Player Matchup

Ix Chel
Ix Chel
ABM18
Ix Chel
Level 107
God Stats
3W - 4L
1,441 SR
Queue Stats
235W - 208L
1,470 Elo+
Party 3
Ravana
Ravana
ScandalouSSJ
Ravana
Level 108
God Stats
11W - 4L
1,639 SR
Queue Stats
120W - 101L
1,514 Elo+
Party 3
Bellona
Bellona
WayTooRealz
Bellona
Level 106
God Stats
8W - 9L
1,392 SR
Queue Stats
401W - 376L
1,471 Elo+
Party 4
Danzaburou
Danzaburou
nelu_boi18
Danzaburou
Level 19
God Stats
3W - 1L
1,655 SR
Queue Stats
8W - 6L
1,546 Elo+
Party 4
Kuzenbo
Kuzenbo
turkeytail32
Kuzenbo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,700 Elo+
Party 4
Team Averages
Level 68
1,525 SR
1,540 Elo+

VS

Team Averages
Level 117
1,475 SR
1,482 Elo+
Geb
Geb
BigGlassBigBoy6
Geb
Level 145
God Stats
6W - 2L
1,599 SR
Queue Stats
243W - 232L
1,483 Elo+
Party 2
Izanami
Izanami
Duki_55
Izanami
Level 136
God Stats
11W - 4L
1,686 SR
Queue Stats
162W - 158L
1,506 Elo+
Party 1
Nemesis
Nemesis
JRobRS
Nemesis
Level 121
God Stats
0W - 2L
1,287 SR
Queue Stats
115W - 126L
1,428 Elo+
Party 2
Ra
Ra
KevinLz
Ra
Level 64
God Stats
1W - 4L
1,570 SR
Queue Stats
228W - 200L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
vmbr3456
Guan Yu
Level 119
God Stats
2W - 4L
1,234 SR
Queue Stats
94W - 93L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ABM18
Ix Chel
12
2 / 1 / 3
6,325
575
3,826
5,451
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
12
3 / 2 / 5
6,614
601
4,532
6,368
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
WayTooRealz
Bellona
11
2 / 3 / 1
5,994
545
6,112
11,425
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
nelu_boi18
Danzaburou
12
2 / 2 / 3
6,579
598
4,498
7,591
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
turkeytail32
Kuzenbo
11
4 / 0 / 6
6,381
580
5,630
6,334
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,916
538
4,238
8,420
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Duki_55
Izanami
13
3 / 1 / 0
7,394
672
5,670
5,801
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
JRobRS
Nemesis
10
1 / 5 / 2
5,763
524
2,957
10,007
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 2 / 1
6,736
612
4,451
5,632
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
vmbr3456
Guan Yu
12
2 / 1 / 0
6,378
580
5,324
9,210
7,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
7
8
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ABM18
Ix Chel
2
1
3
3.5
L
0
4
2
0.25
L
Izanami
Duki_55
Izanami
3
1
0
3
L
Nemesis
JRobRS
Nemesis
1
5
2
0.4
L
1
2
1
0.75
W
Ravana
3
2
5
2.75
W
Bellona
WayTooRealz
Bellona
2
3
1
0.83
W
Danzaburou
nelu_boi18
Danzaburou
2
2
3
1.75
W
Kuzenbo
turkeytail32
Kuzenbo
4
0
6
7
L
Guan Yu
vmbr3456
Guan Yu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,598
Damage
22,640
37,169
Taken
39,070
14,462
Mitigated
18,786
13,122
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ABM18
Ix Chel
3,826
375
418
2,141
5,451
1,600
0
2,966
2,485
42,504
0
L
4,238
326
0
1,013
8,420
5,067
0
2,148
6,026
21,467
0
L
Izanami
Duki_55
Izanami
5,670
3,773
0
2,378
5,801
1,577
841
1,116
4,599
0
65,462
L
Nemesis
JRobRS
Nemesis
2,957
637
0
2,395
10,007
2,602
0
2,236
7,617
0
29,645
L
4,451
643
401
2,392
5,632
1,814
208
2,694
2,898
49,639
2,041
W
Ravana
4,532
1,143
0
2,786
6,368
1,984
8
1,845
4,456
0
43,209
W
Bellona
WayTooRealz
Bellona
6,112
1,983
0
4,316
11,425
5,063
0
1,199
10,226
0
34,439
W
Danzaburou
nelu_boi18
Danzaburou
4,498
1,332
0
2,711
7,591
2,033
0
611
6,980
0
43,149
W
Kuzenbo
turkeytail32
Kuzenbo
5,630
1,416
0
750
6,334
3,782
0
1,809
4,451
25,386
794
L
Guan Yu
vmbr3456
Guan Yu
5,324
412
0
3,504
9,210
7,726
0
595
8,575
0
39,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,893
Gold Earned
32,187
338
Minions Killed
404
0
Camps Cleared
0
1,184,559
Distance Traveled
1,206,246
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,325
575
89
8
0
229,625
3
L
Geb
5,916
538
27
2
0
251,377
3
L
Izanami
7,394
672
144
13
0
223,661
2
L
Nemesis
5,763
524
54
5
0
260,548
0
L
Ra
6,736
612
115
10
0
254,480
4
W
Ravana
6,614
601
77
7
0
261,336
0
W
Bellona
5,994
545
56
5
0
211,562
0
W
Danzaburou
6,579
598
71
6
0
212,889
0
W
Kuzenbo
6,381
580
45
4
0
269,147
0
L
Guan Yu
6,378
580
64
6
0
216,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role