Player Matchup

Discordia
Discordia
 
Discordia
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MonterGamer
Danzaburou
Level 145
God Stats
3W - 3L
1,603 SR
Queue Stats
73W - 61L
1,623 Elo+
Party 1
Fenrir
Fenrir
Neetz
Fenrir
Level 168
God Stats
13W - 13L
1,575 SR
Queue Stats
82W - 74L
1,605 Elo+
Party 1
Odin
Odin
lBullet
Odin
Level 218
God Stats
1W - 2L
1,438 SR
Queue Stats
282W - 266L
1,598 Elo+
Party 1
Team Averages
Level 164
1,523 SR
1,565 Elo+

VS

Team Averages
Level 150
1,558 SR
1,548 Elo+
Khepri
Khepri
 
Khepri
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
LordLife112
Geb
Level 158
God Stats
8W - 8L
1,787 SR
Queue Stats
222W - 202L
1,570 Elo+
Party 3
Chaac
Chaac
NacheteX
Chaac
Level 178
God Stats
7W - 6L
1,467 SR
Queue Stats
129W - 108L
1,551 Elo+
Party 3
Discordia
Discordia
TaKKarBlack
Discordia
Level 114
God Stats
17W - 17L
1,535 SR
Queue Stats
1,013W - 1,012L
1,510 Elo+
Solo
Martichoras
Martichoras
yLostSoul
Martichoras
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 146L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 1 / 0
6,174
617
2,977
4,991
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
9
0 / 1 / 2
4,738
474
4,404
9,232
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
MonterGamer
Danzaburou
11
2 / 2 / 1
6,207
621
3,721
4,972
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
Neetz
Fenrir
9
2 / 1 / 1
5,040
504
4,303
9,171
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
lBullet
Odin
8
0 / 5 / 2
4,799
480
2,520
10,119
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 1 / 1
4,997
500
1,988
6,046
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 2
5,848
585
3,051
6,577
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
NacheteX
Chaac
12
6 / 0 / 2
7,112
711
12,420
8,837
9,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
TaKKarBlack
Discordia
9
0 / 0 / 0
5,020
502
2,225
2,807
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
yLostSoul
Martichoras
11
2 / 2 / 0
5,795
580
4,730
6,732
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
10
10
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
0
1
L
Shiva
 
Shiva
0
1
2
1
W
Khepri
 
Khepri
0
1
1
0.5
W
2
2
2
1.5
L
Danzaburou
MonterGamer
Danzaburou
2
2
1
1.25
W
Chaac
NacheteX
Chaac
6
0
2
7
L
Fenrir
Neetz
Fenrir
2
1
1
2.5
W
Discordia
TaKKarBlack
Discordia
0
0
0
0
L
Odin
lBullet
Odin
0
5
2
0.2
W
Martichoras
yLostSoul
Martichoras
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,925
Damage
24,414
38,485
Taken
30,999
13,623
Mitigated
18,998
8,766
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,977
112
0
810
4,991
1,327
0
1,447
3,412
43,710
1,906
L
Shiva
 
Shiva
4,404
634
220
1,050
9,232
3,974
0
3,491
5,587
0
24,908
W
Khepri
 
Khepri
1,988
176
0
1,820
6,046
3,637
0
396
5,604
17,147
0
W
3,051
487
0
3,045
6,577
3,131
0
312
6,227
35,397
0
L
Danzaburou
MonterGamer
Danzaburou
3,721
1,360
0
1,472
4,972
1,636
0
865
4,107
0
41,271
W
Chaac
NacheteX
Chaac
12,420
2,151
0
2,371
8,837
9,136
0
69
8,728
0
50,053
L
Fenrir
Neetz
Fenrir
4,303
1,211
0
4,094
9,171
3,148
0
577
8,554
0
31,387
W
Discordia
TaKKarBlack
Discordia
2,225
0
0
299
2,807
608
0
1,483
956
26,151
577
L
Odin
lBullet
Odin
2,520
1,310
0
1,120
10,119
3,538
0
453
9,626
0
21,276
W
Martichoras
yLostSoul
Martichoras
4,730
1,082
0
1,888
6,732
2,486
0
0
6,732
0
46,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,958
Gold Earned
28,772
324
Minions Killed
316
0
Camps Cleared
0
1,076,862
Distance Traveled
1,095,367
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,174
617
109
11
0
224,982
0
L
Shiva
4,738
474
31
3
0
224,528
0
W
Khepri
4,997
500
24
2
0
231,755
2
W
Geb
5,848
585
71
7
0
242,279
0
L
Danzaburou
6,207
621
97
10
0
189,764
0
W
Chaac
7,112
711
76
8
0
202,027
2
L
Fenrir
5,040
504
48
5
0
232,604
0
W
Discordia
5,020
502
62
6
0
212,586
5
L
Odin
4,799
480
39
4
0
204,984
2
W
Martichoras
5,795
580
83
8
0
206,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role