Player Matchup

Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Silver II
Padinxx
Charybdis
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 47L
1,212 MMR
Solo
Terra
Terra
Silver I
Qinxins
Terra
Silver I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 195L
1,235 MMR
Solo
Thanatos
Thanatos
Silver IV
vvDooMeDIIxx
Thanatos
Silver IV
Level 148
God Stats
1W - 3L
1,373 SR
Queue Stats
22W - 30L
1,046 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,475 SR
1,298 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,575 SR
1,272 MMR
Loki
Loki
Bronze IV
 
Loki
Bronze IV
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver III
ItzMoneyYo23
Olorun
Silver III
Level 108
God Stats
4W - 2L
1,669 SR
Queue Stats
36W - 57L
1,068 MMR
Party 1
Bellona
Bellona
Silver I
Niburi00
Bellona
Silver I
Level 87
God Stats
5W - 9L
1,453 SR
Queue Stats
206W - 221L
1,225 MMR
Solo
Artio
Artio
Gold V
llYintoll
Artio
Gold V
Level 144
God Stats
2W - 1L
1,711 SR
Queue Stats
69W - 79L
1,383 MMR
Party 1
Zeus
Zeus
Silver I
scary_boys
Zeus
Silver I
Level 105
God Stats
66W - 51L
1,545 SR
Queue Stats
136W - 145L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
6 / 0 / 0
7,142
794
6,939
6,570
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
 
Scylla
10
1 / 1 / 1
5,807
645
2,964
2,143
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Padinxx
Charybdis
9
8 / 1 / 1
6,471
719
5,722
7,349
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Qinxins
Terra
9
1 / 3 / 8
6,123
680
3,443
8,992
6,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
vvDooMeDIIxx
Thanatos
11
1 / 1 / 3
5,595
622
2,390
7,971
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KumbhakarnaAo KuangAchilles

VS

Bans
Chang'eFenrirMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
2
0 / 1 / 0
3,550
394
470
825
160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
9
1 / 3 / 2
4,827
536
4,988
5,958
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bellona
Niburi00
Bellona
8
3 / 5 / 2
5,367
596
3,760
9,582
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
llYintoll
Artio
7
1 / 7 / 0
4,447
494
2,858
11,439
4,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 1 / 0
5,437
604
2,301
3,791
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
6
6
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
0
6
W
Scylla
 
Scylla
1
1
1
1.5
L
Loki
 
Loki
0
1
0
0
L
Olorun
1
3
2
0.67
L
Bellona
Niburi00
Bellona
3
5
2
0.8
W
Charybdis
Padinxx
Charybdis
8
1
1
8.5
W
Terra
Qinxins
Terra
1
3
8
1.67
L
Artio
llYintoll
Artio
1
7
0
0.14
L
1
1
0
1
W
Thanatos
vvDooMeDIIxx
Thanatos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,458
Damage
14,377
33,025
Taken
31,595
14,711
Mitigated
12,968
16,364
Healing
6,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,939
709
0
2,597
6,570
2,491
44
2,053
4,130
43,230
2,766
W
Scylla
 
Scylla
2,964
332
0
120
2,143
481
0
1,379
514
38,916
0
L
Loki
 
Loki
470
184
0
57
825
160
0
185
640
0
1,305
L
Olorun
4,988
3,126
240
2,144
5,958
1,572
0
1,110
4,848
27,887
1,901
L
Bellona
Niburi00
Bellona
3,760
654
145
1,526
9,582
5,280
0
2,422
7,160
407
11,296
W
Charybdis
Padinxx
Charybdis
5,722
3,306
0
3,190
7,349
2,473
444
2,746
4,603
0
40,439
W
Terra
Qinxins
Terra
3,443
772
370
2,570
8,992
6,716
0
2,094
6,889
10,060
1,328
L
Artio
llYintoll
Artio
2,858
430
60
2,022
11,439
4,958
0
6,852
3,919
18,265
0
L
2,301
44
0
749
3,791
998
0
1,840
1,951
28,025
1,288
W
Thanatos
vvDooMeDIIxx
Thanatos
2,390
768
0
7,517
7,971
2,550
0
928
6,912
0
36,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,138
Gold Earned
23,628
325
Minions Killed
153
0
Camps Cleared
0
960,766
Distance Traveled
738,708
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,142
794
89
10
0
183,618
2
W
Scylla
5,807
645
70
8
0
176,079
0
L
Loki
3,550
394
2
0
0
35,670
0
L
Olorun
4,827
536
40
4
0
170,857
0
L
Bellona
5,367
596
9
1
0
174,060
0
W
Charybdis
6,471
719
75
8
0
179,709
0
W
Terra
6,123
680
13
1
0
211,252
4
L
Artio
4,447
494
21
2
0
194,616
0
L
Zeus
5,437
604
81
9
0
163,505
2
W
Thanatos
5,595
622
78
9
0
210,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role