Player Matchup

Nox
Nox
BREC91
Nox
Level 184
God Stats
9W - 13L
1,431 SR
Queue Stats
120W - 161L
1,403 Elo+
Party 2
Mulan
Mulan
CASe2009
Mulan
Level 93
God Stats
4W - 2L
1,605 SR
Queue Stats
166W - 176L
1,450 Elo+
Party 3
Bacchus
Bacchus
CalamityTyrant
Bacchus
Level 27
God Stats
2W - 1L
1,488 SR
Queue Stats
73W - 69L
1,449 Elo+
Party 3
Chiron
Chiron
thtoneguychris
Chiron
Level 170
God Stats
9W - 14L
1,513 SR
Queue Stats
77W - 111L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
xXKingCrimsonXx
Baron Samedi
Level 60
God Stats
41W - 41L
1,487 SR
Queue Stats
172W - 192L
1,440 Elo+
Party 3
Team Averages
Level 107
1,505 SR
1,428 Elo+

VS

Team Averages
Level 126
1,482 SR
1,523 Elo+
Neith
Neith
SV3xVintage
Neith
Level 109
God Stats
0W - 1L
1,294 SR
Queue Stats
23W - 22L
1,516 Elo+
Party 1
Thanatos
Thanatos
Synerius
Thanatos
Level 159
God Stats
0W - 1L
1,665 SR
Queue Stats
3W - 1L
1,793 Elo+
Party 1
Ares
Ares
del0ssant0s
Ares
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,323 Elo+
Party 1
Scylla
Scylla
sloppey
Scylla
Level 157
God Stats
3W - 3L
1,451 SR
Queue Stats
81W - 90L
1,465 Elo+
Solo
Horus
Horus
vanoleno1011
Horus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
BREC91
Nox
13
2 / 2 / 9
7,745
968
5,197
5,052
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
CASe2009
Mulan
14
3 / 2 / 9
7,908
989
6,822
9,010
5,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
7 / 1 / 9
8,337
1,042
6,119
7,247
4,267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 2 / 8
7,456
932
6,415
5,689
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
xXKingCrimsonXx
Baron Samedi
14
6 / 1 / 6
8,341
1,043
5,836
3,970
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,172
897
5,557
5,792
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thanatos
Synerius
Thanatos
12
3 / 5 / 3
7,256
907
6,179
7,780
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 4
6,656
832
6,418
9,398
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
sloppey
Scylla
15
3 / 2 / 0
8,110
1,014
1,924
4,692
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 6
6,607
826
3,454
7,792
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
19
Kills
8
8
Deaths
19
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
BREC91
Nox
2
2
9
3.25
W
Mulan
CASe2009
Mulan
3
2
9
3.75
W
7
1
9
11.5
L
2
3
3
1.17
L
Thanatos
Synerius
Thanatos
3
5
3
0.9
L
0
6
4
0.33
L
Scylla
sloppey
Scylla
3
2
0
1.5
W
1
2
8
2.5
L
0
3
6
1
W
Baron Samedi
xXKingCrimsonXx
Baron Samedi
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,389
Damage
23,532
30,968
Taken
35,454
15,017
Mitigated
17,874
7,202
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
BREC91
Nox
5,197
937
0
0
5,052
1,577
1,462
1,590
3,290
21,270
667
W
Mulan
CASe2009
Mulan
6,822
1,171
0
2,466
9,010
5,773
402
2,873
5,729
0
19,349
W
6,119
496
0
1,942
7,247
4,267
66
1,008
5,946
10,788
0
L
5,557
1,203
0
1,171
5,792
1,995
0
3,650
2,106
0
12,848
L
Thanatos
Synerius
Thanatos
6,179
1,053
0
3,209
7,780
3,148
0
4,120
3,597
0
11,916
L
6,418
368
0
386
9,398
4,903
0
3,675
5,554
11,745
0
L
Scylla
sloppey
Scylla
1,924
110
0
587
4,692
1,489
0
1,471
3,221
28,648
0
W
6,415
1,473
426
993
5,689
1,831
372
1,622
3,840
0
16,823
L
3,454
1,573
770
2,242
7,792
6,339
68
3,871
3,700
0
8,734
W
Baron Samedi
xXKingCrimsonXx
Baron Samedi
5,836
393
250
1,125
3,970
1,569
38
271
3,392
15,540
607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,787
Gold Earned
35,801
141
Minions Killed
142
0
Camps Cleared
0
848,765
Distance Traveled
717,847
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,745
968
51
6
0
155,833
0
W
Mulan
7,908
989
34
4
0
169,433
0
W
Bacchus
8,337
1,042
7
1
0
191,196
0
L
Neith
7,172
897
24
3
0
141,407
0
L
Thanatos
7,256
907
11
1
0
151,236
0
L
Ares
6,656
832
14
2
0
153,710
0
L
Scylla
8,110
1,014
78
10
0
154,868
0
W
Chiron
7,456
932
23
3
0
168,338
2
L
Horus
6,607
826
15
2
0
116,626
0
W
Baron Samedi
8,341
1,043
26
3
0
163,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role