Player Matchup

Neith
Neith
Cleen89
Neith
Level 43
God Stats
4W - 7L
1,298 SR
Queue Stats
19W - 28L
1,390 Elo+
Solo
Izanami
Izanami
GHOSTYTTG
Izanami
Level 63
God Stats
3W - 8L
1,128 SR
Queue Stats
26W - 35L
1,112 Elo+
Solo
Janus
Janus
HazeInsanity
Janus
Level 46
God Stats
6W - 12L
1,578 SR
Queue Stats
125W - 115L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Mike__Oxard__
Nu Wa
Level 148
God Stats
4W - 3L
1,605 SR
Queue Stats
99W - 89L
1,469 Elo+
Solo
Achilles
Achilles
TheGeneral1996
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,401 Elo+
Solo
Team Averages
Level 77
1,422 SR
1,382 Elo+

VS

Team Averages
Level 77
1,458 SR
1,401 Elo+
Artemis
Artemis
DarthSidiousss
Artemis
Level 128
God Stats
36W - 26L
1,598 SR
Queue Stats
217W - 188L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Nbar
Kukulkan
Level 54
God Stats
8W - 10L
1,442 SR
Queue Stats
18W - 24L
1,402 Elo+
Solo
Awilix
Awilix
V8Getsu
Awilix
Level 45
God Stats
5W - 4L
1,518 SR
Queue Stats
19W - 29L
1,365 Elo+
Party 1
Osiris
Osiris
V8slasher-_-
Osiris
Level 126
God Stats
1W - 0L
1,230 SR
Queue Stats
104W - 90L
1,458 Elo+
Party 1
Bacchus
Bacchus
v8Wolf-_-
Bacchus
Level 34
God Stats
4W - 6L
1,500 SR
Queue Stats
82W - 86L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cleen89
Neith
11
2 / 5 / 0
6,517
466
2,105
9,310
4,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Izanami
GHOSTYTTG
Izanami
14
4 / 7 / 3
8,028
573
6,357
12,373
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 9 / 1
6,564
469
3,272
12,065
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 5
7,269
519
10,355
12,455
3,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
13
2 / 3 / 1
7,490
535
7,174
15,463
16,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
9,092
649
8,932
7,604
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Nbar
Kukulkan
15
8 / 3 / 3
9,579
684
10,383
8,140
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
V8Getsu
Awilix
13
6 / 4 / 2
7,808
558
6,602
10,519
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
15
2 / 1 / 3
8,819
630
9,944
13,185
11,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
v8Wolf-_-
Bacchus
13
5 / 2 / 7
8,581
613
6,041
8,140
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
28
29
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Cleen89
Neith
2
5
0
0.4
W
7
0
3
8.5
L
Izanami
GHOSTYTTG
Izanami
4
7
3
0.79
L
0
9
1
0.06
L
2
5
5
0.9
W
Kukulkan
Nbar
Kukulkan
8
3
3
3.17
L
Achilles
2
3
1
0.83
W
Awilix
V8Getsu
Awilix
6
4
2
1.75
W
Osiris
2
1
3
3.5
W
Bacchus
v8Wolf-_-
Bacchus
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
41,902
61,666
Taken
47,588
30,824
Mitigated
26,130
14,275
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cleen89
Neith
2,105
1,037
0
2,348
9,310
4,049
0
1,354
7,956
0
28,921
W
8,932
4,054
0
3,616
7,604
2,427
554
2,728
4,834
0
83,389
L
Izanami
GHOSTYTTG
Izanami
6,357
4,670
0
2,152
12,373
3,788
0
3,142
9,231
0
54,376
L
3,272
83
0
1,034
12,065
3,374
0
7,255
4,810
35,246
712
L
10,355
2,907
1,553
2,922
12,455
3,183
0
4,415
8,040
37,361
296
W
Kukulkan
Nbar
Kukulkan
10,383
496
0
1,623
8,140
2,592
473
3,877
3,922
69,433
1,487
L
Achilles
7,174
1,977
0
4,266
15,463
16,430
0
201
15,262
0
42,346
W
Awilix
V8Getsu
Awilix
6,602
2,403
0
3,799
10,519
3,387
598
2,526
7,914
0
38,191
W
Osiris
9,944
4,689
0
5,676
13,185
11,093
316
1,546
10,833
0
63,315
W
Bacchus
v8Wolf-_-
Bacchus
6,041
541
0
1,792
8,140
6,631
0
2,309
5,770
23,301
690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
43,879
332
Minions Killed
451
0
Camps Cleared
0
1,249,937
Distance Traveled
1,444,577
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,517
466
53
4
0
245,194
6
W
Artemis
9,092
649
136
10
0
274,205
0
L
Izanami
8,028
573
90
6
0
254,000
0
L
Janus
6,564
469
76
5
0
251,388
0
L
Nu Wa
7,269
519
41
3
0
250,436
3
W
Kukulkan
9,579
684
110
8
0
266,137
0
L
Achilles
7,490
535
72
5
0
248,919
0
W
Awilix
7,808
558
55
4
0
330,036
0
W
Osiris
8,819
630
127
9
0
280,771
4
W
Bacchus
8,581
613
23
2
0
293,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role