Player Matchup

Mulan
Mulan
Bronze IV
ITZSIBS
Mulan
Bronze IV
Level 145
God Stats
0W - 3L
1,654 SR
Queue Stats
2W - 8L
1,462 MMR
Party 1
Bacchus
Bacchus
Bronze III
MERRYGRiZMAS
Bacchus
Bronze III
Level 105
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 8L
1,500 MMR
Party 1
Medusa
Medusa
Bronze IV
MedusaMain4668
Medusa
Bronze IV
Level 66
God Stats
2W - 6L
1,309 SR
Queue Stats
4W - 8L
1,484 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 105
1,488 SR
1,482 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,395 SR
1,447 MMR
Freya
Freya
Silver II
 
Freya
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
RedDragonClay
Sun Wukong
Gold V
Level 146
God Stats
5W - 3L
1,166 SR
Queue Stats
263W - 305L
1,447 MMR
Solo
Hachiman
Hachiman
Silver I
Studebacker
Hachiman
Silver I
Level 119
God Stats
48W - 62L
1,520 SR
Queue Stats
77W - 98L
1,395 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ITZSIBS
Mulan
17
6 / 4 / 4
11,132
795
12,601
19,136
19,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bacchus
MERRYGRiZMAS
Bacchus
17
3 / 3 / 8
11,081
792
7,554
14,694
20,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 6 / 7
10,921
780
7,598
13,782
5,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AphroditeCthulhuAchillesNe ZhaAres

VS

Bans
KumbhakarnaDiscordiaHeraVulcanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
4 / 5 / 7
12,331
881
9,300
11,699
4,901
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sun Wukong
RedDragonClay
Sun Wukong
18
4 / 3 / 7
11,846
846
11,385
16,217
16,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Studebacker
Hachiman
17
5 / 4 / 7
11,765
840
14,754
11,161
3,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
11
Kills
13
13
Deaths
12
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
5
7
1.5
L
Mulan
ITZSIBS
Mulan
6
4
4
2
L
Bacchus
MERRYGRiZMAS
Bacchus
3
3
8
2.33
L
2
6
7
0.92
W
Sun Wukong
RedDragonClay
Sun Wukong
4
3
7
2.5
W
Hachiman
Studebacker
Hachiman
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,753
Damage
35,439
47,612
Taken
39,077
46,494
Mitigated
25,088
4,211
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,300
2,391
0
2,680
11,699
4,901
1,149
2,645
8,796
52,967
2,533
L
Mulan
ITZSIBS
Mulan
12,601
1,406
0
2,084
19,136
19,922
0
2,734
15,880
0
22,997
L
Bacchus
MERRYGRiZMAS
Bacchus
7,554
473
0
1,444
14,694
20,822
40
3,823
10,557
24,449
2,318
L
7,598
2,304
0
683
13,782
5,750
238
2,501
11,037
0
40,111
W
Sun Wukong
RedDragonClay
Sun Wukong
11,385
1,386
0
2,105
16,217
16,657
493
2,454
13,292
0
29,985
W
Hachiman
Studebacker
Hachiman
14,754
10,151
0
3,708
11,161
3,530
2,204
2,048
8,820
0
38,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
35,942
126
Minions Killed
163
0
Camps Cleared
0
719,465
Distance Traveled
770,085
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,331
881
92
7
0
229,081
0
L
Mulan
11,132
795
25
2
0
263,199
0
L
Bacchus
11,081
792
36
3
0
252,378
0
L
Medusa
10,921
780
65
5
0
203,888
2
W
Sun Wukong
11,846
846
36
3
0
295,945
1
W
Hachiman
11,765
840
35
3
0
245,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role