Player Matchup

Cabrakan
Cabrakan
Bahski
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 35L
1,263 Elo+
Solo
Hou Yi
Hou Yi
ITZ HlM0THY
Hou Yi
Level 139
God Stats
5W - 7L
1,358 SR
Queue Stats
205W - 213L
1,477 Elo+
Solo
Nike
Nike
Inubiza
Nike
Level 149
God Stats
4W - 0L
1,856 SR
Queue Stats
79W - 56L
1,587 Elo+
Solo
Mercury
Mercury
Not_THAT_good68
Mercury
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,400 Elo+
Party 1
Ra
Ra
TEN_inch_TANK
Ra
Level 46
God Stats
2W - 0L
1,488 SR
Queue Stats
7W - 12L
1,405 Elo+
Party 1
Team Averages
Level 101
1,540 SR
1,427 Elo+

VS

Team Averages
Level 127
1,529 SR
1,448 Elo+
Ravana
Ravana
Erzab
Ravana
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 146L
1,475 Elo+
Party 2
Ix Chel
Ix Chel
NeroAncientLink
Ix Chel
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 325L
1,496 Elo+
Party 2
Scylla
Scylla
SacredDoggo
Scylla
Level 147
God Stats
3W - 3L
1,581 SR
Queue Stats
241W - 237L
1,508 Elo+
Solo
Ratatoskr
Ratatoskr
marmarbanga
Ratatoskr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,309 Elo+
Solo
Bellona
Bellona
trophy_socks9
Bellona
Level 129
God Stats
1W - 2L
1,563 SR
Queue Stats
46W - 50L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bahski
Cabrakan
17
2 / 4 / 21
10,186
784
8,208
16,619
24,001
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
19
6 / 1 / 21
11,724
902
14,346
9,422
4,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nike
Inubiza
Nike
19
13 / 4 / 13
12,215
940
18,717
21,518
13,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 6 / 13
10,269
790
10,415
13,836
6,082
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 2 / 17
11,179
860
12,105
14,786
7,984
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Erzab
Ravana
17
5 / 6 / 10
10,195
784
9,651
11,607
11,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

15
1 / 5 / 9
8,799
677
16,710
14,005
6,114
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
16
1 / 6 / 8
9,182
706
12,018
10,137
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ratatoskr
marmarbanga
Ratatoskr
16
2 / 6 / 11
9,105
700
8,216
14,379
10,848
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
18
8 / 7 / 6
11,091
853
14,411
20,772
19,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
61
30
Kills
17
17
Deaths
30
85
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bahski
Cabrakan
2
4
21
3.13
L
Ravana
Erzab
Ravana
5
6
10
1.67
W
Hou Yi
6
1
21
16.5
W
Nike
Inubiza
Nike
13
4
13
4.88
L
1
5
9
1.1
W
6
6
13
2.08
L
Scylla
1
6
8
0.83
W
3
2
17
5.75
L
Ratatoskr
marmarbanga
Ratatoskr
2
6
11
1.25
L
Bellona
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,791
Damage
61,006
76,181
Taken
70,900
56,092
Mitigated
52,285
31,394
Healing
17,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bahski
Cabrakan
8,208
628
346
2,266
16,619
24,001
302
7,861
7,986
13,258
0
L
Ravana
Erzab
Ravana
9,651
2,025
88
967
11,607
11,749
0
5,103
6,341
609
17,441
W
Hou Yi
14,346
4,542
2,377
2,006
9,422
4,158
2,732
2,877
6,435
0
31,636
W
Nike
Inubiza
Nike
18,717
1,570
716
4,620
21,518
13,867
907
7,534
13,644
0
37,492
L
16,710
1,120
4,885
3,762
14,005
6,114
0
2,932
11,010
29,307
0
W
10,415
3,319
559
1,654
13,836
6,082
1,791
4,459
9,070
0
14,856
L
Scylla
12,018
261
798
810
10,137
4,026
0
1,488
8,578
31,816
0
W
12,105
1,190
9,110
7,740
14,786
7,984
1,130
5,431
8,940
42,819
0
L
Ratatoskr
marmarbanga
Ratatoskr
8,216
1,101
1,209
3,115
14,379
10,848
0
3,927
10,408
0
14,661
L
Bellona
14,411
4,411
387
1,507
20,772
19,548
0
6,134
14,250
0
26,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,573
Gold Earned
48,372
158
Minions Killed
121
0
Camps Cleared
0
1,162,927
Distance Traveled
1,140,140
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,186
784
10
1
0
215,527
0
L
Ravana
10,195
784
14
1
0
231,207
0
W
Hou Yi
11,724
902
31
2
0
213,046
0
W
Nike
12,215
940
29
2
0
233,399
0
L
Ix Chel
8,799
677
29
2
0
243,278
0
W
Mercury
10,269
790
20
2
0
265,475
1
L
Scylla
9,182
706
42
3
0
195,426
0
W
Ra
11,179
860
68
5
0
235,480
0
L
Ratatoskr
9,105
700
11
1
0
242,421
0
L
Bellona
11,091
853
25
2
0
227,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role