Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RABID PANDA9180
Neith
Level 88
God Stats
41W - 50L
1,504 SR
Queue Stats
70W - 95L
1,434 Elo+
Party 1
Yu Huang
Yu Huang
RABlD BEAST
Yu Huang
Level 156
God Stats
1W - 1L
1,729 SR
Queue Stats
162W - 177L
1,483 Elo+
Party 1
Geb
Geb
RABlD MONTANA
Geb
Level 108
God Stats
1W - 1L
1,745 SR
Queue Stats
94W - 107L
1,505 Elo+
Party 1
Bakasura
Bakasura
RABlD MRSBEAR
Bakasura
Level 107
God Stats
3W - 3L
1,552 SR
Queue Stats
52W - 67L
1,449 Elo+
Party 1
Team Averages
Level 118
1,606 SR
1,474 Elo+

VS

Team Averages
Level 112
1,427 SR
1,503 Elo+
Charon
Charon
BlackWings279
Charon
Level 134
God Stats
2W - 5L
1,183 SR
Queue Stats
488W - 455L
1,490 Elo+
Solo
Amaterasu
Amaterasu
DrGizmo5896
Amaterasu
Level 121
God Stats
4W - 0L
1,866 SR
Queue Stats
368W - 352L
1,547 Elo+
Solo
Skadi
Skadi
RRAMOS16
Skadi
Level 46
God Stats
1W - 1L
1,313 SR
Queue Stats
39W - 54L
1,415 Elo+
Solo
Ah Puch
Ah Puch
RuhhhLaxxxx
Ah Puch
Level 63
God Stats
2W - 5L
1,164 SR
Queue Stats
149W - 161L
1,509 Elo+
Solo
Susano
Susano
urlocalbackpack
Susano
Level 198
God Stats
6W - 6L
1,611 SR
Queue Stats
392W - 398L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 1 / 0
6,483
648
8,388
10,725
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 3 / 0
4,654
465
1,591
5,981
1,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
RABlD BEAST
Yu Huang
10
1 / 3 / 0
5,275
528
2,979
4,778
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 2 / 0
4,639
464
2,152
7,249
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
RABlD MRSBEAR
Bakasura
8
0 / 3 / 1
4,703
470
1,963
8,732
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
6,101
610
2,716
5,248
3,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
DrGizmo5896
Amaterasu
11
1 / 2 / 0
5,913
591
5,791
12,137
10,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
RRAMOS16
Skadi
11
2 / 0 / 2
5,839
584
4,688
4,632
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
RuhhhLaxxxx
Ah Puch
11
4 / 0 / 2
6,308
631
5,325
3,950
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 1 / 2
5,714
571
4,188
7,210
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
12
12
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
0
2
W
2
0
3
3.5
W
Amaterasu
DrGizmo5896
Amaterasu
1
2
0
0.5
L
0
3
0
0
L
Yu Huang
RABlD BEAST
Yu Huang
1
3
0
0.33
L
0
2
0
0
L
Bakasura
RABlD MRSBEAR
Bakasura
0
3
1
0.17
W
Skadi
RRAMOS16
Skadi
2
0
2
3
W
Ah Puch
RuhhhLaxxxx
Ah Puch
4
0
2
5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,073
Damage
22,708
37,465
Taken
33,177
16,872
Mitigated
18,693
11,032
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,388
1,869
0
3,836
10,725
6,467
0
0
10,067
0
51,631
W
2,716
361
60
1,907
5,248
3,648
0
1,150
4,018
18,233
1,927
W
Amaterasu
DrGizmo5896
Amaterasu
5,791
2,389
0
5,756
12,137
10,482
0
0
12,137
0
41,831
L
1,591
721
0
1,971
5,981
1,695
0
1,664
4,317
0
26,491
L
Yu Huang
RABlD BEAST
Yu Huang
2,979
164
0
1,000
4,778
1,375
0
1,977
2,801
26,709
783
L
2,152
130
0
1,908
7,249
4,262
0
2,300
4,949
16,880
0
L
Bakasura
RABlD MRSBEAR
Bakasura
1,963
1,714
0
2,317
8,732
3,073
0
2,007
6,725
0
26,791
W
Skadi
RRAMOS16
Skadi
4,688
1,796
0
1,092
4,632
1,257
1,538
519
4,113
0
44,556
W
Ah Puch
RuhhhLaxxxx
Ah Puch
5,325
197
0
2,009
3,950
1,081
46
2,052
1,638
35,652
2,587
W
4,188
883
0
2,952
7,210
2,225
0
982
6,112
0
38,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,754
Gold Earned
29,875
275
Minions Killed
317
0
Camps Cleared
0
1,003,090
Distance Traveled
998,291
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,483
648
78
8
0
198,901
0
W
Charon
6,101
610
30
3
0
202,608
2
W
Amaterasu
5,913
591
73
7
0
181,460
1
L
Neith
4,654
465
55
6
0
170,211
2
L
Yu Huang
5,275
528
66
7
0
201,085
0
L
Geb
4,639
464
19
2
0
216,898
0
L
Bakasura
4,703
470
57
6
0
215,995
0
W
Skadi
5,839
584
77
8
0
174,629
0
W
Ah Puch
6,308
631
72
7
0
202,782
0
W
Susano
5,714
571
65
7
0
236,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role