Player Matchup

Cu Chulainn
Cu Chulainn
Dudeirl
Cu Chulainn
Level 158
God Stats
1W - 0L
1,134 SR
Queue Stats
4W - 4L
1,529 Elo+
Party 2
Merlin
Merlin
Mbatista85
Merlin
Level 77
God Stats
1W - 0L
1,224 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 2
Chiron
Chiron
RoAm Utmost752
Chiron
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,394 Elo+
Party 2
Team Averages
Level 113
1,286 SR
1,455 Elo+

VS

Team Averages
Level 95
1,458 SR
1,330 Elo+
Ymir
Ymir
Caesar1233199
Ymir
Level 80
God Stats
2W - 2L
1,511 SR
Queue Stats
5W - 8L
1,376 Elo+
Party 1
Odin
Odin
Le Prolapsus
Odin
Level 177
God Stats
2W - 3L
1,361 SR
Queue Stats
362W - 385L
1,492 Elo+
Solo
Neith
Neith
SkadiHagall
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dudeirl
Cu Chulainn
15
5 / 1 / 3
9,109
911
14,649
8,040
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Merlin
Mbatista85
Merlin
12
2 / 2 / 3
7,691
769
5,239
4,977
1,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 6
8,261
826
5,014
6,181
2,175
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,323
732
2,722
10,365
8,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 0 / 2
8,524
852
6,191
9,175
7,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 6 / 2
7,360
736
2,723
9,215
3,392
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
3
5
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Cu Chulainn
Dudeirl
Cu Chulainn
5
1
3
6.5
L
3
0
2
4
W
Merlin
Mbatista85
Merlin
2
2
3
1.75
W
1
2
6
2
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,902
Damage
11,636
19,198
Taken
28,755
10,646
Mitigated
20,166
4,528
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,722
129
328
1,183
10,365
8,820
0
3,076
6,898
9,435
74
W
Cu Chulainn
Dudeirl
Cu Chulainn
14,649
2,409
0
2,322
8,040
6,638
0
1,163
6,877
545
42,744
L
6,191
1,113
0
1,279
9,175
7,954
0
1,511
7,195
0
21,718
W
Merlin
Mbatista85
Merlin
5,239
411
0
0
4,977
1,833
342
1,108
3,869
12,773
712
W
5,014
1,929
246
1,960
6,181
2,175
788
515
5,652
0
19,475
L
2,723
1,155
0
476
9,215
3,392
0
1,074
7,899
0
21,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,061
Gold Earned
23,207
120
Minions Killed
101
0
Camps Cleared
0
535,848
Distance Traveled
559,358
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,323
732
22
2
0
176,441
0
W
Cu Chulainn
9,109
911
68
7
0
206,412
0
L
Odin
8,524
852
36
4
0
215,639
0
W
Merlin
7,691
769
16
2
0
150,502
0
W
Chiron
8,261
826
36
4
0
178,934
2
L
Neith
7,360
736
43
4
0
167,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role