Player Matchup

Bakasura
Bakasura
BlueBigDaddy635
Bakasura
Level 156
God Stats
21W - 11L
1,677 SR
Queue Stats
422W - 400L
1,627 Elo+
Party 1
Pele
Pele
Larzbar009
Pele
Level 86
God Stats
5W - 1L
1,803 SR
Queue Stats
166W - 161L
1,575 Elo+
Solo
Izanami
Izanami
StriQen
Izanami
Level 149
God Stats
4W - 2L
1,629 SR
Queue Stats
26W - 22L
1,561 Elo+
Solo
Chang'e
Chang'e
Sy1ex
Chang'e
Level 123
God Stats
1W - 2L
1,197 SR
Queue Stats
459W - 436L
1,660 Elo+
Party 1
Sylvanus
Sylvanus
Wasabiiking16
Sylvanus
Level 119
God Stats
6W - 2L
1,775 SR
Queue Stats
138W - 123L
1,471 Elo+
Solo
Team Averages
Level 127
1,616 SR
1,579 Elo+

VS

Team Averages
Level 118
1,493 SR
1,560 Elo+
Artio
Artio
Gameover6901
Artio
Level 107
God Stats
2W - 1L
1,608 SR
Queue Stats
56W - 46L
1,554 Elo+
Solo
Mercury
Mercury
PeepHey
Mercury
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 118L
1,533 Elo+
Party 2
Ix Chel
Ix Chel
WigglyBaker
Ix Chel
Level 159
God Stats
0W - 1L
1,292 SR
Queue Stats
35W - 37L
1,533 Elo+
Party 2
Ah Puch
Ah Puch
hawk4560
Ah Puch
Level 126
God Stats
1W - 4L
1,469 SR
Queue Stats
369W - 345L
1,550 Elo+
Solo
Charybdis
Charybdis
Éstige
Charybdis
Level 155
God Stats
1W - 3L
1,595 SR
Queue Stats
77W - 67L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
5 / 2 / 2
10,263
570
15,304
21,810
18,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 0 / 5
9,675
538
8,444
13,840
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
StriQen
Izanami
17
4 / 4 / 6
10,767
598
7,973
13,595
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Sy1ex
Chang'e
17
7 / 3 / 3
10,287
572
10,758
13,254
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Wasabiiking16
Sylvanus
13
3 / 1 / 10
9,458
525
7,242
16,640
15,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
10,090
561
13,135
18,124
14,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mercury
PeepHey
Mercury
16
3 / 1 / 3
8,748
486
7,705
12,905
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
WigglyBaker
Ix Chel
10
0 / 8 / 3
6,831
380
8,123
12,181
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Puch
hawk4560
Ah Puch
15
0 / 5 / 2
8,685
483
14,406
11,957
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Éstige
Charybdis
17
3 / 6 / 0
9,755
542
11,506
11,939
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
22
Kills
9
10
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
2
2
3
L
3
2
1
1.75
W
3
0
5
5.5
L
Mercury
PeepHey
Mercury
3
1
3
4.5
W
Izanami
StriQen
Izanami
4
4
6
1.75
W
Chang'e
Sy1ex
Chang'e
7
3
3
2.83
W
Sylvanus
Wasabiiking16
Sylvanus
3
1
10
8
L
Ix Chel
WigglyBaker
Ix Chel
0
8
3
0.19
L
Ah Puch
hawk4560
Ah Puch
0
5
2
0.2
L
Charybdis
Éstige
Charybdis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,721
Damage
54,875
79,139
Taken
67,106
48,469
Mitigated
28,598
37,239
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
15,304
8,713
0
12,067
21,810
18,469
0
11,079
9,618
0
56,771
L
13,135
1,212
963
5,353
18,124
14,354
0
4,164
11,117
77,105
0
W
8,444
1,045
0
3,429
13,840
5,407
459
5,033
8,605
0
80,054
L
Mercury
PeepHey
Mercury
7,705
2,409
0
1,393
12,905
4,980
0
2,418
9,961
0
78,079
W
Izanami
StriQen
Izanami
7,973
5,355
0
3,743
13,595
4,295
730
1,400
11,907
0
77,639
W
Chang'e
Sy1ex
Chang'e
10,758
487
1,876
5,340
13,254
4,820
529
6,814
6,218
73,388
1,285
W
Sylvanus
Wasabiiking16
Sylvanus
7,242
1,462
4,266
6,518
16,640
15,478
31
8,800
7,229
21,564
0
L
Ix Chel
WigglyBaker
Ix Chel
8,123
597
932
1,551
12,181
2,472
0
5,237
6,108
20,820
0
L
Ah Puch
hawk4560
Ah Puch
14,406
417
0
2,425
11,957
3,041
260
4,538
6,365
81,933
816
L
Charybdis
Éstige
Charybdis
11,506
4,531
0
3,051
11,939
3,751
290
855
10,980
0
85,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,450
Gold Earned
44,109
568
Minions Killed
623
0
Camps Cleared
0
1,909,627
Distance Traveled
1,846,521
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,263
570
130
7
0
365,133
0
L
Artio
10,090
561
149
8
0
362,824
0
W
Pele
9,675
538
122
7
0
456,573
2
L
Mercury
8,748
486
120
7
0
447,979
0
W
Izanami
10,767
598
153
9
0
339,453
2
W
Chang'e
10,287
572
129
7
0
388,504
4
W
Sylvanus
9,458
525
34
2
0
359,964
2
L
Ix Chel
6,831
380
50
3
0
343,843
0
L
Ah Puch
8,685
483
148
8
0
359,186
7
L
Charybdis
9,755
542
156
9
0
332,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role