Player Matchup

Xing Tian
Xing Tian
Arepero-Veneco
Xing Tian
Level 112
God Stats
2W - 1L
1,567 SR
Queue Stats
75W - 77L
1,438 Elo+
Party 3
Medusa
Medusa
BaleadaOndular
Medusa
Level 49
God Stats
5W - 1L
1,648 SR
Queue Stats
125W - 104L
1,515 Elo+
Party 3
Arachne
Arachne
Boricuidomi
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,655 Elo+
Party 3
Kukulkan
Kukulkan
DarkNaivek
Kukulkan
Level 214
God Stats
12W - 8L
1,769 SR
Queue Stats
442W - 393L
1,500 Elo+
Party 1
Osiris
Osiris
TarikJN
Osiris
Level 149
God Stats
8W - 3L
1,761 SR
Queue Stats
194W - 192L
1,489 Elo+
Party 1
Team Averages
Level 131
1,649 SR
1,520 Elo+

VS

Team Averages
Level 111
1,547 SR
1,530 Elo+
Mercury
Mercury
Deadito
Mercury
Level 106
God Stats
11W - 9L
1,618 SR
Queue Stats
352W - 321L
1,494 Elo+
Party 2
Artemis
Artemis
FreeBowling
Artemis
Level 129
God Stats
1W - 3L
1,543 SR
Queue Stats
321W - 334L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
FzzyWzzy
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 272L
1,513 Elo+
Party 2
Terra
Terra
calliee
Terra
Level 88
God Stats
1W - 3L
1,482 SR
Queue Stats
155W - 121L
1,588 Elo+
Solo
Ra
Ra
x_xJ1M3N3Zx_x
Ra
Level 129
God Stats
46W - 39L
1,594 SR
Queue Stats
553W - 475L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arepero-Veneco
Xing Tian
11
1 / 2 / 8
7,169
551
4,076
9,412
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 2 / 6
7,561
582
7,632
6,527
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Boricuidomi
Arachne
13
5 / 2 / 2
7,665
590
3,911
11,688
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
DarkNaivek
Kukulkan
15
2 / 3 / 0
8,531
656
4,502
7,132
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
TarikJN
Osiris
14
4 / 2 / 0
8,803
677
7,145
11,903
8,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deadito
Mercury
15
8 / 2 / 1
8,560
658
9,986
12,153
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artemis
FreeBowling
Artemis
12
3 / 5 / 1
6,840
526
5,374
9,853
3,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
FzzyWzzy
Sun Wukong
12
0 / 3 / 1
6,508
501
4,169
8,262
4,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Terra
calliee
Terra
9
0 / 2 / 3
6,096
469
4,045
7,047
4,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 3
6,882
529
3,331
4,602
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
14
Kills
11
11
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Arepero-Veneco
Xing Tian
1
2
8
2.5
W
2
2
6
2.5
W
Arachne
Boricuidomi
Arachne
5
2
2
3
W
Kukulkan
DarkNaivek
Kukulkan
2
3
0
0.67
L
Mercury
Deadito
Mercury
8
2
1
4.25
L
Artemis
FreeBowling
Artemis
3
5
1
0.7
L
Sun Wukong
FzzyWzzy
Sun Wukong
0
3
1
0.17
W
Osiris
TarikJN
Osiris
4
2
0
2
L
Terra
calliee
Terra
0
2
3
0.75
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,266
Damage
26,905
46,662
Taken
41,917
25,445
Mitigated
18,811
12,682
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Arepero-Veneco
Xing Tian
4,076
325
0
1,680
9,412
7,620
0
2,323
6,894
13,635
0
W
7,632
2,293
0
497
6,527
2,481
441
1,190
5,337
0
58,251
W
Arachne
Boricuidomi
Arachne
3,911
2,296
0
6,131
11,688
4,031
0
1,531
10,099
0
47,987
W
Kukulkan
DarkNaivek
Kukulkan
4,502
415
0
819
7,132
2,449
110
2,124
4,631
75,336
298
L
Mercury
Deadito
Mercury
9,986
5,680
0
3,043
12,153
4,743
0
2,795
9,358
0
50,632
L
Artemis
FreeBowling
Artemis
5,374
2,545
0
2,482
9,853
3,874
0
958
8,895
0
41,513
L
Sun Wukong
FzzyWzzy
Sun Wukong
4,169
1,688
0
1,977
8,262
4,313
0
121
8,141
0
38,579
W
Osiris
TarikJN
Osiris
7,145
2,377
0
3,555
11,903
8,864
265
0
11,903
0
60,189
L
Terra
calliee
Terra
4,045
1,026
214
1,855
7,047
4,192
0
1,576
5,471
20,007
558
L
3,331
148
146
1,250
4,602
1,689
0
3,352
1,250
47,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
34,886
433
Minions Killed
344
0
Camps Cleared
0
1,319,244
Distance Traveled
1,265,965
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,169
551
17
1
0
254,809
1
W
Medusa
7,561
582
88
7
0
241,475
2
W
Arachne
7,665
590
78
6
0
302,270
0
W
Kukulkan
8,531
656
143
11
0
248,040
2
L
Mercury
8,560
658
61
5
0
323,454
0
L
Artemis
6,840
526
78
6
0
250,119
1
L
Sun Wukong
6,508
501
75
6
0
270,216
0
W
Osiris
8,803
677
107
8
0
272,650
6
L
Terra
6,096
469
35
3
0
218,944
4
L
Ra
6,882
529
95
7
0
203,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role