Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
CheeseToest
Thor
Level 89
God Stats
3W - 4L
1,567 SR
Queue Stats
90W - 151L
1,434 Elo+
Party 2
Hercules
Hercules
HOEceryShopping
Hercules
Level 78
God Stats
4W - 6L
1,235 SR
Queue Stats
28W - 42L
1,442 Elo+
Party 2
Ymir
Ymir
RedFoxX15
Ymir
Level 159
God Stats
20W - 20L
1,552 SR
Queue Stats
328W - 286L
1,563 Elo+
Solo
Hachiman
Hachiman
Smashball1
Hachiman
Level 152
God Stats
0W - 6L
1,409 SR
Queue Stats
83W - 154L
1,418 Elo+
Party 2
Team Averages
Level 128
1,452 SR
1,471 Elo+

VS

Team Averages
Level 125
1,704 SR
1,577 Elo+
Nu Wa
Nu Wa
CosmicTamales
Nu Wa
Level 135
God Stats
6W - 4L
1,633 SR
Queue Stats
152W - 126L
1,484 Elo+
Solo
Pele
Pele
Cveline
Pele
Level 129
God Stats
41W - 22L
1,689 SR
Queue Stats
111W - 94L
1,571 Elo+
Party 1
Charybdis
Charybdis
LavaMonster197
Charybdis
Level 128
God Stats
7W - 5L
1,691 SR
Queue Stats
97W - 89L
1,558 Elo+
Party 1
Charon
Charon
NoMedsTed
Charon
Level 104
God Stats
3W - 1L
1,700 SR
Queue Stats
180W - 141L
1,575 Elo+
Party 1
Ratatoskr
Ratatoskr
roseeaux
Ratatoskr
Level 128
God Stats
50W - 17L
1,810 SR
Queue Stats
73W - 37L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 3 / 2
6,863
528
7,657
7,277
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 1
6,163
474
2,755
9,403
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
11
0 / 8 / 0
6,575
506
4,231
14,063
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ymir
11
3 / 3 / 8
7,212
555
5,823
12,286
8,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hachiman
Smashball1
Hachiman
13
5 / 2 / 5
7,724
594
7,502
10,401
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,518
578
7,843
4,814
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Cveline
Pele
14
6 / 2 / 0
7,918
609
7,340
11,367
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
LavaMonster197
Charybdis
12
0 / 5 / 3
6,501
500
2,785
7,967
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
NoMedsTed
Charon
12
2 / 4 / 3
7,379
568
7,813
13,186
9,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ratatoskr
roseeaux
Ratatoskr
15
10 / 0 / 2
9,714
747
13,028
11,755
9,209
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
11
Kills
19
19
Deaths
12
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
2
0.67
L
2
3
1
0.83
W
1
1
2
2
W
Pele
Cveline
Pele
6
2
0
3
L
Hercules
0
8
0
0
W
Charybdis
LavaMonster197
Charybdis
0
5
3
0.3
W
Charon
NoMedsTed
Charon
2
4
3
0.88
L
Ymir
3
3
8
2.33
L
Hachiman
Smashball1
Hachiman
5
2
5
3.75
W
Ratatoskr
roseeaux
Ratatoskr
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,968
Damage
38,809
53,430
Taken
49,089
22,902
Mitigated
26,619
13,387
Healing
13,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,657
1,455
0
744
7,277
1,927
0
2,204
5,073
57,353
0
L
2,755
387
0
818
9,403
3,302
0
2,054
7,349
0
42,271
W
7,843
2,422
0
1,350
4,814
1,191
616
3,047
1,392
60,086
822
W
Pele
Cveline
Pele
7,340
1,867
0
2,730
11,367
4,053
0
3,239
7,869
0
64,107
L
Hercules
4,231
2,243
0
3,183
14,063
6,077
0
390
13,673
0
46,462
W
Charybdis
LavaMonster197
Charybdis
2,785
1,357
0
2,067
7,967
2,425
391
2,022
5,889
0
49,359
W
Charon
NoMedsTed
Charon
7,813
1,013
0
2,585
13,186
9,741
25
2,425
10,585
22,020
0
L
Ymir
5,823
1,645
2,355
2,835
12,286
8,323
0
5,099
7,187
20,568
0
L
Hachiman
Smashball1
Hachiman
7,502
4,517
0
3,452
10,401
3,273
0
5,909
4,492
0
51,445
W
Ratatoskr
roseeaux
Ratatoskr
13,028
2,654
0
4,529
11,755
9,209
0
1,642
9,874
0
76,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
39,030
381
Minions Killed
452
0
Camps Cleared
0
1,239,753
Distance Traveled
1,355,006
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,863
528
95
7
0
237,168
3
L
Thor
6,163
474
69
5
0
288,132
1
W
Nu Wa
7,518
578
108
8
0
237,831
2
W
Pele
7,918
609
104
8
0
317,545
0
L
Hercules
6,575
506
94
7
0
228,951
2
W
Charybdis
6,501
500
103
8
0
243,806
3
W
Charon
7,379
568
17
1
0
254,223
0
L
Ymir
7,212
555
33
3
0
245,153
2
L
Hachiman
7,724
594
90
7
0
240,349
1
W
Ratatoskr
9,714
747
120
9
0
301,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role