Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Schpeir
Nike
Level 191
God Stats
1W - 2L
1,178 SR
Queue Stats
173W - 98L
1,634 Elo+
Solo
Rama
Rama
URUrazor
Rama
Level 128
God Stats
2W - 3L
1,491 SR
Queue Stats
893W - 928L
1,484 Elo+
Solo
Cthulhu
Cthulhu
victorfsa
Cthulhu
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,448 Elo+
Solo
Team Averages
Level 139
1,434 SR
1,513 Elo+

VS

Team Averages
Level 145
1,415 SR
1,450 Elo+
Thoth
Thoth
 
Thoth
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Gυnsx
Thor
Level 149
God Stats
0W - 1L
1,607 SR
Queue Stats
19W - 25L
1,448 Elo+
Solo
Olorun
Olorun
JmmComanda
Olorun
Level 140
God Stats
0W - 2L
1,324 SR
Queue Stats
42W - 65L
1,448 Elo+
Solo
Maman Brigitte
Maman Brigitte
joelbacusa
Maman Brigitte
Level 149
God Stats
0W - 4L
1,146 SR
Queue Stats
134W - 157L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
pabloherrera21
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 0 / 8
6,961
1,392
6,932
4,346
2,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
 
Kumbhakarna
10
1 / 0 / 11
6,436
1,287
1,921
6,246
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nike
Schpeir
Nike
11
3 / 0 / 5
6,348
1,270
2,007
5,440
3,652
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rama
9
2 / 2 / 5
5,814
1,163
1,570
3,367
1,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
victorfsa
Cthulhu
11
2 / 1 / 10
6,727
1,345
3,153
6,702
5,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 0 / 1
5,380
1,076
4,449
2,057
673
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
Gυnsx
Thor
5
0 / 1 / 0
4,228
846
825
916
343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
JmmComanda
Olorun
9
0 / 3 / 1
4,653
931
1,768
4,391
1,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Maman Brigitte
joelbacusa
Maman Brigitte
9
1 / 4 / 1
5,136
1,027
1,933
4,503
1,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
8
0 / 4 / 3
4,836
967
4,274
4,944
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
12
Kills
3
3
Deaths
12
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
8
8
W
Kumbhakarna
 
Kumbhakarna
1
0
11
6.5
L
Thoth
 
Thoth
2
0
1
2.5
L
Thor
Gυnsx
Thor
0
1
0
0
L
Olorun
JmmComanda
Olorun
0
3
1
0.17
W
Nike
Schpeir
Nike
3
0
5
5.5
W
Rama
2
2
5
2.25
L
Maman Brigitte
joelbacusa
Maman Brigitte
1
4
1
0.38
L
Hun Batz
0
4
3
0.38
W
Cthulhu
victorfsa
Cthulhu
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,583
Damage
13,249
26,101
Taken
16,811
16,740
Mitigated
5,432
11,077
Healing
2,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,932
819
2,015
1,671
4,346
2,270
784
1,294
3,052
19,641
0
W
Kumbhakarna
 
Kumbhakarna
1,921
154
687
1,985
6,246
4,078
374
1,606
4,640
5,005
0
L
Thoth
 
Thoth
4,449
0
0
0
2,057
673
0
1,213
844
10,722
289
L
Thor
Gυnsx
Thor
825
65
0
0
916
343
0
916
0
0
825
L
Olorun
JmmComanda
Olorun
1,768
425
173
741
4,391
1,205
0
3,135
1,182
5,387
0
W
Nike
Schpeir
Nike
2,007
34
697
1,167
5,440
3,652
534
2,104
3,336
0
3,438
W
Rama
1,570
556
0
106
3,367
1,188
1,561
1,317
2,050
0
3,956
L
Maman Brigitte
joelbacusa
Maman Brigitte
1,933
20
116
532
4,503
1,317
0
2,737
1,693
2,586
0
L
Hun Batz
4,274
129
0
531
4,944
1,894
0
3,930
977
0
7,330
W
Cthulhu
victorfsa
Cthulhu
3,153
71
1,257
1,492
6,702
5,552
135
1,677
5,025
9,260
1,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
24,233
60
Minions Killed
30
0
Camps Cleared
0
538,085
Distance Traveled
293,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,961
1,392
28
6
0
108,806
0
W
Kumbhakarna
6,436
1,287
2
0
0
124,207
0
L
Thoth
5,380
1,076
18
4
0
82,283
0
L
Thor
4,228
846
0
0
0
17,333
0
L
Olorun
4,653
931
7
1
0
61,901
0
W
Nike
6,348
1,270
9
2
0
112,038
0
W
Rama
5,814
1,163
12
2
0
76,562
0
L
Maman Brigitte
5,136
1,027
1
0
0
65,715
0
L
Hun Batz
4,836
967
4
1
0
66,298
0
W
Cthulhu
6,727
1,345
9
2
0
116,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role