Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Aculus
Ganesha
Level 212
God Stats
1W - 0L
1,786 SR
Queue Stats
193W - 142L
1,600 Elo+
Party 1
Mulan
Mulan
Adagiо
Mulan
Level 214
God Stats
1W - 0L
1,961 SR
Queue Stats
91W - 31L
1,739 Elo+
Party 1
Ix Chel
Ix Chel
Arabella
Ix Chel
Level 159
God Stats
15W - 6L
1,925 SR
Queue Stats
167W - 114L
1,636 Elo+
Party 1
Jing Wei
Jing Wei
vJayy
Jing Wei
Level 117
God Stats
4W - 1L
1,792 SR
Queue Stats
138W - 86L
1,632 Elo+
Party 1
Team Averages
Level 171
1,793 SR
1,621 Elo+

VS

Team Averages
Level 134
1,637 SR
1,533 Elo+
Hun Batz
Hun Batz
BEARco
Hun Batz
Level 118
God Stats
1W - 2L
1,734 SR
Queue Stats
59W - 68L
1,519 Elo+
Party 2
Athena
Athena
DARIOROCKS
Athena
Level 119
God Stats
0W - 2L
1,271 SR
Queue Stats
35W - 36L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
Sl1therman
Nu Wa
Level 154
God Stats
2W - 2L
1,509 SR
Queue Stats
81W - 101L
1,539 Elo+
Party 2
Hades
Hades
TheBlaKChap23
Hades
Level 125
God Stats
4W - 1L
1,947 SR
Queue Stats
30W - 26L
1,596 Elo+
Party 2
Hou Yi
Hou Yi
nighthawk zat
Hou Yi
Level 155
God Stats
2W - 4L
1,725 SR
Queue Stats
48W - 72L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 1 / 1
3,933
787
2,484
3,019
575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ganesha
Aculus
Ganesha
6
0 / 0 / 6
3,888
778
751
3,571
1,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Adagiо
Mulan
6
2 / 1 / 3
3,982
796
1,331
4,435
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ix Chel
Arabella
Ix Chel
7
3 / 1 / 2
4,275
855
2,363
3,139
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
vJayy
Jing Wei
8
0 / 0 / 0
4,244
849
824
1,899
453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BEARco
Hun Batz
5
0 / 2 / 1
3,268
654
1,166
3,648
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
DARIOROCKS
Athena
1
0 / 0 / 0
1,047
209
0
186
53
Nu Wa
7
2 / 3 / 0
3,949
790
4,175
3,651
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
1 / 1 / 0
4,224
845
1,500
3,843
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
0 / 0 / 0
3,797
759
620
2,367
614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
3
3
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
1
1.5
W
Ganesha
Aculus
Ganesha
0
0
6
3
W
Mulan
Adagiо
Mulan
2
1
3
3.5
W
Ix Chel
Arabella
Ix Chel
3
1
2
4
L
Hun Batz
BEARco
Hun Batz
0
2
1
0.25
L
Athena
DARIOROCKS
Athena
0
0
0
0
L
Nu Wa
2
3
0
0.67
L
1
1
0
1
L
0
0
0
0
W
Jing Wei
vJayy
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,753
Damage
7,461
16,063
Taken
13,695
4,327
Mitigated
3,764
5,980
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,484
743
0
1,358
3,019
575
0
1,416
1,383
22,822
0
W
Ganesha
Aculus
Ganesha
751
90
0
1,258
3,571
1,301
0
679
2,755
9,201
0
W
Mulan
Adagiо
Mulan
1,331
292
0
1,074
4,435
1,342
0
1,063
3,270
0
20,678
W
Ix Chel
Arabella
Ix Chel
2,363
60
436
1,194
3,139
656
0
1,533
1,435
19,591
642
L
Hun Batz
BEARco
Hun Batz
1,166
148
0
208
3,648
1,047
0
825
2,823
0
11,676
L
Athena
DARIOROCKS
Athena
0
0
0
0
186
53
0
186
0
0
0
L
Nu Wa
4,175
1,030
0
20
3,651
938
0
2,436
1,215
17,646
180
L
1,500
385
0
2,575
3,843
1,112
0
1,970
1,873
20,602
882
L
620
84
0
799
2,367
614
0
181
2,186
0
23,073
W
Jing Wei
vJayy
Jing Wei
824
711
0
660
1,899
453
1
214
1,623
0
27,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,322
Gold Earned
16,285
204
Minions Killed
155
0
Camps Cleared
0
563,874
Distance Traveled
470,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,933
787
43
9
0
84,437
0
W
Ganesha
3,888
778
5
1
0
126,962
0
W
Mulan
3,982
796
41
8
0
135,949
0
W
Ix Chel
4,275
855
53
11
0
106,504
0
L
Hun Batz
3,268
654
28
6
0
139,729
0
L
Athena
1,047
209
0
0
0
0
0
L
Nu Wa
3,949
790
26
5
0
119,437
0
L
Hades
4,224
845
51
10
0
103,615
0
L
Hou Yi
3,797
759
50
10
0
107,779
0
W
Jing Wei
4,244
849
62
12
0
110,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role