Player Matchup

Kuzenbo
Kuzenbo
Extura
Kuzenbo
Level 166
God Stats
5W - 5L
1,731 SR
Queue Stats
294W - 223L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
aaaveteran
Baron Samedi
Level 85
God Stats
6W - 15L
1,466 SR
Queue Stats
73W - 69L
1,498 Elo+
Solo
Arachne
Arachne
uwucreammesenpai
Arachne
Level 85
God Stats
19W - 13L
1,599 SR
Queue Stats
101W - 90L
1,558 Elo+
Party 1
Team Averages
Level 112
1,599 SR
1,573 Elo+

VS

Team Averages
Level 111
1,512 SR
1,677 Elo+
Amaterasu
Amaterasu
DaCactus1107
Amaterasu
Level 88
God Stats
1W - 0L
1,631 SR
Queue Stats
8W - 3L
1,732 Elo+
Party 2
Skadi
Skadi
Maetra-
Skadi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,795 Elo+
Party 2
Kukulkan
Kukulkan
Themselves
Kukulkan
Level 89
God Stats
4W - 6L
1,403 SR
Queue Stats
8W - 12L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Extura
Kuzenbo
14
1 / 2 / 6
8,989
749
8,351
13,307
16,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
aaaveteran
Baron Samedi
16
2 / 4 / 4
9,982
832
8,391
11,733
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 2
9,736
811
8,614
14,377
10,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaCactus1107
Amaterasu
17
4 / 4 / 3
10,992
916
10,051
16,463
12,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Maetra-
Skadi
17
3 / 2 / 5
10,788
899
12,868
10,719
4,098
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
Themselves
Kukulkan
16
1 / 1 / 5
10,207
851
8,008
5,685
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
8
8
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DaCactus1107
Amaterasu
4
4
3
1.38
L
Kuzenbo
Extura
Kuzenbo
1
2
6
2
W
Skadi
Maetra-
Skadi
3
2
5
2.75
W
Kukulkan
Themselves
Kukulkan
1
1
5
3.5
L
Baron Samedi
aaaveteran
Baron Samedi
2
4
4
1
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
30,927
39,417
Taken
32,867
32,179
Mitigated
18,569
11,305
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DaCactus1107
Amaterasu
10,051
3,789
0
6,180
16,463
12,189
785
7,434
9,017
0
31,772
L
Kuzenbo
Extura
Kuzenbo
8,351
2,981
0
2,752
13,307
16,453
87
3,458
9,837
23,875
540
W
Skadi
Maetra-
Skadi
12,868
5,426
0
2,992
10,719
4,098
1,685
6,391
4,308
0
58,596
W
Kukulkan
Themselves
Kukulkan
8,008
896
0
2,156
5,685
2,282
1,168
3,778
1,895
38,382
473
L
Baron Samedi
aaaveteran
Baron Samedi
8,391
301
1,559
2,593
11,733
5,589
0
1,455
10,278
39,547
0
L
8,614
4,939
0
4,401
14,377
10,137
0
3,193
11,171
1,574
24,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,707
Gold Earned
31,987
148
Minions Killed
219
0
Camps Cleared
0
665,963
Distance Traveled
738,967
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,992
916
53
4
0
271,428
0
L
Kuzenbo
8,989
749
15
1
0
203,444
0
W
Skadi
10,788
899
72
6
0
216,991
2
W
Kukulkan
10,207
851
94
8
0
250,548
0
L
Baron Samedi
9,982
832
93
8
0
201,223
0
L
Arachne
9,736
811
40
3
0
261,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role