Player Matchup

Horus
Horus
Silver III
 
Horus
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze II
Faded_Native420
Thor
Bronze II
Level 105
God Stats
1W - 7L
1,323 SR
Queue Stats
100W - 141L
224 MMR
Solo
Janus
Janus
Bronze IV
IllIlIIv
Janus
Bronze IV
Level 87
God Stats
0W - 1L
1,173 SR
Queue Stats
47W - 94L
-12 MMR
Solo
Neith
Neith
Silver IV
Mateushenry
Neith
Silver IV
Level 87
God Stats
28W - 39L
1,521 SR
Queue Stats
77W - 105L
719 MMR
Solo
Merlin
Merlin
Silver IV
Syddf
Merlin
Silver IV
Level 159
God Stats
72W - 75L
1,502 SR
Queue Stats
422W - 450L
874 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,404 SR
661 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,427 SR
549 MMR
Xbalanque
Xbalanque
Silver II
SUNNYBOYJrs
Xbalanque
Silver II
Level 122
God Stats
3W - 1L
1,365 SR
Queue Stats
75W - 90L
996 MMR
Party 1
Anubis
Anubis
Bronze II
Silvaburgh
Anubis
Bronze II
Level 108
God Stats
1W - 1L
1,267 SR
Queue Stats
61W - 104L
134 MMR
Solo
Hun Batz
Hun Batz
Silver III
TacoCat35
Hun Batz
Silver III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,210 MMR
Party 1
Bake Kujira
Bake Kujira
Bronze I
brtc179
Bake Kujira
Bronze I
Level 106
God Stats
3W - 2L
1,541 SR
Queue Stats
27W - 57L
711 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze V
dropisd1
Tsukuyomi
Bronze V
Level 80
God Stats
65W - 81L
1,464 SR
Queue Stats
129W - 192L
-307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 0
3,098
620
476
2,413
1,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
0 / 1 / 0
2,617
523
500
1,329
234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
IllIlIIv
Janus
1
0 / 0 / 0
2,433
487
0
0
0
7
0 / 0 / 0
3,216
643
878
1,697
388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Syddf
Merlin
5
0 / 0 / 0
3,106
621
326
534
100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Cu ChulainnArachneNu WaCthulhu

VS

Bans
MedusaCharonHeraMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SUNNYBOYJrs
Xbalanque
6
0 / 0 / 0
3,334
667
431
1,637
336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Silvaburgh
Anubis
7
1 / 0 / 0
4,000
800
405
1,394
615
Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hun Batz
TacoCat35
Hun Batz
6
0 / 0 / 1
3,449
690
429
2,979
899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
brtc179
Bake Kujira
5
0 / 0 / 0
3,344
669
229
2,006
1,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
dropisd1
Tsukuyomi
6
0 / 0 / 0
3,341
668
1,188
2,151
475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
L
0
1
0
0
L
Janus
IllIlIIv
Janus
0
0
0
0
L
0
0
0
0
W
Xbalanque
SUNNYBOYJrs
Xbalanque
0
0
0
0
W
Anubis
Silvaburgh
Anubis
1
0
0
1
L
Merlin
Syddf
Merlin
0
0
0
0
W
Hun Batz
TacoCat35
Hun Batz
0
0
1
0.5
W
Bake Kujira
brtc179
Bake Kujira
0
0
0
0
W
Tsukuyomi
dropisd1
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,180
Damage
2,682
5,973
Taken
10,167
2,080
Mitigated
3,414
2,698
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
476
295
0
930
2,413
1,358
0
0
2,413
613
10,822
L
500
227
0
454
1,329
234
0
273
1,056
0
2,616
L
Janus
IllIlIIv
Janus
0
0
0
0
0
0
0
0
0
0
0
L
878
421
0
1,000
1,697
388
0
229
1,468
0
14,832
W
Xbalanque
SUNNYBOYJrs
Xbalanque
431
190
0
1,308
1,637
336
0
0
1,637
0
21,885
W
Anubis
Silvaburgh
Anubis
405
45
0
709
1,394
615
0
184
1,168
14,477
2,368
L
Merlin
Syddf
Merlin
326
68
0
314
534
100
0
92
442
8,014
234
W
Hun Batz
TacoCat35
Hun Batz
429
188
0
430
2,979
899
0
60
2,879
0
19,162
W
Bake Kujira
brtc179
Bake Kujira
229
120
0
1,266
2,006
1,089
21
0
2,006
5,269
0
W
Tsukuyomi
dropisd1
Tsukuyomi
1,188
610
0
898
2,151
475
0
0
2,151
0
15,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,470
Gold Earned
17,468
61
Minions Killed
155
0
Camps Cleared
0
285,259
Distance Traveled
497,244
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,098
620
16
3
0
92,127
0
L
Thor
2,617
523
6
1
0
37,203
0
L
Janus
2,433
487
0
0
0
2,832
0
L
Neith
3,216
643
25
5
0
89,808
2
W
Xbalanque
3,334
667
36
7
0
76,263
0
W
Anubis
4,000
800
40
8
0
87,346
0
L
Merlin
3,106
621
14
3
0
63,289
0
W
Hun Batz
3,449
690
47
9
0
124,159
0
W
Bake Kujira
3,344
669
8
2
0
95,719
1
W
Tsukuyomi
3,341
668
24
5
0
113,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role