Player Matchup

Hades
Hades
Kenpachi5007555
Hades
Level 78
God Stats
3W - 3L
1,722 SR
Queue Stats
10W - 11L
1,483 Elo+
Solo
Zeus
Zeus
Kovacs1TD
Zeus
Level 67
God Stats
4W - 1L
1,588 SR
Queue Stats
13W - 11L
1,452 Elo+
Party 1
Yemoja
Yemoja
MrArtistJsrf
Yemoja
Level 148
God Stats
23W - 28L
1,472 SR
Queue Stats
174W - 191L
1,448 Elo+
Solo
Artemis
Artemis
PatheticMiner
Artemis
Level 128
God Stats
9W - 1L
1,690 SR
Queue Stats
106W - 84L
1,451 Elo+
Solo
Surtr
Surtr
TAMCH98
Surtr
Level 89
God Stats
4W - 2L
1,385 SR
Queue Stats
53W - 58L
1,400 Elo+
Party 1
Team Averages
Level 102
1,571 SR
1,447 Elo+

VS

Team Averages
Level 65
1,453 SR
1,285 Elo+
Janus
Janus
Empty_Void420000
Janus
Level 53
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 3L
1,108 Elo+
Solo
Hel
Hel
Jamesybaxter
Hel
Level 93
God Stats
0W - 3L
1,423 SR
Queue Stats
2W - 11L
1,150 Elo+
Party 2
Chang'e
Chang'e
KitoDude
Chang'e
Level 158
God Stats
23W - 24L
1,423 SR
Queue Stats
191W - 219L
1,410 Elo+
Solo
Neith
Neith
christocosmo
Neith
Level 16
God Stats
0W - 2L
1,480 SR
Queue Stats
6W - 18L
1,259 Elo+
Party 2
Thor
Thor
gohansbrother
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 1
7,668
1,278
5,552
5,409
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
12
3 / 1 / 9
7,030
1,172
8,183
4,138
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
0 / 1 / 5
6,284
1,047
839
3,919
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
11
1 / 1 / 6
6,416
1,069
5,632
4,457
1,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
TAMCH98
Surtr
13
6 / 2 / 8
7,276
1,213
7,206
7,304
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
5,661
944
3,642
7,197
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 4
6,312
1,052
3,866
8,665
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
KitoDude
Chang'e
7
0 / 0 / 0
3,793
632
0
0
0
11
2 / 2 / 2
6,024
1,004
2,744
6,655
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 6 / 2
6,747
1,125
4,885
9,065
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
5
5
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
1
3
4
1
W
7
0
1
7.5
L
Chang'e
KitoDude
Chang'e
0
0
0
0
W
Zeus
3
1
9
7.5
W
Yemoja
0
1
5
2.5
W
Artemis
1
1
6
4
W
Surtr
TAMCH98
Surtr
6
2
8
5
L
2
2
2
1.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,412
Damage
15,137
25,227
Taken
31,582
10,976
Mitigated
12,964
8,421
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,642
157
0
0
7,197
2,106
0
3,127
3,976
10,552
0
L
3,866
289
2,573
3,946
8,665
5,666
0
4,361
4,126
10,040
0
W
5,552
421
170
1,851
5,409
1,980
803
662
4,707
25,068
0
L
Chang'e
KitoDude
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
8,183
1,097
0
0
4,138
1,175
180
1,603
2,389
13,375
1,455
W
Yemoja
839
113
3,604
1,322
3,919
1,827
163
792
3,043
3,928
0
W
Artemis
5,632
2,078
0
838
4,457
1,486
1,188
1,393
3,022
0
19,860
W
Surtr
TAMCH98
Surtr
7,206
2,051
0
636
7,304
4,508
0
2,446
4,558
1,140
13,137
L
2,744
651
0
735
6,655
1,937
0
1,851
4,720
0
8,965
L
4,885
1,258
0
178
9,065
3,255
61
4,906
3,941
0
13,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
28,537
132
Minions Killed
66
0
Camps Cleared
0
666,325
Distance Traveled
473,950
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,661
944
14
2
0
96,895
0
L
Hel
6,312
1,052
13
2
0
119,352
0
W
Hades
7,668
1,278
55
9
0
155,709
1
L
Chang'e
3,793
632
0
0
0
0
0
W
Zeus
7,030
1,172
18
3
0
134,335
0
W
Yemoja
6,284
1,047
10
2
0
107,641
0
W
Artemis
6,416
1,069
34
6
0
123,226
0
W
Surtr
7,276
1,213
15
3
0
145,414
0
L
Neith
6,024
1,004
12
2
0
125,267
0
L
Thor
6,747
1,125
27
5
0
132,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role