Player Matchup

Nemesis
Nemesis
ArizOwOnya
Nemesis
Level 108
God Stats
1W - 1L
1,338 SR
Queue Stats
126W - 97L
1,647 Elo+
Party 3
Kumbhakarna
Kumbhakarna
CleftChamp2
Kumbhakarna
Level 21
God Stats
5W - 6L
1,473 SR
Queue Stats
32W - 32L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
Riceeeee
Danzaburou
Level 134
God Stats
7W - 1L
1,824 SR
Queue Stats
141W - 106L
1,676 Elo+
Party 3
Scylla
Scylla
Sniper1511
Scylla
Level 173
God Stats
7W - 6L
1,490 SR
Queue Stats
181W - 147L
1,524 Elo+
Party 2
Fafnir
Fafnir
arcticwolf2112
Fafnir
Level 140
God Stats
6W - 2L
1,894 SR
Queue Stats
67W - 43L
1,722 Elo+
Party 3
Team Averages
Level 115
1,604 SR
1,609 Elo+

VS

Team Averages
Level 140
1,479 SR
1,516 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LostZenith
Zeus
Level 169
God Stats
0W - 2L
1,401 SR
Queue Stats
354W - 371L
1,561 Elo+
Party 1
Cabrakan
Cabrakan
SamHowl
Cabrakan
Level 163
God Stats
2W - 7L
1,335 SR
Queue Stats
377W - 380L
1,543 Elo+
Party 1
Neith
Neith
Stërry
Neith
Level 117
God Stats
119W - 97L
1,593 SR
Queue Stats
237W - 229L
1,514 Elo+
Solo
Jormungandr
Jormungandr
casualnubs
Jormungandr
Level 121
God Stats
27W - 19L
1,568 SR
Queue Stats
550W - 542L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArizOwOnya
Nemesis
12
5 / 0 / 2
6,733
673
3,699
5,945
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
CleftChamp2
Kumbhakarna
10
0 / 4 / 1
5,534
553
6,212
10,667
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Riceeeee
Danzaburou
12
5 / 0 / 4
6,915
692
10,714
5,390
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Scylla
Sniper1511
Scylla
12
0 / 1 / 3
6,202
620
2,335
3,050
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 7
6,727
673
2,726
6,409
6,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 1 / 0
6,828
683
7,861
11,261
5,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 2 / 2
6,826
683
2,863
5,548
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cabrakan
SamHowl
Cabrakan
7
0 / 3 / 2
4,912
491
1,685
8,407
6,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Stërry
Neith
9
0 / 4 / 1
5,143
514
2,999
6,039
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
casualnubs
Jormungandr
9
0 / 1 / 2
4,833
483
2,649
7,591
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
5
5
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
1
0
4
W
Nemesis
ArizOwOnya
Nemesis
5
0
2
6
W
Kumbhakarna
CleftChamp2
Kumbhakarna
0
4
1
0.13
L
1
2
2
1
W
Danzaburou
Riceeeee
Danzaburou
5
0
4
7
L
Cabrakan
SamHowl
Cabrakan
0
3
2
0.33
W
Scylla
Sniper1511
Scylla
0
1
3
1.5
L
Neith
Stërry
Neith
0
4
1
0.13
W
1
0
7
4.5
L
Jormungandr
casualnubs
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
18,057
31,461
Taken
38,846
17,135
Mitigated
18,005
8,904
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,861
935
0
5,183
11,261
5,643
0
4,878
5,447
19
48,670
W
Nemesis
ArizOwOnya
Nemesis
3,699
1,020
0
1,068
5,945
2,242
0
1,134
4,811
0
42,368
W
Kumbhakarna
CleftChamp2
Kumbhakarna
6,212
428
0
2,630
10,667
5,750
0
973
9,694
28,869
1,039
L
2,863
0
0
1,015
5,548
1,337
0
1,507
3,953
55,658
1,479
W
Danzaburou
Riceeeee
Danzaburou
10,714
4,567
0
2,056
5,390
2,057
335
1,315
4,075
0
56,499
L
Cabrakan
SamHowl
Cabrakan
1,685
187
0
1,214
8,407
6,494
0
1,731
6,542
8,612
0
W
Scylla
Sniper1511
Scylla
2,335
73
0
407
3,050
950
0
1,829
1,221
39,067
0
L
Neith
Stërry
Neith
2,999
1,058
0
765
6,039
1,525
0
611
5,428
0
38,554
W
2,726
868
0
2,743
6,409
6,136
62
2,086
4,323
13,288
0
L
Jormungandr
casualnubs
Jormungandr
2,649
312
0
2,580
7,591
3,006
7
1,274
6,277
28,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,111
Gold Earned
28,542
335
Minions Killed
342
0
Camps Cleared
0
1,087,967
Distance Traveled
1,094,868
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,828
683
87
9
0
203,511
0
W
Nemesis
6,733
673
72
7
0
277,071
0
W
Kumbhakarna
5,534
553
53
5
0
190,968
2
L
Zeus
6,826
683
125
13
0
209,384
0
W
Danzaburou
6,915
692
90
9
0
199,416
1
L
Cabrakan
4,912
491
10
1
0
227,803
2
W
Scylla
6,202
620
99
10
0
218,694
1
L
Neith
5,143
514
77
8
0
209,601
2
W
Fafnir
6,727
673
21
2
0
201,818
3
L
Jormungandr
4,833
483
43
4
0
244,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role