,392
2,696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
17
Kills
13
13
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
3
2
2.67
W
3
5
2
0.8
W
0
1
11
5.5
L
1
6
1
0.25
L
1
3
3
0.83
W
Anubis
Elkasoraus
Anubis
1
3
2
0.67
L
Hades
3
4
1
0.88
L
3
2
3
2.25
L
5
2
1
2.75
W
Rama
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
29,039
40,701
Taken
40,829
14,732
Mitigated
15,494
11,684
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,071
918
0
741
6,249
1,791
0
1,593
4,656
45,171
0
W
6,262
1,043
0
1,290
9,500
2,552
0
3,589
5,911
0
38,679
W
3,107
838
1,774
3,023
11,371
5,786
0
5,573
5,798
12,155
1,896
L
5,016
3,857
72
1,607
9,096
3,007
0
2,494
6,602
42,119
0
L
6,083
1,565
0
1,607
8,852
4,720
0
3,245
5,607
293
20,045
W
Anubis
Elkasoraus
Anubis
4,116
150
0
2,499
7,051
2,717
0
2,573
4,478
43,400
0
L
Hades
4,505
845
270
3,237
8,442
3,013
0
895
7,547
26,017
0
L
7,535
1,956
0
3,601
8,047
2,058
0
2,384
5,663
0
39,740
L
5,900
233
0
2,833
6,392
2,696
0
3,321
3,071
59,861
525
W
Rama
6,973
5,735
0
2,357
6,530
1,886
0
2,364
4,166
0
43,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
31,379
319
Minions Killed
328
0
Camps Cleared
0
1,119,286
Distance Traveled
1,112,363
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,362
669
85
8
0
260,467
0
W
Loki
6,679
607
55
5
0
214,053
6
W
Maui
6,145
559
16
1
0
222,617
2
L
Olorun
6,034
549
66
6
0
190,045
0
L
Mulan
5,188
472
29
3
0
236,653
0
W
Anubis
6,170
561
81
7
0
201,010
2
L
Hades
6,229
566
56
5
0
184,037
4
L
Loki
6,279
571
59
5
0
270,951
0
L
Anubis
7,649
695
118
11
0
230,677
0
W
Rama
7,266
661
82
7
0
221,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role