Player Matchup

Nemesis
Nemesis
BrickTheSiren8u
Nemesis
Level 125
God Stats
3W - 2L
1,463 SR
Queue Stats
262W - 244L
1,486 Elo+
Party 1
Atlas
Atlas
EvG Rogue
Atlas
Level 147
God Stats
9W - 7L
1,651 SR
Queue Stats
424W - 381L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
Olenhylkio
Jormungandr
Level 126
God Stats
8W - 12L
1,475 SR
Queue Stats
318W - 329L
1,517 Elo+
Solo
Izanami
Izanami
Samtheemaaan
Izanami
Level 61
God Stats
5W - 4L
1,500 SR
Queue Stats
61W - 65L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SetoKaiba666lol
Morgan Le Fay
Level 154
God Stats
3W - 3L
1,659 SR
Queue Stats
557W - 487L
1,515 Elo+
Party 1
Team Averages
Level 123
1,550 SR
1,482 Elo+

VS

Team Averages
Level 94
1,450 SR
1,417 Elo+
Hera
Hera
Havoc Moonz
Hera
Level 82
God Stats
3W - 3L
1,552 SR
Queue Stats
44W - 47L
1,425 Elo+
Party 2
Ares
Ares
MegaYveltal
Ares
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 3L
1,196 Elo+
Party 3
Bellona
Bellona
MoistHandys
Bellona
Level 122
God Stats
249W - 238L
1,575 SR
Queue Stats
301W - 307L
1,515 Elo+
Party 3
Medusa
Medusa
ODoughBoiO2133
Medusa
Level 102
God Stats
6W - 9L
1,484 SR
Queue Stats
66W - 81L
1,447 Elo+
Party 2
Loki
Loki
Yuh Lucifer
Loki
Level 157
God Stats
14W - 16L
1,343 SR
Queue Stats
284W - 260L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 4
9,347
584
6,866
11,537
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Atlas
EvG Rogue
Atlas
14
1 / 1 / 9
8,049
503
9,393
14,899
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Olenhylkio
Jormungandr
14
0 / 5 / 6
7,968
498
9,043
14,539
8,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
Samtheemaaan
Izanami
15
2 / 1 / 5
8,600
538
8,269
7,203
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
SetoKaiba666lol
Morgan Le Fay
17
5 / 0 / 6
10,180
636
8,649
6,279
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
7,995
500
4,084
8,290
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
6,711
419
1,740
7,510
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
MoistHandys
Bellona
16
4 / 3 / 1
10,005
625
11,002
19,338
13,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 0
7,108
444
5,757
11,905
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 4 / 1
7,940
496
9,776
13,183
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
16
Kills
8
8
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
Atlas
EvG Rogue
Atlas
1
1
9
5.5
L
1
5
0
0.2
L
0
2
0
0
L
Bellona
MoistHandys
Bellona
4
3
1
1.5
L
0
2
0
0
W
Jormungandr
Olenhylkio
Jormungandr
0
5
6
0.6
W
Izanami
Samtheemaaan
Izanami
2
1
5
4.5
W
Morgan Le Fay
SetoKaiba666lol
Morgan Le Fay
5
0
6
8
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,220
Damage
32,359
54,457
Taken
60,226
25,859
Mitigated
26,569
17,939
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,866
1,915
0
5,207
11,537
4,070
0
739
10,798
0
48,619
W
Atlas
EvG Rogue
Atlas
9,393
2,853
0
4,748
14,899
7,950
0
2,801
12,098
31,239
2,921
L
4,084
411
0
500
8,290
2,184
0
4,005
3,815
62,500
0
L
1,740
277
0
1,728
7,510
3,459
59
2,217
5,145
10,618
0
L
Bellona
MoistHandys
Bellona
11,002
6,330
0
8,923
19,338
13,379
277
9,543
8,686
0
81,215
L
5,757
1,186
0
2,350
11,905
3,772
0
3,984
7,562
0
62,618
W
Jormungandr
Olenhylkio
Jormungandr
9,043
2,087
0
3,593
14,539
8,949
0
1,462
13,077
56,363
0
W
Izanami
Samtheemaaan
Izanami
8,269
3,683
0
3,360
7,203
2,460
281
166
7,037
0
75,485
W
Morgan Le Fay
SetoKaiba666lol
Morgan Le Fay
8,649
324
0
1,031
6,279
2,430
0
815
5,464
78,854
1,371
L
9,776
1,541
0
4,789
13,183
3,775
0
4,518
8,157
0
52,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,144
Gold Earned
39,759
477
Minions Killed
461
0
Camps Cleared
0
1,726,317
Distance Traveled
1,522,080
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,347
584
74
5
0
416,304
0
W
Atlas
8,049
503
45
3
0
307,641
2
L
Hera
7,995
500
114
7
0
297,181
0
L
Ares
6,711
419
26
2
0
260,311
0
L
Bellona
10,005
625
147
9
0
310,984
4
L
Medusa
7,108
444
96
6
0
285,059
0
W
Jormungandr
7,968
498
82
5
0
317,735
0
W
Izanami
8,600
538
128
8
0
310,470
0
W
Morgan Le Fay
10,180
636
148
9
0
374,167
0
L
Loki
7,940
496
78
5
0
368,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role