Player Matchup

Nike
Nike
Ali217
Nike
Level 105
God Stats
1W - 2L
1,491 SR
Queue Stats
63W - 69L
1,472 Elo+
Solo
Scylla
Scylla
Brock Nd Roll
Scylla
Level 126
God Stats
5W - 4L
1,449 SR
Queue Stats
370W - 372L
1,477 Elo+
Party 1
Baba Yaga
Baba Yaga
GodOfConsider
Baba Yaga
Level 129
God Stats
2W - 5L
1,333 SR
Queue Stats
406W - 434L
1,471 Elo+
Solo
Set
Set
JogFunkerson
Set
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 91L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
Slumpmasterflex
Ne Zha
Level 124
God Stats
4W - 1L
1,747 SR
Queue Stats
128W - 112L
1,535 Elo+
Solo
Team Averages
Level 122
1,504 SR
1,487 Elo+

VS

Team Averages
Level 72
1,466 SR
1,469 Elo+
Kukulkan
Kukulkan
EvangelionUnit02
Kukulkan
Level 108
God Stats
9W - 4L
1,671 SR
Queue Stats
187W - 197L
1,463 Elo+
Solo
Nox
Nox
ImikE735
Nox
Level 24
God Stats
3W - 4L
1,430 SR
Queue Stats
118W - 139L
1,440 Elo+
Solo
Baba Yaga
Baba Yaga
Loctho
Baba Yaga
Level 87
God Stats
1W - 1L
1,243 SR
Queue Stats
62W - 67L
1,456 Elo+
Solo
Bastet
Bastet
MOONIE_ALIEN
Bastet
Level 123
God Stats
19W - 23L
1,484 SR
Queue Stats
528W - 542L
1,437 Elo+
Solo
Kali
Kali
neonviln
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ali217
Nike
14
1 / 4 / 5
7,718
858
4,795
10,691
11,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
5 / 3 / 6
8,526
947
9,283
6,177
2,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baba Yaga
GodOfConsider
Baba Yaga
5
0 / 0 / 0
5,445
605
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 6 / 4
7,181
798
5,871
9,347
4,182
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 4 / 2
7,842
871
6,250
8,821
7,667
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
8,143
905
5,250
4,440
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 10
7,668
852
2,909
5,901
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Loctho
Baba Yaga
15
1 / 2 / 12
8,467
941
6,830
6,767
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
16
4 / 2 / 13
9,517
1,057
7,866
7,070
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
16
8 / 2 / 5
9,452
1,050
5,140
6,841
2,722
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
12
Kills
16
17
Deaths
12
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nike
Ali217
Nike
1
4
5
0.88
L
5
3
6
2.67
W
3
2
5
2.75
L
Baba Yaga
GodOfConsider
Baba Yaga
0
0
0
0
W
0
4
10
1.25
L
2
6
4
0.67
W
Baba Yaga
Loctho
Baba Yaga
1
2
12
3.5
W
Bastet
4
2
13
5.25
L
4
4
2
1.25
W
Kali
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,199
Damage
27,995
35,036
Taken
31,019
26,027
Mitigated
11,778
7,488
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Ali217
Nike
4,795
235
377
2,976
10,691
11,994
168
4,531
6,160
0
10,898
L
9,283
703
146
731
6,177
2,184
0
2,468
3,709
26,586
0
W
5,250
582
712
983
4,440
1,646
543
1,089
3,351
14,476
767
L
Baba Yaga
GodOfConsider
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
2,909
431
182
329
5,901
1,931
351
3,174
2,647
11,416
0
L
5,871
1,978
415
1,030
9,347
4,182
63
3,677
5,670
0
10,387
W
Baba Yaga
Loctho
Baba Yaga
6,830
586
624
2,954
6,767
2,958
776
1,815
4,848
16,611
472
W
Bastet
7,866
1,680
409
2,182
7,070
2,521
758
1,278
5,784
0
14,319
L
6,250
324
845
968
8,821
7,667
431
3,761
5,060
0
15,377
W
Kali
5,140
2,720
106
1,703
6,841
2,722
1,373
1,697
5,106
0
10,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,712
Gold Earned
43,247
92
Minions Killed
92
0
Camps Cleared
0
691,364
Distance Traveled
806,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,718
858
15
2
0
178,509
0
L
Scylla
8,526
947
43
5
0
184,721
0
W
Kukulkan
8,143
905
26
3
0
152,903
0
L
Baba Yaga
5,445
605
0
0
0
14,082
0
W
Nox
7,668
852
19
2
0
148,085
0
L
Set
7,181
798
13
1
0
154,931
0
W
Baba Yaga
8,467
941
22
2
0
170,150
0
W
Bastet
9,517
1,057
13
1
0
192,826
0
L
Ne Zha
7,842
871
21
2
0
159,121
0
W
Kali
9,452
1,050
12
1
0
142,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role