Player Matchup

Hades
Hades
Silver II
DarthRayquaza22
Hades
Silver II
Level 44
God Stats
5W - 6L
1,499 SR
Queue Stats
69W - 93L
1,395 MMR
Solo
Freya
Freya
Gold I
DonPepon13
Freya
Gold I
Level 117
God Stats
51W - 26L
1,669 SR
Queue Stats
102W - 95L
1,396 MMR
Solo
Ravana
Ravana
Gold II
ItsxShaman
Ravana
Gold II
Level 126
God Stats
10W - 9L
1,599 SR
Queue Stats
167W - 174L
1,445 MMR
Solo
Charybdis
Charybdis
Bronze III
skaterkid1000
Charybdis
Bronze III
Level 39
God Stats
6W - 11L
1,530 SR
Queue Stats
23W - 49L
1,399 MMR
Solo
Nu Wa
Nu Wa
Gold V
thirstgfc
Nu Wa
Gold V
Level 153
God Stats
113W - 83L
1,619 SR
Queue Stats
340W - 366L
1,332 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,583 SR
1,394 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 164
1,706 SR
1,392 MMR
Cernunnos
Cernunnos
Gold IV
El-Mamadisimo-33
Cernunnos
Gold IV
Level 127
God Stats
4W - 1L
1,845 SR
Queue Stats
79W - 85L
1,375 MMR
Solo
Chaac
Chaac
Silver IV
NightCrawler608
Chaac
Silver IV
Level 140
God Stats
3W - 4L
1,711 SR
Queue Stats
19W - 31L
1,358 MMR
Solo
Scylla
Scylla
Silver III
PhenoMDZN
Scylla
Silver III
Level 124
God Stats
3W - 1L
1,549 SR
Queue Stats
10W - 9L
1,462 MMR
Party 1
Bakasura
Bakasura
Gold V
Rengq
Bakasura
Gold V
Level 142
God Stats
2W - 2L
1,681 SR
Queue Stats
14W - 12L
1,454 MMR
Party 1
Bacchus
Bacchus
Gold IV
TheTrueCatMan
Bacchus
Gold IV
Level 288
God Stats
4W - 1L
1,745 SR
Queue Stats
251W - 252L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,514
501
7,458
13,319
4,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Freya
13
0 / 2 / 1
6,842
456
6,313
9,544
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ravana
ItsxShaman
Ravana
10
1 / 1 / 0
6,288
419
3,694
6,516
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
skaterkid1000
Charybdis
12
1 / 3 / 1
6,621
441
4,243
8,687
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
thirstgfc
Nu Wa
13
1 / 3 / 0
7,479
499
7,603
8,900
3,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
HorusCthulhuThanatosKali

VS

Bans
Chang'eHeraApolloKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
3 / 1 / 3
8,750
583
6,283
8,572
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 3
9,452
630
8,014
15,472
15,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
PhenoMDZN
Scylla
15
3 / 2 / 3
8,786
586
3,406
7,300
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Rengq
Bakasura
16
3 / 0 / 5
8,664
578
8,079
14,792
7,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
14
3 / 0 / 6
8,953
597
6,951
12,035
13,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
14
14
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Freya
0
2
1
0.25
W
Cernunnos
3
1
3
4.5
L
Ravana
ItsxShaman
Ravana
1
1
0
1
W
2
1
3
3.5
W
Scylla
PhenoMDZN
Scylla
3
2
3
2.25
W
Bakasura
Rengq
Bakasura
3
0
5
5.5
W
Bacchus
3
0
6
6
L
Charybdis
skaterkid1000
Charybdis
1
3
1
0.5
L
Nu Wa
thirstgfc
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,311
Damage
32,733
46,966
Taken
58,171
15,608
Mitigated
42,527
17,078
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,458
237
515
5,441
13,319
4,630
0
3,277
8,800
53,108
0
L
Freya
6,313
1,823
0
2,362
9,544
2,794
0
2,779
6,520
51,540
0
W
Cernunnos
6,283
2,248
0
2,827
8,572
2,941
380
2,308
6,016
0
67,724
L
Ravana
ItsxShaman
Ravana
3,694
1,028
0
3,059
6,516
2,149
0
1,204
5,168
0
32,226
W
8,014
1,081
0
4,271
15,472
15,770
0
4,753
10,141
0
81,006
W
Scylla
PhenoMDZN
Scylla
3,406
509
0
573
7,300
2,545
275
5,440
1,780
56,353
2,491
W
Bakasura
Rengq
Bakasura
8,079
5,946
0
6,379
14,792
7,526
40
3,473
11,189
0
66,035
W
Bacchus
6,951
1,118
0
3,054
12,035
13,745
90
4,401
7,320
25,341
5,138
L
Charybdis
skaterkid1000
Charybdis
4,243
2,846
0
2,395
8,687
2,368
0
2,294
6,313
0
30,442
L
Nu Wa
thirstgfc
Nu Wa
7,603
2,262
0
3,306
8,900
3,667
0
40
8,820
47,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,744
Gold Earned
44,605
362
Minions Killed
543
0
Camps Cleared
0
1,455,474
Distance Traveled
1,607,258
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,514
501
91
6
0
281,734
4
L
Freya
6,842
456
78
5
0
342,726
0
W
Cernunnos
8,750
583
110
7
0
324,442
4
L
Ravana
6,288
419
65
4
0
281,280
0
W
Chaac
9,452
630
151
10
0
282,255
0
W
Scylla
8,786
586
127
8
0
305,067
4
W
Bakasura
8,664
578
129
9
0
362,712
0
W
Bacchus
8,953
597
26
2
0
332,782
3
L
Charybdis
6,621
441
50
3
0
277,959
0
L
Nu Wa
7,479
499
78
5
0
271,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role