Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
BunnyXD8846
Ix Chel
Level 37
God Stats
5W - 4L
1,354 SR
Queue Stats
52W - 65L
1,450 Elo+
Party 2
Zhong Kui
Zhong Kui
DankestEel3977
Zhong Kui
Level 96
God Stats
84W - 49L
1,691 SR
Queue Stats
112W - 78L
1,569 Elo+
Solo
Izanami
Izanami
DesiredYu
Izanami
Level 97
God Stats
2W - 0L
1,785 SR
Queue Stats
204W - 198L
1,492 Elo+
Party 2
Bastet
Bastet
femboyloverシ
Bastet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,484 Elo+
Party 2
Team Averages
Level 97
1,566 SR
1,499 Elo+

VS

Team Averages
Level 60
1,586 SR
1,461 Elo+
Terra
Terra
 
Terra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Arylious
Olorun
Level 89
God Stats
2W - 7L
1,311 SR
Queue Stats
120W - 104L
1,537 Elo+
Party 1
Chronos
Chronos
FusedHydran
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 96L
1,487 Elo+
Solo
Ymir
Ymir
That_TaiGuy
Ymir
Level 48
God Stats
5W - 1L
1,944 SR
Queue Stats
94W - 91L
1,515 Elo+
Party 1
Serqet
Serqet
YeisonPty
Serqet
Level 31
God Stats
1W - 2L
1,676 SR
Queue Stats
8W - 19L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
5 / 0 / 1
7,857
655
5,915
5,331
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
BunnyXD8846
Ix Chel
11
2 / 0 / 3
6,686
557
5,647
5,827
2,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
DankestEel3977
Zhong Kui
14
1 / 0 / 1
8,364
697
4,810
9,489
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
DesiredYu
Izanami
13
3 / 2 / 0
7,297
608
7,879
8,830
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 5
7,187
599
4,551
7,992
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 4 / 2
5,921
493
2,971
12,225
5,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Olorun
Arylious
Olorun
12
2 / 1 / 0
6,378
532
7,887
6,818
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
FusedHydran
Chronos
11
0 / 4 / 0
5,963
497
2,873
7,972
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 2 / 0
6,665
555
4,445
7,938
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
YeisonPty
Serqet
9
0 / 2 / 0
5,349
446
865
8,296
2,891
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
2
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
1
5.5
L
Terra
 
Terra
0
4
2
0.25
L
Olorun
Arylious
Olorun
2
1
0
2
W
Ix Chel
BunnyXD8846
Ix Chel
2
0
3
3.5
W
Zhong Kui
DankestEel3977
Zhong Kui
1
0
1
1.5
W
Izanami
DesiredYu
Izanami
3
2
0
1.5
L
Chronos
FusedHydran
Chronos
0
4
0
0
L
0
2
0
0
L
Serqet
YeisonPty
Serqet
0
2
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,802
Damage
19,041
37,469
Taken
43,249
15,912
Mitigated
16,041
20,645
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,915
182
200
4,029
5,331
1,311
0
1,995
2,776
42,834
1,503
L
Terra
 
Terra
2,971
741
1,690
2,445
12,225
5,838
0
3,915
8,310
14,179
0
L
Olorun
Arylious
Olorun
7,887
3,497
169
1,775
6,818
2,020
0
1,732
5,086
51,083
3,109
W
Ix Chel
BunnyXD8846
Ix Chel
5,647
934
1,507
1,997
5,827
2,387
246
4,260
1,567
19,909
0
W
Zhong Kui
DankestEel3977
Zhong Kui
4,810
1,092
0
7,675
9,489
6,792
0
3,945
5,202
70,377
3,038
W
Izanami
DesiredYu
Izanami
7,879
5,746
0
2,580
8,830
2,404
765
6,294
2,536
0
61,843
L
Chronos
FusedHydran
Chronos
2,873
1,022
0
1,543
7,972
2,066
0
3,244
4,444
39,416
1,903
L
4,445
1,414
0
950
7,938
3,226
0
4,657
3,281
45,239
997
L
Serqet
YeisonPty
Serqet
865
0
0
71
8,296
2,891
0
2,079
5,925
0
30,060
W
4,551
543
0
2,657
7,992
3,018
0
922
7,002
0
68,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,391
Gold Earned
30,276
483
Minions Killed
391
0
Camps Cleared
0
1,186,448
Distance Traveled
1,172,396
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,857
655
105
9
0
243,869
3
L
Terra
5,921
493
31
3
0
254,233
7
L
Olorun
6,378
532
95
8
0
221,564
0
W
Ix Chel
6,686
557
26
2
0
213,149
0
W
Zhong Kui
8,364
697
141
12
0
196,480
3
W
Izanami
7,297
608
106
9
0
222,437
0
L
Chronos
5,963
497
98
8
0
211,916
4
L
Ymir
6,665
555
113
9
0
213,251
1
L
Serqet
5,349
446
54
5
0
271,432
0
W
Bastet
7,187
599
105
9
0
310,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role