Player Matchup

Maui
Maui
Platinum II
Aj714799
Maui
Platinum II
Level 159
God Stats
0W - 1L
1,557 SR
Queue Stats
143W - 126L
1,840 MMR
Party 2
King Arthur
King Arthur
Diamond IV
Roric
King Arthur
Diamond IV
Level 149
God Stats
14W - 10L
1,698 SR
Queue Stats
75W - 58L
2,175 MMR
Solo
Skadi
Skadi
Platinum IV
Starrske
Skadi
Platinum IV
Level 157
God Stats
38W - 27L
1,634 SR
Queue Stats
60W - 53L
1,854 MMR
Solo
Janus
Janus
Diamond V
gingerisbackxd
Janus
Diamond V
Level 188
God Stats
5W - 8L
1,557 SR
Queue Stats
128W - 113L
1,976 MMR
Party 2
Anhur
Anhur
Platinum V
serioussenpai
Anhur
Platinum V
Level 103
God Stats
15W - 11L
1,718 SR
Queue Stats
58W - 50L
1,833 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,633 SR
1,936 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 174
1,602 SR
1,738 MMR
Amaterasu
Amaterasu
Diamond I
 
Amaterasu
Diamond I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
Adxan
Loki
Platinum IV
Level 184
God Stats
42W - 30L
1,656 SR
Queue Stats
125W - 111L
1,783 MMR
Party 1
Artemis
Artemis
Platinum V
El_OChelo
Artemis
Platinum V
Level 158
God Stats
4W - 3L
1,578 SR
Queue Stats
288W - 291L
1,820 MMR
Solo
Jormungandr
Jormungandr
Platinum III
ll--W3irD0--ll
Jormungandr
Platinum III
Level 248
God Stats
53W - 45L
1,626 SR
Queue Stats
163W - 149L
1,855 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
rikielcaballo64
Kuzenbo
Platinum IV
Level 158
God Stats
22W - 15L
1,652 SR
Queue Stats
273W - 273L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
17
4 / 4 / 6
11,249
469
8,726
22,098
29,971
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
Roric
King Arthur
7
0 / 3 / 1
7,814
326
2,858
6,065
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Skadi
Starrske
Skadi
18
5 / 9 / 6
11,918
497
16,132
17,897
9,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 4 / 5
12,286
512
16,338
16,728
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

20
6 / 8 / 6
13,105
546
22,411
20,950
10,911
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AresGebCthulhuChang'e

VS

Bans
AthenaKumbhakarnaArtioMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
7 / 4 / 7
15,422
643
13,386
34,856
37,518
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Loki
Adxan
Loki
20
11 / 6 / 8
14,366
599
19,209
20,890
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
El_OChelo
Artemis
18
4 / 6 / 11
12,521
522
13,674
19,709
6,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
ll--W3irD0--ll
Jormungandr
19
4 / 0 / 9
13,180
549
15,868
11,905
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 4 / 12
12,306
513
8,298
27,746
36,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
20
Kills
28
28
Deaths
20
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
4
7
2.63
W
Loki
Adxan
Loki
11
6
8
2.5
L
Maui
4
4
6
1.75
W
Artemis
El_OChelo
Artemis
4
6
11
1.58
L
King Arthur
Roric
King Arthur
0
3
1
0.17
L
Skadi
Starrske
Skadi
5
9
6
0.89
L
5
4
5
1.88
W
Jormungandr
ll--W3irD0--ll
Jormungandr
4
0
9
8.5
W
2
4
12
2
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,465
Damage
70,435
83,738
Taken
115,106
59,036
Mitigated
93,646
12,146
Healing
25,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
13,386
6,340
0
9,484
34,856
37,518
5,077
4,439
30,086
0
140,805
W
Loki
Adxan
Loki
19,209
5,563
0
4,228
20,890
7,117
2,993
5,122
15,583
0
108,441
L
Maui
8,726
2,117
0
2,294
22,098
29,971
0
5,460
16,058
33,204
3,060
W
Artemis
El_OChelo
Artemis
13,674
2,716
0
3,568
19,709
6,989
3,465
4,582
15,107
0
88,882
L
King Arthur
Roric
King Arthur
2,858
1,186
0
987
6,065
2,434
0
0
6,065
0
17,126
L
Skadi
Starrske
Skadi
16,132
5,442
0
882
17,897
9,750
1,223
3,175
14,587
0
81,757
L
16,338
504
100
2,082
16,728
5,970
0
9,347
6,747
85,510
0
W
Jormungandr
ll--W3irD0--ll
Jormungandr
15,868
1,788
0
1,137
11,905
5,072
1,946
5,329
6,269
88,339
1,494
W
8,298
2,948
0
7,266
27,746
36,950
588
7,113
20,335
35,056
0
L
22,411
15,732
0
5,801
20,950
10,911
519
4,568
16,240
0
111,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,372
Gold Earned
67,795
505
Minions Killed
610
0
Camps Cleared
0
1,978,289
Distance Traveled
2,468,196
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,422
643
207
9
0
492,589
0
W
Loki
14,366
599
128
5
0
528,110
0
L
Maui
11,249
469
55
2
0
491,542
0
W
Artemis
12,521
522
127
5
0
431,765
0
L
King Arthur
7,814
326
34
1
0
127,669
2
L
Skadi
11,918
497
107
4
0
450,181
7
L
Janus
12,286
512
152
6
0
516,298
2
W
Jormungandr
13,180
549
126
5
0
516,728
0
W
Kuzenbo
12,306
513
22
1
0
499,004
4
L
Anhur
13,105
546
157
7
0
392,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role