Player Matchup

Hel
Hel
 
Hel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MedicinalSushi
Nox
Level 28
God Stats
5W - 3L
1,647 SR
Queue Stats
38W - 29L
1,547 Elo+
Party 4
Ullr
Ullr
Raptor_Of_Death1
Ullr
Level 100
God Stats
4W - 8L
1,303 SR
Queue Stats
48W - 49L
1,470 Elo+
Party 2
Sun Wukong
Sun Wukong
TerrosMortis
Sun Wukong
Level 146
God Stats
2W - 1L
1,490 SR
Queue Stats
68W - 69L
1,457 Elo+
Party 4
Fenrir
Fenrir
Zippy-_-pvp
Fenrir
Level 23
God Stats
0W - 4L
1,279 SR
Queue Stats
5W - 11L
1,287 Elo+
Party 2
Team Averages
Level 73
1,444 SR
1,452 Elo+

VS

Team Averages
Level 76
1,555 SR
1,484 Elo+
Ra
Ra
BlkHrtx
Ra
Level 18
God Stats
1W - 0L
1,817 SR
Queue Stats
4W - 3L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
Deaglezz6858
Danzaburou
Level 25
God Stats
22W - 19L
1,510 SR
Queue Stats
36W - 40L
1,409 Elo+
Party 3
Ymir
Ymir
GORILLA BUSTER
Ymir
Level 108
God Stats
1W - 1L
1,260 SR
Queue Stats
100W - 91L
1,487 Elo+
Party 3
Bacchus
Bacchus
JiggleYute
Bacchus
Level 100
God Stats
5W - 2L
1,517 SR
Queue Stats
10W - 7L
1,535 Elo+
Party 1
Thor
Thor
Tékkerz
Thor
Level 127
God Stats
5W - 1L
1,670 SR
Queue Stats
44W - 21L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 2 / 1
6,651
443
4,997
10,490
2,728
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
3 / 5 / 1
7,059
471
5,095
11,828
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
0 / 3 / 1
7,176
478
4,902
10,494
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
TerrosMortis
Sun Wukong
13
0 / 4 / 1
7,370
491
4,092
12,895
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
12
0 / 6 / 3
6,707
447
2,567
13,569
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
9,419
628
9,646
8,172
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Deaglezz6858
Danzaburou
13
1 / 1 / 2
7,782
519
5,290
8,107
2,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 7
8,314
554
3,503
12,418
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
JiggleYute
Bacchus
15
4 / 0 / 3
9,290
619
6,638
7,780
8,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
15
8 / 1 / 9
9,078
605
15,001
9,483
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
20
20
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
1
0.75
W
4
2
9
4.25
W
Danzaburou
Deaglezz6858
Danzaburou
1
1
2
2
W
3
1
7
6.5
W
Bacchus
JiggleYute
Bacchus
4
0
3
5.5
L
3
5
1
0.7
L
0
3
1
0.17
L
Sun Wukong
TerrosMortis
Sun Wukong
0
4
1
0.13
W
Thor
8
1
9
12.5
L
Fenrir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,653
Damage
40,078
59,276
Taken
45,960
23,723
Mitigated
27,203
16,776
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,997
326
4,468
5,745
10,490
2,728
0
3,207
7,044
43,893
0
W
9,646
388
1,695
3,351
8,172
3,083
215
2,927
5,203
67,064
717
W
Danzaburou
Deaglezz6858
Danzaburou
5,290
2,182
0
3,980
8,107
2,946
384
1,453
6,654
0
53,757
W
3,503
687
0
2,559
12,418
9,728
0
4,306
8,072
27,168
0
W
Bacchus
JiggleYute
Bacchus
6,638
923
0
2,725
7,780
8,169
0
455
6,874
53,329
2,809
L
5,095
448
0
984
11,828
3,844
0
2,587
9,056
35,243
0
L
4,902
2,249
0
1,481
10,494
3,663
554
1,005
9,489
0
44,714
L
Sun Wukong
TerrosMortis
Sun Wukong
4,092
1,046
0
2,589
12,895
8,276
0
5,746
6,474
0
48,895
W
Thor
15,001
2,172
0
4,273
9,483
3,277
0
1,406
8,032
0
65,782
L
Fenrir
2,567
329
0
1,509
13,569
5,212
0
5,655
7,827
0
48,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,963
Gold Earned
43,883
376
Minions Killed
435
0
Camps Cleared
0
1,465,760
Distance Traveled
1,574,593
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,651
443
73
5
0
319,063
9
W
Ra
9,419
628
116
8
0
324,457
4
W
Danzaburou
7,782
519
83
6
0
302,450
0
W
Ymir
8,314
554
43
3
0
293,633
1
W
Bacchus
9,290
619
103
7
0
305,199
0
L
Nox
7,059
471
60
4
0
281,999
6
L
Ullr
7,176
478
75
5
0
268,069
0
L
Sun Wukong
7,370
491
92
6
0
287,494
0
W
Thor
9,078
605
90
6
0
348,854
1
L
Fenrir
6,707
447
76
5
0
309,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role