Player Matchup

Anhur
Anhur
CrazyKid-_-28
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,466 Elo+
Solo
Chaac
Chaac
ESC4NOR24RM
Chaac
Level 18
God Stats
2W - 2L
1,433 SR
Queue Stats
5W - 6L
1,433 Elo+
Party 2
Agni
Agni
IncaCold
Agni
Level 54
God Stats
3W - 4L
1,538 SR
Queue Stats
79W - 74L
1,520 Elo+
Party 2
Ganesha
Ganesha
LyNxSkilla
Ganesha
Level 143
God Stats
3W - 1L
1,823 SR
Queue Stats
168W - 141L
1,545 Elo+
Party 1
Nemesis
Nemesis
Teruchin
Nemesis
Level 119
God Stats
2W - 2L
1,355 SR
Queue Stats
150W - 145L
1,472 Elo+
Party 1
Team Averages
Level 92
1,530 SR
1,487 Elo+

VS

Team Averages
Level 77
1,528 SR
1,519 Elo+
He Bo
He Bo
 
He Bo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ChickeyNuggy
Skadi
Level 43
God Stats
3W - 1L
1,859 SR
Queue Stats
48W - 51L
1,535 Elo+
Solo
Amaterasu
Amaterasu
Im_a_new00
Amaterasu
Level 52
God Stats
1W - 3L
1,284 SR
Queue Stats
199W - 185L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
MedicinalSushi
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,560 Elo+
Party 3
Ah Puch
Ah Puch
TerrosMortis
Ah Puch
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 69L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,417
494
2,699
8,428
2,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 1 / 2
8,756
674
13,324
11,486
7,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Agni
13
2 / 1 / 2
7,494
576
4,884
6,257
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
LyNxSkilla
Ganesha
12
0 / 0 / 8
7,277
560
4,503
13,235
9,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Teruchin
Nemesis
14
5 / 0 / 3
7,401
569
6,475
9,546
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 4 / 0
7,027
541
6,896
8,517
2,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 1
6,676
514
8,603
7,033
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
Im_a_new00
Amaterasu
9
0 / 5 / 1
5,954
458
4,243
13,244
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 2
6,806
524
4,702
10,095
11,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
TerrosMortis
Ah Puch
12
0 / 2 / 1
6,875
529
4,122
7,010
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
4
5
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
4
0
0.5
L
1
2
1
0.75
W
0
3
1
0.17
W
8
1
2
9
L
Amaterasu
Im_a_new00
Amaterasu
0
5
1
0.1
W
Agni
2
1
2
3
W
Ganesha
LyNxSkilla
Ganesha
0
0
8
4
L
1
2
2
1
L
Ah Puch
TerrosMortis
Ah Puch
0
2
1
0.25
W
Nemesis
Teruchin
Nemesis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,885
Damage
28,566
48,952
Taken
45,899
25,903
Mitigated
25,009
15,042
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,896
419
0
3,494
8,517
2,181
22
1,592
6,925
47,141
0
L
8,603
3,490
0
1,258
7,033
2,257
230
987
6,046
0
57,831
W
2,699
1,349
0
1,335
8,428
2,262
0
1,519
6,909
0
43,096
W
13,324
2,242
0
3,865
11,486
7,946
0
2,602
8,302
0
60,646
L
Amaterasu
Im_a_new00
Amaterasu
4,243
1,820
0
4,176
13,244
7,126
0
0
13,244
0
32,667
W
Agni
4,884
211
0
540
6,257
2,002
0
3,867
2,390
61,014
1,208
W
Ganesha
LyNxSkilla
Ganesha
4,503
650
3,148
5,036
13,235
9,539
0
4,234
9,001
27,837
0
L
4,702
1,478
0
1,486
10,095
11,195
0
3,102
6,993
17,761
0
L
Ah Puch
TerrosMortis
Ah Puch
4,122
179
0
1,059
7,010
2,250
0
3,522
3,488
43,701
2,065
W
Nemesis
Teruchin
Nemesis
6,475
2,367
0
1,118
9,546
4,154
0
3,809
5,737
0
56,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
33,338
442
Minions Killed
344
0
Camps Cleared
0
1,386,901
Distance Traveled
1,204,478
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,027
541
78
6
0
220,323
0
L
Skadi
6,676
514
86
7
0
239,076
0
W
Anhur
6,417
494
105
8
0
241,707
0
W
Chaac
8,756
674
104
8
0
266,999
3
L
Amaterasu
5,954
458
64
5
0
205,664
2
W
Agni
7,494
576
135
10
0
275,203
0
W
Ganesha
7,277
560
2
0
0
281,565
0
L
Kuzenbo
6,806
524
20
2
0
281,488
3
L
Ah Puch
6,875
529
96
7
0
257,927
0
W
Nemesis
7,401
569
96
7
0
321,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role