Player Matchup

Mercury
Mercury
DGLlM
Mercury
Level 147
God Stats
2W - 0L
1,763 SR
Queue Stats
136W - 103L
1,694 Elo+
Party 3
Geb
Geb
ItsJustLeet
Geb
Level 146
God Stats
32W - 26L
1,600 SR
Queue Stats
183W - 161L
1,552 Elo+
Party 4
Anubis
Anubis
Lysdesxi
Anubis
Level 171
God Stats
1W - 0L
1,719 SR
Queue Stats
78W - 66L
1,637 Elo+
Party 3
Hou Yi
Hou Yi
RoosterCogburn23
Hou Yi
Level 155
God Stats
2W - 1L
1,639 SR
Queue Stats
230W - 207L
1,542 Elo+
Party 4
Camazotz
Camazotz
Starryisacutie
Camazotz
Level 156
God Stats
2W - 2L
1,210 SR
Queue Stats
168W - 74L
1,766 Elo+
Party 3
Team Averages
Level 155
1,586 SR
1,638 Elo+

VS

Team Averages
Level 182
1,569 SR
1,571 Elo+
Ra
Ra
AmericanTangents
Ra
Level 195
God Stats
4W - 6L
1,605 SR
Queue Stats
505W - 399L
1,596 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DiaperBong69
Kumbhakarna
Level 199
God Stats
5W - 3L
1,713 SR
Queue Stats
223W - 195L
1,564 Elo+
Party 2
Rama
Rama
Dlizard72
Rama
Level 188
God Stats
30W - 30L
1,590 SR
Queue Stats
674W - 620L
1,543 Elo+
Party 1
Bastet
Bastet
EliteTortuga
Bastet
Level 162
God Stats
4W - 3L
1,875 SR
Queue Stats
213W - 174L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
iitsKillua
Sylvanus
Level 165
God Stats
0W - 5L
1,060 SR
Queue Stats
216W - 191L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DGLlM
Mercury
12
4 / 2 / 2
7,081
545
3,279
7,108
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 7
7,163
551
3,388
9,348
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Lysdesxi
Anubis
16
5 / 0 / 1
8,719
671
6,201
5,259
2,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 2
7,469
575
7,617
12,771
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
14
3 / 0 / 4
8,623
663
8,551
11,151
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
7,702
592
5,353
4,840
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
DiaperBong69
Kumbhakarna
9
1 / 2 / 3
6,113
470
4,674
10,769
7,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Rama
14
3 / 4 / 2
7,914
609
7,374
10,772
3,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
12
1 / 3 / 4
6,357
489
5,865
8,833
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
iitsKillua
Sylvanus
10
1 / 2 / 0
5,908
454
2,128
8,342
3,037
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
13
Kills
8
8
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Mercury
DGLlM
Mercury
4
2
2
2.5
L
Kumbhakarna
DiaperBong69
Kumbhakarna
1
2
3
1.25
L
Rama
3
4
2
1
L
Bastet
1
3
4
1
W
0
1
7
3.5
W
Anubis
Lysdesxi
Anubis
5
0
1
5.5
W
1
5
2
0.4
W
Camazotz
3
0
4
5
L
Sylvanus
iitsKillua
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,036
Damage
25,394
45,637
Taken
43,556
18,011
Mitigated
18,074
15,741
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,353
240
555
1,160
4,840
1,482
0
1,717
3,006
61,634
0
W
Mercury
DGLlM
Mercury
3,279
1,956
0
286
7,108
2,348
0
1,979
5,017
0
47,143
L
Kumbhakarna
DiaperBong69
Kumbhakarna
4,674
623
0
1,813
10,769
7,103
0
4,354
6,375
19,621
1,894
L
Rama
7,374
5,615
0
3,292
10,772
3,916
589
1,538
9,234
0
65,344
L
Bastet
5,865
1,497
0
3,717
8,833
2,536
0
1,357
7,359
0
42,216
W
3,388
545
0
2,608
9,348
5,337
0
3,519
5,584
15,424
0
W
Anubis
Lysdesxi
Anubis
6,201
208
0
2,074
5,259
2,195
0
1,271
3,918
76,617
972
W
7,617
4,020
0
3,242
12,771
3,831
232
1,218
11,553
0
61,557
W
Camazotz
8,551
2,046
0
7,531
11,151
4,300
0
3,352
7,595
0
63,021
L
Sylvanus
iitsKillua
Sylvanus
2,128
722
134
3,249
8,342
3,037
0
469
7,436
25,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,055
Gold Earned
33,994
462
Minions Killed
402
0
Camps Cleared
0
1,458,165
Distance Traveled
1,188,052
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,702
592
132
10
0
269,010
2
W
Mercury
7,081
545
76
6
0
358,198
0
L
Kumbhakarna
6,113
470
21
2
0
224,540
1
L
Rama
7,914
609
117
9
0
244,853
3
L
Bastet
6,357
489
72
6
0
304,451
1
W
Geb
7,163
551
14
1
0
285,916
4
W
Anubis
8,719
671
162
12
0
295,256
0
W
Hou Yi
7,469
575
103
8
0
242,824
0
W
Camazotz
8,623
663
107
8
0
275,971
2
L
Sylvanus
5,908
454
60
5
0
145,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role