Player Matchup

Merlin
Merlin
FakeMerlin
Merlin
Level 77
God Stats
1W - 2L
1,215 SR
Queue Stats
2W - 2L
1,430 Elo+
Party 1
The Morrigan
The Morrigan
GoldPhoenix53
The Morrigan
Level 117
God Stats
54W - 43L
1,642 SR
Queue Stats
119W - 92L
1,545 Elo+
Party 1
Achilles
Achilles
JAMESDOG9000
Achilles
Level 100
God Stats
1W - 1L
1,558 SR
Queue Stats
46W - 39L
1,506 Elo+
Party 1
Ganesha
Ganesha
MachineMercury
Ganesha
Level 28
God Stats
16W - 10L
1,591 SR
Queue Stats
46W - 32L
1,555 Elo+
Party 1
Cupid
Cupid
PI3DP1P3R
Cupid
Level 106
God Stats
14W - 10L
1,618 SR
Queue Stats
37W - 28L
1,546 Elo+
Party 1
Team Averages
Level 86
1,525 SR
1,516 Elo+

VS

Team Averages
Level 104
1,616 SR
1,491 Elo+
Agni
Agni
CSFBear
Agni
Level 137
God Stats
6W - 3L
1,861 SR
Queue Stats
319W - 301L
1,513 Elo+
Party 2
Medusa
Medusa
Joe73612
Medusa
Level 65
God Stats
138W - 89L
1,535 SR
Queue Stats
294W - 255L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
TheCorgo
Gilgamesh
Level 99
God Stats
16W - 13L
1,577 SR
Queue Stats
429W - 408L
1,509 Elo+
Party 2
Charybdis
Charybdis
meoswald
Charybdis
Level 115
God Stats
16W - 17L
1,552 SR
Queue Stats
302W - 270L
1,504 Elo+
Party 2
Charon
Charon
wampus090
Charon
Level 103
God Stats
7W - 8L
1,557 SR
Queue Stats
231W - 222L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FakeMerlin
Merlin
10
2 / 0 / 1
6,120
612
1,503
4,753
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

The Morrigan
GoldPhoenix53
The Morrigan
11
3 / 0 / 4
6,035
604
3,346
4,665
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JAMESDOG9000
Achilles
10
3 / 2 / 0
6,103
610
6,229
8,578
7,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 6
5,559
556
1,986
8,290
3,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
PI3DP1P3R
Cupid
10
5 / 3 / 1
5,749
575
6,879
7,592
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CSFBear
Agni
11
0 / 2 / 0
5,516
552
3,739
4,146
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Joe73612
Medusa
7
0 / 2 / 0
4,223
422
951
4,682
1,199
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
TheCorgo
Gilgamesh
10
2 / 3 / 0
5,686
569
4,225
9,702
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
meoswald
Charybdis
10
4 / 2 / 0
5,708
571
9,346
6,529
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
wampus090
Charon
8
0 / 4 / 4
5,529
553
2,996
7,910
4,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
6
6
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
CSFBear
Agni
0
2
0
0
W
Merlin
FakeMerlin
Merlin
2
0
1
2.5
W
The Morrigan
GoldPhoenix53
The Morrigan
3
0
4
5
W
Achilles
JAMESDOG9000
Achilles
3
2
0
1.5
L
Medusa
Joe73612
Medusa
0
2
0
0
W
0
1
6
3
W
Cupid
PI3DP1P3R
Cupid
5
3
1
1.83
L
Gilgamesh
TheCorgo
Gilgamesh
2
3
0
0.67
L
Charybdis
meoswald
Charybdis
4
2
0
2
L
Charon
wampus090
Charon
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,943
Damage
21,257
33,878
Taken
32,969
14,950
Mitigated
11,581
14,259
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
CSFBear
Agni
3,739
417
0
500
4,146
1,030
0
1,737
2,231
36,359
62
W
Merlin
FakeMerlin
Merlin
1,503
85
0
1,280
4,753
1,071
0
3,345
1,058
25,175
514
W
The Morrigan
GoldPhoenix53
The Morrigan
3,346
582
0
2,843
4,665
1,409
0
225
4,440
34,581
3,420
W
Achilles
JAMESDOG9000
Achilles
6,229
2,204
0
2,436
8,578
7,155
0
0
8,578
0
32,742
L
Medusa
Joe73612
Medusa
951
220
0
610
4,682
1,199
0
646
3,951
0
16,886
W
1,986
283
1,634
2,773
8,290
3,246
0
1,183
7,107
16,429
0
W
Cupid
PI3DP1P3R
Cupid
6,879
4,276
499
2,794
7,592
2,069
95
1,401
6,191
0
40,189
L
Gilgamesh
TheCorgo
Gilgamesh
4,225
1,511
0
1,425
9,702
3,161
0
526
8,560
0
33,779
L
Charybdis
meoswald
Charybdis
9,346
6,301
0
3,223
6,529
1,649
0
1,326
5,203
0
45,998
L
Charon
wampus090
Charon
2,996
526
219
2,227
7,910
4,542
0
1,819
6,091
13,238
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
26,662
281
Minions Killed
285
0
Camps Cleared
0
920,408
Distance Traveled
898,807
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,516
552
89
9
0
196,002
0
W
Merlin
6,120
612
67
7
0
195,250
4
W
The Morrigan
6,035
604
71
7
0
197,850
2
W
Achilles
6,103
610
62
6
0
161,734
0
L
Medusa
4,223
422
38
4
0
184,581
0
W
Ganesha
5,559
556
0
0
0
194,532
4
W
Cupid
5,749
575
81
8
0
171,042
2
L
Gilgamesh
5,686
569
61
6
0
160,817
2
L
Charybdis
5,708
571
84
8
0
170,387
2
L
Charon
5,529
553
13
1
0
187,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role