Player Matchup

Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
SU2O17
Cthulhu
Silver IV
Level 68
God Stats
0W - 2L
1,488 SR
Queue Stats
28W - 54L
1,004 MMR
Party 1
Charybdis
Charybdis
Silver I
TowelBoy169
Charybdis
Silver I
Level 129
God Stats
0W - 3L
1,233 SR
Queue Stats
64W - 81L
1,127 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,407 SR
1,210 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,427 SR
1,498 MMR
Baron Samedi
Baron Samedi
Gold IV
FlopGoKrazy
Baron Samedi
Gold IV
Level 128
God Stats
2W - 1L
1,490 SR
Queue Stats
21W - 23L
1,527 MMR
Party 2
Cerberus
Cerberus
Gold V
IMrPerezoso
Cerberus
Gold V
Level 149
God Stats
111W - 103L
1,586 SR
Queue Stats
258W - 347L
1,432 MMR
Party 2
Danzaburou
Danzaburou
Gold III
TYK Kyn
Danzaburou
Gold III
Level 160
God Stats
1W - 0L
1,207 SR
Queue Stats
24W - 26L
1,535 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
0 / 3 / 1
7,859
714
4,757
9,467
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SU2O17
Cthulhu
14
0 / 4 / 1
7,945
722
6,934
13,254
12,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
TowelBoy169
Charybdis
13
1 / 3 / 0
8,217
747
4,255
8,334
2,551
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
SerqetKumbhakarnaMulanBacchusAchilles

VS

Bans
JormungandrGilgameshKuzenboHerculesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlopGoKrazy
Baron Samedi
16
3 / 1 / 7
9,753
887
8,761
5,015
2,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
IMrPerezoso
Cerberus
16
1 / 1 / 9
9,517
865
7,007
13,075
12,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
TYK Kyn
Danzaburou
17
6 / 0 / 4
10,593
963
10,715
10,939
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
1
0.17
W
Baron Samedi
FlopGoKrazy
Baron Samedi
3
1
7
6.5
W
Cerberus
IMrPerezoso
Cerberus
1
1
9
5.5
L
Cthulhu
SU2O17
Cthulhu
0
4
1
0.13
W
Danzaburou
TYK Kyn
Danzaburou
6
0
4
8
L
Charybdis
TowelBoy169
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,946
Damage
26,483
31,055
Taken
29,029
18,363
Mitigated
19,436
3,428
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,757
239
0
2,246
9,467
2,926
0
5,083
4,362
0
28,082
W
Baron Samedi
FlopGoKrazy
Baron Samedi
8,761
897
1,888
1,812
5,015
2,491
609
1,340
3,675
36,929
0
W
Cerberus
IMrPerezoso
Cerberus
7,007
111
0
2,795
13,075
12,327
217
2,340
10,735
27,713
3,446
L
Cthulhu
SU2O17
Cthulhu
6,934
129
0
694
13,254
12,886
0
5,532
7,669
23,840
0
W
Danzaburou
TYK Kyn
Danzaburou
10,715
5,519
0
3,357
10,939
4,618
2,765
3,314
7,625
0
44,836
L
Charybdis
TowelBoy169
Charybdis
4,255
1,843
0
488
8,334
2,551
0
4,344
3,990
0
20,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,021
Gold Earned
29,863
131
Minions Killed
181
0
Camps Cleared
0
608,235
Distance Traveled
679,062
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,859
714
34
3
0
223,457
2
W
Baron Samedi
9,753
887
46
4
0
218,078
3
W
Cerberus
9,517
865
57
5
0
230,547
0
L
Cthulhu
7,945
722
40
4
0
200,311
0
W
Danzaburou
10,593
963
78
7
0
230,437
0
L
Charybdis
8,217
747
57
5
0
184,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role