Player Matchup

Odin
Odin
Beastanamaori
Odin
Level 107
God Stats
1W - 2L
1,645 SR
Queue Stats
427W - 398L
1,448 Elo+
Solo
He Bo
He Bo
droptamissrhyme
He Bo
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 165L
1,279 Elo+
Party 1
Izanami
Izanami
forensic_arch2
Izanami
Level 24
God Stats
0W - 2L
1,171 SR
Queue Stats
12W - 19L
1,307 Elo+
Party 1
Team Averages
Level 57
1,439 SR
1,345 Elo+

VS

Team Averages
Level 55
1,423 SR
1,318 Elo+
Sobek
Sobek
ShadowGhostyV1
Sobek
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
9W - 15L
1,215 Elo+
Party 2
Fenrir
Fenrir
StillRhett
Fenrir
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,422 Elo+
Party 2
Persephone
Persephone
三岛由纪夫
Persephone
Level 48
God Stats
6W - 8L
1,269 SR
Queue Stats
38W - 53L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
8,037
804
5,507
10,226
8,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 5
7,507
751
6,869
7,209
2,257
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 4 / 3
8,077
808
8,173
8,475
2,816
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
7,432
743
3,473
8,622
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
StillRhett
Fenrir
16
7 / 2 / 5
9,391
939
9,211
11,578
8,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
三岛由纪夫
Persephone
15
4 / 2 / 7
8,904
890
6,675
5,719
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
6
Kills
12
12
Deaths
6
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
1
2
8
2.5
W
Fenrir
StillRhett
Fenrir
7
2
5
4.75
L
1
5
5
0.7
L
3
4
3
1.13
W
Persephone
三岛由纪夫
Persephone
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,549
Damage
19,359
25,910
Taken
25,919
13,752
Mitigated
17,023
2,988
Healing
4,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,507
959
0
1,474
10,226
8,679
28
3,289
6,484
2,871
15,967
W
3,473
433
0
1,644
8,622
6,320
28
3,087
5,535
8,132
0
W
Fenrir
StillRhett
Fenrir
9,211
1,115
0
1,647
11,578
8,922
0
4,239
7,339
0
19,574
L
6,869
993
0
19
7,209
2,257
215
2,527
4,496
15,595
1,391
L
8,173
5,896
0
1,495
8,475
2,816
430
3,836
4,264
0
32,061
W
Persephone
三岛由纪夫
Persephone
6,675
260
0
789
5,719
1,781
369
297
5,417
27,449
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
25,727
99
Minions Killed
79
0
Camps Cleared
0
475,187
Distance Traveled
517,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,037
804
22
2
0
178,561
0
W
Sobek
7,432
743
12
1
0
175,016
0
W
Fenrir
9,391
939
23
2
0
183,071
0
L
He Bo
7,507
751
26
3
0
139,951
0
L
Izanami
8,077
808
51
5
0
156,675
0
W
Persephone
8,904
890
44
4
0
159,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role