Player Matchup

Bellona
Bellona
BigShiv13
Bellona
Level 123
God Stats
8W - 9L
1,614 SR
Queue Stats
388W - 343L
1,595 Elo+
Party 1
Rama
Rama
JustZabee
Rama
Level 202
God Stats
0W - 2L
1,522 SR
Queue Stats
266W - 247L
1,575 Elo+
Party 1
Bastet
Bastet
The SiIent Dan
Bastet
Level 127
God Stats
6W - 3L
1,779 SR
Queue Stats
97W - 90L
1,508 Elo+
Solo
Nu Wa
Nu Wa
khorp
Nu Wa
Level 166
God Stats
0W - 2L
1,500 SR
Queue Stats
484W - 447L
1,499 Elo+
Solo
Khepri
Khepri
Ιvan
Khepri
Level 185
God Stats
2W - 2L
1,559 SR
Queue Stats
61W - 49L
1,669 Elo+
Party 1
Team Averages
Level 161
1,595 SR
1,569 Elo+

VS

Team Averages
Level 149
1,506 SR
1,567 Elo+
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Victorliciouz
Anubis
Level 157
God Stats
3W - 4L
1,455 SR
Queue Stats
82W - 67L
1,586 Elo+
Solo
Sylvanus
Sylvanus
WhyAreWeHere777
Sylvanus
Level 127
God Stats
1W - 2L
1,346 SR
Queue Stats
52W - 32L
1,635 Elo+
Solo
Hou Yi
Hou Yi
reddead-ian
Hou Yi
Level 155
God Stats
19W - 24L
1,478 SR
Queue Stats
263W - 243L
1,547 Elo+
Solo
Shiva
Shiva
screamio
Shiva
Level 147
God Stats
2W - 0L
1,753 SR
Queue Stats
125W - 98L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigShiv13
Bellona
7
1 / 2 / 0
3,853
771
3,031
5,792
3,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
6
0 / 0 / 0
3,241
648
1,693
3,837
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 0
3,433
687
1,079
5,198
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
khorp
Nu Wa
3
0 / 0 / 0
2,871
574
413
845
126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Ιvan
Khepri
6
0 / 0 / 0
3,391
678
872
2,275
1,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 0 / 4
3,896
779
2,169
2,912
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 0
4,780
956
1,486
1,557
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
8
1 / 1 / 1
4,308
862
2,394
4,128
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
7
0 / 0 / 0
3,519
704
2,399
1,673
422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Shiva
screamio
Shiva
7
1 / 0 / 0
3,931
786
1,932
3,132
1,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
0
4
2
L
Bellona
BigShiv13
Bellona
1
2
0
0.5
L
Rama
0
0
0
0
L
0
3
0
0
W
3
0
0
3
W
Sylvanus
1
1
1
1.5
L
Nu Wa
khorp
Nu Wa
0
0
0
0
W
Hou Yi
0
0
0
0
W
Shiva
screamio
Shiva
1
0
0
1
L
Khepri
Ιvan
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,088
Damage
10,380
17,947
Taken
13,402
7,003
Mitigated
5,307
8,814
Healing
6,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,169
875
0
605
2,912
1,098
0
0
2,912
0
18,073
L
Bellona
BigShiv13
Bellona
3,031
1,228
0
2,790
5,792
3,732
0
2,353
3,397
0
20,092
L
Rama
1,693
1,290
0
1,914
3,837
917
0
0
3,837
0
16,152
L
1,079
253
0
2,397
5,198
1,031
0
1,069
4,047
0
19,029
W
1,486
186
0
769
1,557
637
0
413
1,144
24,641
1,102
W
Sylvanus
2,394
820
60
2,296
4,128
1,478
0
0
3,785
19,176
7,258
L
Nu Wa
khorp
Nu Wa
413
125
0
250
845
126
0
98
707
4,588
0
W
Hou Yi
2,399
1,567
0
928
1,673
422
0
236
1,437
0
23,026
W
Shiva
screamio
Shiva
1,932
589
165
1,732
3,132
1,672
0
636
2,496
0
11,518
L
Khepri
Ιvan
Khepri
872
163
0
1,463
2,275
1,197
0
0
2,275
9,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,789
Gold Earned
20,434
142
Minions Killed
210
0
Camps Cleared
0
553,467
Distance Traveled
630,193
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,896
779
37
7
0
142,737
0
L
Bellona
3,853
771
43
9
0
122,201
0
L
Rama
3,241
648
35
7
0
106,162
0
L
Bastet
3,433
687
40
8
0
135,570
0
W
Anubis
4,780
956
66
13
0
133,497
0
W
Sylvanus
4,308
862
48
10
0
108,610
0
L
Nu Wa
2,871
574
8
2
0
56,652
0
W
Hou Yi
3,519
704
39
8
0
122,128
0
W
Shiva
3,931
786
20
4
0
123,221
1
L
Khepri
3,391
678
16
3
0
132,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role