Player Matchup

Ymir
Ymir
Gold V
NexxAres
Ymir
Gold V
Level 142
God Stats
9W - 5L
1,723 SR
Queue Stats
253W - 282L
1,318 MMR
Party 1
Arachne
Arachne
Gold II
Why So Smile
Arachne
Gold II
Level 67
God Stats
13W - 14L
1,596 SR
Queue Stats
134W - 136L
1,616 MMR
Party 1
Ganesha
Ganesha
Silver III
lx GMANN xl
Ganesha
Silver III
Level 127
God Stats
2W - 2L
1,480 SR
Queue Stats
5W - 7L
1,424 MMR
Party 2
Vulcan
Vulcan
Silver II
x The Burglar x
Vulcan
Silver II
Level 126
God Stats
0W - 4L
1,601 SR
Queue Stats
32W - 48L
1,308 MMR
Party 2
Danzaburou
Danzaburou
Silver III
yunjep_4O8
Danzaburou
Silver III
Level 80
God Stats
20W - 22L
1,541 SR
Queue Stats
50W - 64L
1,380 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,588 SR
1,409 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,525 SR
1,458 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold I
McToasten
Achilles
Gold I
Level 144
God Stats
3W - 5L
1,699 SR
Queue Stats
44W - 42L
1,476 MMR
Solo
Thoth
Thoth
Gold III
Santooooryu
Thoth
Gold III
Level 83
God Stats
7W - 14L
1,428 SR
Queue Stats
356W - 353L
1,384 MMR
Solo
Kali
Kali
Gold IV
StillSimpin
Kali
Gold IV
Level 136
God Stats
4W - 3L
1,500 SR
Queue Stats
83W - 79L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
2 / 2 / 0
4,209
702
1,955
4,074
2,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Why So Smile
Arachne
5
0 / 3 / 1
3,243
541
2,155
4,185
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
lx GMANN xl
Ganesha
6
0 / 1 / 0
3,484
581
1,361
4,240
1,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,750
625
1,749
1,511
389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
yunjep_4O8
Danzaburou
4
0 / 1 / 0
2,956
493
1,574
2,509
765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
King ArthurJormungandrBastetAthena

VS

Bans
Zhong KuiAnhurAo KuangNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 0 / 1
3,691
615
2,893
1,785
477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
 
Kumbhakarna
5
0 / 0 / 2
3,653
609
2,379
4,366
1,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
McToasten
Achilles
7
2 / 2 / 1
4,302
717
2,176
4,663
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 0 / 2
4,555
759
1,311
1,545
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
3 / 0 / 3
4,371
729
1,866
4,828
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
7
7
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
1
1.5
W
Kumbhakarna
 
Kumbhakarna
0
0
2
1
W
Achilles
McToasten
Achilles
2
2
1
1.25
L
Ymir
2
2
0
1
W
1
0
2
2
W
3
0
3
4.5
L
Arachne
Why So Smile
Arachne
0
3
1
0.17
L
Ganesha
lx GMANN xl
Ganesha
0
1
0
0
L
0
0
0
0
L
Danzaburou
yunjep_4O8
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,794
Damage
10,625
16,519
Taken
17,187
6,296
Mitigated
5,656
5,724
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,893
753
0
253
1,785
477
0
333
1,452
0
21,250
W
Kumbhakarna
 
Kumbhakarna
2,379
625
702
1,470
4,366
1,301
0
1,483
2,883
10,223
0
W
Achilles
McToasten
Achilles
2,176
583
0
2,194
4,663
2,257
0
1,284
3,063
0
15,268
L
Ymir
1,955
496
0
816
4,074
2,446
0
151
3,734
14,460
0
W
1,311
105
0
785
1,545
367
0
617
928
23,202
1,467
W
1,866
716
0
3,614
4,828
1,254
0
995
3,802
0
18,868
L
Arachne
Why So Smile
Arachne
2,155
1,607
0
1,348
4,185
989
0
1,204
2,950
0
8,557
L
Ganesha
lx GMANN xl
Ganesha
1,361
130
143
1,226
4,240
1,707
0
1,081
3,159
8,040
265
L
1,749
175
0
964
1,511
389
0
480
1,031
19,203
0
L
Danzaburou
yunjep_4O8
Danzaburou
1,574
959
0
1,227
2,509
765
0
774
1,735
0
10,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,642
Gold Earned
20,572
117
Minions Killed
184
0
Camps Cleared
0
554,375
Distance Traveled
628,265
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,691
615
29
5
0
116,304
0
W
Kumbhakarna
3,653
609
16
3
0
116,824
0
W
Achilles
4,302
717
31
5
0
109,493
0
L
Ymir
4,209
702
23
4
0
106,099
0
W
Thoth
4,555
759
57
10
0
134,682
0
W
Kali
4,371
729
51
9
0
150,962
0
L
Arachne
3,243
541
23
4
0
122,091
0
L
Ganesha
3,484
581
2
0
0
128,440
2
L
Vulcan
3,750
625
37
6
0
114,987
2
L
Danzaburou
2,956
493
32
5
0
82,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role