Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
GDI Wizer
Bake Kujira
Level 106
God Stats
4W - 4L
1,742 SR
Queue Stats
232W - 219L
1,483 Elo+
Solo
Charybdis
Charybdis
MageclyDelicious
Charybdis
Level 101
God Stats
0W - 1L
1,698 SR
Queue Stats
24W - 25L
1,476 Elo+
Party 3
Zeus
Zeus
Puddle_ofDespair
Zeus
Level 197
God Stats
4W - 2L
1,756 SR
Queue Stats
188W - 175L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
boxcuddlerjr
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,420 Elo+
Party 3
Team Averages
Level 126
1,639 SR
1,471 Elo+

VS

Team Averages
Level 129
1,455 SR
1,470 Elo+
Sun Wukong
Sun Wukong
Icarus-the-Falle
Sun Wukong
Level 129
God Stats
14W - 16L
1,555 SR
Queue Stats
91W - 79L
1,476 Elo+
Party 1
Terra
Terra
MedicinalSushi
Terra
Level 28
God Stats
1W - 1L
1,319 SR
Queue Stats
38W - 29L
1,552 Elo+
Party 1
Serqet
Serqet
TerrosMortis
Serqet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,456 Elo+
Party 1
Neith
Neith
Xedgeninja808
Neith
Level 188
God Stats
11W - 9L
1,492 SR
Queue Stats
102W - 87L
1,454 Elo+
Party 1
Tiamat
Tiamat
kainaluboy808
Tiamat
Level 155
God Stats
58W - 52L
1,408 SR
Queue Stats
1,247W - 1,207L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 0 / 0
3,699
740
2,470
4,424
2,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bake Kujira
GDI Wizer
Bake Kujira
3
0 / 0 / 0
2,916
583
370
1,745
650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
5
0 / 2 / 1
3,074
615
1,382
3,032
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 0
3,744
749
288
1,631
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
6
1 / 3 / 0
3,347
669
623
3,769
1,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Icarus-the-Falle
Sun Wukong
7
0 / 0 / 0
4,134
827
1,727
4,053
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

5
2 / 1 / 1
3,896
779
1,589
3,293
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
6
1 / 0 / 0
3,951
790
1,104
3,096
1,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
2 / 0 / 0
4,060
812
2,482
2,214
576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
4,253
851
484
1,418
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
5
5
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
0
0
0
L
Bake Kujira
GDI Wizer
Bake Kujira
0
0
0
0
W
Sun Wukong
Icarus-the-Falle
Sun Wukong
0
0
0
0
L
Charybdis
0
2
1
0.25
W
2
1
1
2.5
L
0
0
0
0
W
Serqet
1
0
0
1
W
2
0
0
2
L
Ne Zha
1
3
0
0.33
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,133
Damage
7,386
14,601
Taken
14,074
5,236
Mitigated
5,229
4,827
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,470
779
0
2,436
4,424
2,457
0
0
4,252
0
20,926
L
Bake Kujira
GDI Wizer
Bake Kujira
370
60
0
394
1,745
650
0
235
1,510
2,828
0
W
Sun Wukong
Icarus-the-Falle
Sun Wukong
1,727
578
0
1,307
4,053
1,760
0
0
3,594
0
24,401
L
Charybdis
1,382
832
0
919
3,032
689
0
869
2,163
0
12,925
W
1,589
217
8
1,218
3,293
1,325
0
270
3,023
5,416
0
L
288
0
0
969
1,631
330
0
271
1,250
19,458
0
W
Serqet
1,104
332
0
732
3,096
1,088
0
44
3,016
0
21,430
W
2,482
404
0
741
2,214
576
0
56
2,158
0
24,156
L
Ne Zha
623
90
0
109
3,769
1,110
0
548
3,181
0
10,368
W
484
24
0
735
1,418
480
0
288
1,130
22,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,780
Gold Earned
20,294
131
Minions Killed
201
0
Camps Cleared
0
531,579
Distance Traveled
589,315
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,699
740
44
9
0
129,344
0
L
Bake Kujira
2,916
583
6
1
0
43,895
2
W
Sun Wukong
4,134
827
57
11
0
107,064
0
L
Charybdis
3,074
615
17
3
0
96,413
0
W
Terra
3,896
779
6
1
0
116,110
4
L
Zeus
3,744
749
45
9
0
113,471
0
W
Serqet
3,951
790
44
9
0
155,895
0
W
Neith
4,060
812
45
9
0
94,115
0
L
Ne Zha
3,347
669
19
4
0
148,456
0
W
Tiamat
4,253
851
49
10
0
116,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role