Player Matchup

Anhur
Anhur
BrayG
Anhur
Level 156
God Stats
5W - 11L
1,613 SR
Queue Stats
50W - 73L
1,491 Elo+
Party 1
Yemoja
Yemoja
Chris4th
Yemoja
Level 122
God Stats
11W - 4L
1,785 SR
Queue Stats
54W - 54L
1,574 Elo+
Party 1
Da Ji
Da Ji
Steryroids
Da Ji
Level 129
God Stats
0W - 2L
1,277 SR
Queue Stats
31W - 42L
1,503 Elo+
Party 1
Merlin
Merlin
Strat0caster
Merlin
Level 120
God Stats
0W - 2L
1,189 SR
Queue Stats
64W - 83L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
Twizzix
Sun Wukong
Level 159
God Stats
0W - 1L
1,547 SR
Queue Stats
30W - 37L
1,523 Elo+
Party 1
Team Averages
Level 137
1,482 SR
1,512 Elo+

VS

Team Averages
Level 129
1,546 SR
1,539 Elo+
Chernobog
Chernobog
 
Chernobog
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Chara6756
Hel
Level 116
God Stats
1W - 5L
1,316 SR
Queue Stats
86W - 67L
1,572 Elo+
Solo
Nemesis
Nemesis
Twinz33
Nemesis
Level 124
God Stats
7W - 6L
1,507 SR
Queue Stats
501W - 444L
1,615 Elo+
Solo
Bakasura
Bakasura
angel46951
Bakasura
Level 129
God Stats
9W - 1L
1,909 SR
Queue Stats
334W - 324L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BrayG
Anhur
9
1 / 5 / 0
5,163
469
6,536
9,668
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Chris4th
Yemoja
7
0 / 5 / 2
5,251
477
4,196
10,752
5,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
11
3 / 3 / 0
6,164
560
4,307
9,811
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
11
0 / 3 / 2
5,584
508
4,348
8,116
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Twizzix
Sun Wukong
12
2 / 1 / 1
6,913
628
6,378
7,986
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
8 / 1 / 1
6,856
623
9,859
7,924
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hades
 
Hades
11
5 / 1 / 3
6,611
601
8,731
8,392
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 9
5,901
536
3,617
6,416
3,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
Twinz33
Nemesis
11
3 / 1 / 6
6,278
571
7,222
8,179
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
angel46951
Bakasura
11
1 / 3 / 2
6,485
590
4,926
9,574
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
17
17
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
8
1
1
8.5
W
Hades
 
Hades
5
1
3
6.5
L
Anhur
BrayG
Anhur
1
5
0
0.2
W
0
1
9
4.5
L
Yemoja
Chris4th
Yemoja
0
5
2
0.2
L
Da Ji
3
3
0
1
L
Merlin
0
3
2
0.33
W
Nemesis
Twinz33
Nemesis
3
1
6
6
L
Sun Wukong
Twizzix
Sun Wukong
2
1
1
2.5
W
Bakasura
angel46951
Bakasura
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
34,355
46,333
Taken
40,485
17,364
Mitigated
16,203
14,057
Healing
21,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,859
6,582
0
3,421
7,924
1,615
0
1,326
6,598
0
48,119
W
Hades
 
Hades
8,731
785
513
4,000
8,392
3,601
220
3,945
4,447
50,268
0
L
Anhur
BrayG
Anhur
6,536
2,973
0
2,729
9,668
2,214
0
1,611
8,057
0
30,712
W
3,617
460
3,505
3,786
6,416
3,186
0
1,464
4,952
15,604
0
L
Yemoja
Chris4th
Yemoja
4,196
772
1,977
2,590
10,752
5,140
0
4,301
6,451
17,672
981
L
Da Ji
4,307
1,060
0
3,948
9,811
3,175
0
2,062
7,749
0
41,516
L
Merlin
4,348
836
0
748
8,116
2,192
0
4,374
3,742
31,176
0
W
Nemesis
Twinz33
Nemesis
7,222
3,017
0
1,338
8,179
2,853
0
1,570
6,609
0
42,477
L
Sun Wukong
Twizzix
Sun Wukong
6,378
840
0
2,065
7,986
4,643
0
427
7,054
0
49,709
W
Bakasura
angel46951
Bakasura
4,926
2,643
0
4,446
9,574
4,948
380
102
9,472
1,124
32,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
32,131
305
Minions Killed
358
0
Camps Cleared
0
1,097,489
Distance Traveled
1,167,339
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,856
623
78
7
0
211,780
0
W
Hades
6,611
601
86
8
0
216,970
3
L
Anhur
5,163
469
53
5
0
196,324
2
W
Hel
5,901
536
28
3
0
233,510
1
L
Yemoja
5,251
477
22
2
0
211,073
2
L
Da Ji
6,164
560
74
7
0
259,542
0
L
Merlin
5,584
508
64
6
0
212,738
0
W
Nemesis
6,278
571
72
7
0
261,727
2
L
Sun Wukong
6,913
628
92
8
0
217,812
0
W
Bakasura
6,485
590
94
9
0
243,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role